Player Matchup

Cu Chulainn
Cu Chulainn
BlooBambin0
Cu Chulainn
Level 29
God Stats
7W - 5L
1,785 SR
Queue Stats
46W - 61L
1,736 Elo+
Party 3
Ymir
Ymir
ChikenFinder
Ymir
Level 15
God Stats
9W - 12L
1,796 SR
Queue Stats
590W - 534L
1,530 Elo+
Party 1
Da Ji
Da Ji
FireLizard125
Da Ji
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
277W - 260L
1,558 Elo+
Party 1
Jing Wei
Jing Wei
Goin8life
Jing Wei
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 3
Chang'e
Chang'e
McSwimm
Chang'e
Level 28
God Stats
32W - 32L
1,588 SR
Queue Stats
632W - 587L
1,489 Elo+
Party 1
Team Averages
Level 38
1,634 SR
1,563 Elo+

VS

Team Averages
Level 22
1,382 SR
1,456 Elo+
Artemis
Artemis
And1Juan
Artemis
Level 17
God Stats
25W - 25L
1,381 SR
Queue Stats
405W - 388L
1,410 Elo+
Party 2
Mercury
Mercury
FenixGvo
Mercury
Level 24
God Stats
4W - 10L
1,209 SR
Queue Stats
140W - 170L
1,466 Elo+
Party 2
Ah Puch
Ah Puch
JayHeemGVO
Ah Puch
Level 25
God Stats
27W - 16L
1,255 SR
Queue Stats
376W - 399L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
Nater246141
Cthulhu
Level 20
God Stats
1W - 1L
1,552 SR
Queue Stats
51W - 47L
1,461 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xerosanaut
Cu Chulainn
Level 24
God Stats
21W - 12L
1,511 SR
Queue Stats
61W - 45L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlooBambin0
Cu Chulainn
20
1 / 6 / 1
12,661
452
5,600
19,518
17,593
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
0 / 9 / 10
11,838
423
10,594
34,869
23,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
15 / 6 / 1
15,027
537
24,130
24,890
18,114
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Goin8life
Jing Wei
15
1 / 12 / 3
10,400
371
9,958
26,385
8,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
McSwimm
Chang'e
16
2 / 6 / 8
10,928
390
10,805
22,290
16,012
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
And1Juan
Artemis
20
11 / 2 / 7
14,850
530
24,708
14,288
6,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
FenixGvo
Mercury
20
8 / 4 / 10
15,395
550
11,953
25,045
13,211
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
JayHeemGVO
Ah Puch
20
4 / 8 / 13
14,980
535
16,701
17,624
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Nater246141
Cthulhu
19
2 / 4 / 15
14,051
502
15,458
23,363
26,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
Xerosanaut
Cu Chulainn
20
13 / 3 / 10
15,842
566
26,581
25,493
21,441
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
93
19
Kills
38
39
Deaths
21
23
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Artemis
And1Juan
Artemis
11
2
7
7.25
L
Cu Chulainn
BlooBambin0
Cu Chulainn
1
6
1
0.25
L
0
9
10
0.56
W
Mercury
FenixGvo
Mercury
8
4
10
3.25
L
15
6
1
2.58
L
Jing Wei
Goin8life
Jing Wei
1
12
3
0.21
W
Ah Puch
JayHeemGVO
Ah Puch
4
8
13
1.31
L
Chang'e
McSwimm
Chang'e
2
6
8
1
W
Cthulhu
Nater246141
Cthulhu
2
4
15
2.38
W
Cu Chulainn
Xerosanaut
Cu Chulainn
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,087
Damage
95,401
127,952
Taken
105,813
83,466
Mitigated
73,592
25,205
Healing
25,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
And1Juan
Artemis
24,708
16,143
0
7,451
14,288
6,450
6,841
1,502
12,786
0
96,475
L
Cu Chulainn
BlooBambin0
Cu Chulainn
5,600
1,138
0
688
19,518
17,593
681
2,252
17,212
0
85,212
L
10,594
1,920
0
651
34,869
23,291
577
9,420
25,107
55,375
0
W
Mercury
FenixGvo
Mercury
11,953
8,130
431
5,119
25,045
13,211
1,860
6,855
18,190
357
107,205
L
24,130
8,146
0
2,897
24,890
18,114
180
5,449
19,310
8,578
105,849
L
Jing Wei
Goin8life
Jing Wei
9,958
6,697
0
8,196
26,385
8,456
758
6,582
19,702
0
51,680
W
Ah Puch
JayHeemGVO
Ah Puch
16,701
872
1,283
5,219
17,624
5,645
326
4,108
13,516
63,576
0
L
Chang'e
McSwimm
Chang'e
10,805
3,062
4,401
8,372
22,290
16,012
108
8,662
13,173
49,201
0
W
Cthulhu
Nater246141
Cthulhu
15,458
2,182
0
2,224
23,363
26,845
1,082
9,183
14,180
58,261
0
W
Cu Chulainn
Xerosanaut
Cu Chulainn
26,581
8,911
0
3,774
25,493
21,441
1,342
7,495
17,998
9,576
105,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,854
Gold Earned
75,118
580
Minions Killed
520
0
Camps Cleared
0
2,235,877
Distance Traveled
2,585,117
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,850
530
100
4
0
523,372
2
L
Cu Chulainn
12,661
452
179
6
0
436,883
0
L
Ymir
11,838
423
87
3
0
442,693
0
W
Mercury
15,395
550
138
5
0
571,286
3
L
Da Ji
15,027
537
147
5
0
510,187
2
L
Jing Wei
10,400
371
88
3
0
384,278
0
W
Ah Puch
14,980
535
81
3
0
429,908
4
L
Chang'e
10,928
390
79
3
0
461,836
0
W
Cthulhu
14,051
502
79
3
0
560,598
2
W
Cu Chulainn
15,842
566
122
4
0
499,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role