Player Matchup

Chernobog
Chernobog
Silver IV
KULBOLAT
Chernobog
Silver IV
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver V
Mevrael
Erlang Shen
Silver V
Level 49
God Stats
8W - 6L
1,353 SR
Queue Stats
35W - 54L
735 MMR
Party 1
Loki
Loki
Bronze IV
ORSPL
Loki
Bronze IV
Level 40
God Stats
1W - 3L
1,448 SR
Queue Stats
4W - 16L
990 MMR
Solo
Cerberus
Cerberus
Bronze I
Vaan16
Cerberus
Bronze I
Level 68
God Stats
67W - 78L
1,531 SR
Queue Stats
607W - 617L
961 MMR
Solo
Sol
Sol
Silver II
prowarriorr
Sol
Silver II
Level 158
God Stats
51W - 35L
1,737 SR
Queue Stats
70W - 65L
1,212 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 78
1,514 SR
1,080 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,565 SR
1,184 MMR
Bacchus
Bacchus
Silver III
BTCboy
Bacchus
Silver III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver III
Korearulit
Skadi
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze I
Pleiß
Chaac
Bronze I
Level 101
God Stats
5W - 6L
1,730 SR
Queue Stats
117W - 123L
1,037 MMR
Solo
Thanatos
Thanatos
Silver V
RastaBearD
Thanatos
Silver V
Level 105
God Stats
19W - 24L
1,379 SR
Queue Stats
76W - 98L
794 MMR
Solo
Janus
Janus
Silver III
kushalienZ
Janus
Silver III
Level 65
God Stats
8W - 5L
1,715 SR
Queue Stats
27W - 30L
1,088 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KULBOLAT
Chernobog
12
0 / 1 / 3
6,905
531
5,063
7,857
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Mevrael
Erlang Shen
11
1 / 2 / 7
7,039
541
2,838
9,019
5,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
ORSPL
Loki
12
3 / 1 / 7
7,508
578
4,777
5,820
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Vaan16
Cerberus
14
2 / 2 / 1
7,889
607
6,466
11,305
7,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
15 / 0 / 0
9,639
741
16,009
10,666
5,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
TsukuyomiApolloArachneScyllaNemesis

VS

Bans
Cu ChulainnDanzaburouBellonaKing ArthurCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BTCboy
Bacchus
8
0 / 4 / 1
5,608
431
3,451
11,275
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
11
2 / 3 / 0
6,385
491
5,206
7,258
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Pleiß
Chaac
12
3 / 3 / 0
6,474
498
6,919
9,712
6,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
RastaBearD
Thanatos
10
1 / 5 / 1
5,962
459
3,588
10,095
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
11
0 / 6 / 1
6,601
508
3,971
8,644
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
21
Kills
6
6
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BTCboy
Bacchus
0
4
1
0.13
W
Chernobog
KULBOLAT
Chernobog
0
1
3
1.5
L
Skadi
2
3
0
0.67
W
Erlang Shen
Mevrael
Erlang Shen
1
2
7
2.25
W
Loki
ORSPL
Loki
3
1
7
6.5
L
Chaac
Pleiß
Chaac
3
3
0
1
L
Thanatos
RastaBearD
Thanatos
1
5
1
0.3
W
Cerberus
Vaan16
Cerberus
2
2
1
1.25
L
Janus
0
6
1
0.08
W
15
0
0
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,153
Damage
23,135
44,667
Taken
46,984
22,679
Mitigated
21,782
22,887
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BTCboy
Bacchus
3,451
762
0
1,681
11,275
7,574
0
4,044
7,231
11,320
0
W
Chernobog
KULBOLAT
Chernobog
5,063
2,831
0
5,134
7,857
2,403
210
1,587
6,270
0
46,217
L
Skadi
5,206
1,501
0
1,845
7,258
2,042
167
2,507
4,751
0
40,332
W
Erlang Shen
Mevrael
Erlang Shen
2,838
1,425
453
2,214
9,019
5,162
250
1,798
7,175
0
13,405
W
Loki
ORSPL
Loki
4,777
1,515
0
2,352
5,820
1,713
42
893
4,859
0
30,387
L
Chaac
Pleiß
Chaac
6,919
1,937
0
2,949
9,712
6,023
0
6,014
3,698
0
27,561
L
Thanatos
RastaBearD
Thanatos
3,588
563
0
6,224
10,095
3,292
0
4,301
5,794
0
25,188
W
Cerberus
Vaan16
Cerberus
6,466
902
0
5,189
11,305
7,790
272
0
10,730
43,968
0
L
Janus
3,971
246
0
1,310
8,644
2,851
0
5,609
3,035
41,514
0
W
16,009
6,671
0
7,545
10,666
5,611
2,583
2,894
7,636
71,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,980
Gold Earned
31,030
379
Minions Killed
296
0
Camps Cleared
0
1,270,663
Distance Traveled
1,167,495
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,608
431
19
1
0
224,132
5
W
Chernobog
6,905
531
78
6
0
251,131
1
L
Skadi
6,385
491
79
6
0
237,292
1
W
Erlang Shen
7,039
541
25
2
0
258,492
5
W
Loki
7,508
578
66
5
0
287,841
3
L
Chaac
6,474
498
45
3
0
214,916
0
L
Thanatos
5,962
459
57
4
0
237,411
3
W
Cerberus
7,889
607
106
8
0
225,840
4
L
Janus
6,601
508
96
7
0
253,744
4
W
Sol
9,639
741
104
8
0
247,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role