Player Matchup

Ares
Ares
Gold IV
DarckCheer
Ares
Gold IV
Level 160
God Stats
3W - 1L
1,311 SR
Queue Stats
76W - 71L
1,698 MMR
Party 1
Thor
Thor
Gold IV
VaIKnut
Thor
Gold IV
Level 158
God Stats
7W - 3L
1,910 SR
Queue Stats
167W - 155L
1,658 MMR
Solo
Tyr
Tyr
Gold IV
Vyper4
Tyr
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
oFazendeiro
Xbalanque
Platinum III
Level 112
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 28L
1,912 MMR
Solo
Janus
Janus
Platinum III
oMartchelo
Janus
Platinum III
Level 128
God Stats
8W - 11L
1,222 SR
Queue Stats
203W - 215L
1,805 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 144
1,489 SR
1,715 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,557 SR
1,753 MMR
Jing Wei
Jing Wei
Silver I
APOLO54
Jing Wei
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,678 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
FreddyQuesillo
Cu Chulainn
Gold V
Level 156
God Stats
7W - 8L
1,525 SR
Queue Stats
337W - 317L
1,611 MMR
Party 2
Cerberus
Cerberus
Gold III
Levixh
Cerberus
Gold III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,673 MMR
Solo
Fenrir
Fenrir
Gold V
TheWanderingSoul
Fenrir
Gold V
Level 63
God Stats
11W - 11L
1,715 SR
Queue Stats
140W - 124L
1,694 MMR
Party 2
Eset
Eset
Platinum I
zLeLo
Eset
Platinum I
Level 160
God Stats
1W - 4L
1,543 SR
Queue Stats
78W - 65L
2,110 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
7,744
553
5,197
11,454
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
VaIKnut
Thor
13
2 / 2 / 6
7,696
550
3,739
10,346
3,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
Vyper4
Tyr
15
4 / 0 / 4
8,931
638
12,089
16,028
12,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
oFazendeiro
Xbalanque
16
5 / 0 / 3
9,125
652
11,859
9,816
3,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
15
4 / 0 / 6
9,169
655
5,837
6,835
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CthulhuApolloDanzaburouSetTsukuyomi

VS

Bans
Nu WaGebYemojaErlang ShenSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
APOLO54
Jing Wei
12
0 / 3 / 0
6,834
488
2,273
9,749
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
FreddyQuesillo
Cu Chulainn
13
0 / 4 / 1
7,436
531
11,680
15,231
10,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Levixh
Cerberus
10
0 / 4 / 3
6,670
476
3,951
12,093
6,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 3 / 1
7,094
507
4,951
10,935
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
zLeLo
Eset
12
1 / 4 / 0
7,188
513
7,030
7,282
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
18
Kills
4
4
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
APOLO54
Jing Wei
0
3
0
0
W
3
2
4
2.5
L
Cu Chulainn
FreddyQuesillo
Cu Chulainn
0
4
1
0.13
L
Cerberus
Levixh
Cerberus
0
4
3
0.38
L
3
3
1
1.17
W
Thor
VaIKnut
Thor
2
2
6
2.5
W
Tyr
Vyper4
Tyr
4
0
4
6
W
Xbalanque
oFazendeiro
Xbalanque
5
0
3
6.5
W
Janus
4
0
6
7
L
Eset
zLeLo
Eset
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,721
Damage
29,885
54,479
Taken
55,290
28,148
Mitigated
26,495
23,283
Healing
19,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
APOLO54
Jing Wei
2,273
1,751
0
3,726
9,749
2,650
0
797
8,948
0
38,252
W
5,197
573
0
2,674
11,454
6,497
0
4,178
7,194
20,425
0
L
Cu Chulainn
FreddyQuesillo
Cu Chulainn
11,680
3,018
0
5,807
15,231
10,309
606
1,589
13,617
4,048
51,006
L
Cerberus
Levixh
Cerberus
3,951
270
0
2,733
12,093
6,237
0
1,862
10,189
26,913
0
L
4,951
1,992
0
5,134
10,935
4,648
0
2,396
8,435
0
37,546
W
Thor
VaIKnut
Thor
3,739
1,584
0
3,705
10,346
3,575
413
2,804
7,438
0
48,946
W
Tyr
Vyper4
Tyr
12,089
2,282
0
10,039
16,028
12,437
0
1,706
14,282
0
60,334
W
Xbalanque
oFazendeiro
Xbalanque
11,859
8,422
0
5,607
9,816
3,295
530
1,210
8,606
0
74,643
W
Janus
5,837
570
0
1,258
6,835
2,344
168
1,708
4,935
59,715
0
L
Eset
zLeLo
Eset
7,030
875
202
1,984
7,282
2,651
0
4,063
3,067
45,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,665
Gold Earned
35,222
492
Minions Killed
441
0
Camps Cleared
0
1,530,586
Distance Traveled
1,368,420
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,834
488
85
6
0
250,523
8
W
Ares
7,744
553
25
2
0
305,052
4
L
Cu Chulainn
7,436
531
117
8
0
267,475
1
L
Cerberus
6,670
476
65
5
0
273,739
2
L
Fenrir
7,094
507
67
5
0
296,787
4
W
Thor
7,696
550
88
6
0
312,390
8
W
Tyr
8,931
638
116
8
0
332,973
7
W
Xbalanque
9,125
652
122
9
0
253,267
1
W
Janus
9,169
655
141
10
0
326,904
7
L
Eset
7,188
513
107
8
0
279,896
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role