Player Matchup

Janus
Janus
Silver II
ThePanettiere
Janus
Silver II
Level 51
God Stats
1W - 2L
1,322 SR
Queue Stats
10W - 14L
1,506 MMR
Party 1
Xing Tian
Xing Tian
Silver II
im_Varvi
Xing Tian
Silver II
Level 67
God Stats
1W - 1L
1,741 SR
Queue Stats
12W - 14L
1,506 MMR
Party 1
Heimdallr
Heimdallr
Silver I
oMandaArancia
Heimdallr
Silver I
Level 106
God Stats
20W - 25L
1,537 SR
Queue Stats
109W - 135L
1,606 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 75
1,534 SR
1,539 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 153
1,704 SR
1,518 MMR
Scylla
Scylla
Bronze III
GrafMontgomery
Scylla
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
iGoDslayer Ares
Sobek
Bronze III
Level 157
God Stats
3W - 0L
1,876 SR
Queue Stats
8W - 0L
1,528 MMR
Party 2
Anhur
Anhur
Bronze III
wzn14k
Anhur
Bronze III
Level 154
God Stats
5W - 2L
1,735 SR
Queue Stats
43W - 25L
1,528 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 0
8,593
614
7,957
9,344
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
im_Varvi
Xing Tian
11
1 / 7 / 2
8,417
601
5,772
19,107
13,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
oMandaArancia
Heimdallr
11
0 / 9 / 1
7,881
563
7,889
14,568
6,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
HeraAphroditeCu ChulainnAchillesCthulhu

VS

Bans
PersephoneDanzaburouThothMedusaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 15
10,626
759
14,290
7,499
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

14
8 / 0 / 16
11,521
823
7,466
15,609
16,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Anhur
wzn14k
Anhur
15
9 / 2 / 12
10,934
781
14,627
11,381
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
3
Kills
24
24
Deaths
3
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
1
15
14.5
L
2
8
0
0.25
W
8
0
16
16
L
Xing Tian
im_Varvi
Xing Tian
1
7
2
0.29
L
Heimdallr
oMandaArancia
Heimdallr
0
9
1
0.06
W
Anhur
wzn14k
Anhur
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,618
Damage
36,383
43,019
Taken
34,489
23,208
Mitigated
23,169
5,579
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,290
1,990
0
1,573
7,499
2,586
952
3,499
3,784
54,229
0
L
7,957
67
0
968
9,344
2,748
0
4,528
4,816
31,216
0
W
7,466
584
0
5,891
15,609
16,575
545
4,758
10,515
23,507
0
L
Xing Tian
im_Varvi
Xing Tian
5,772
210
1,026
2,305
19,107
13,950
0
9,166
9,941
15,990
0
L
Heimdallr
oMandaArancia
Heimdallr
7,889
2,827
0
1,280
14,568
6,510
0
8,076
6,492
3,897
24,246
W
Anhur
wzn14k
Anhur
14,627
7,969
0
5,175
11,381
4,008
1,626
5,139
6,008
0
51,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
33,081
96
Minions Killed
167
0
Camps Cleared
0
715,490
Distance Traveled
818,113
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,626
759
83
6
0
257,196
4
L
Janus
8,593
614
49
4
0
223,075
0
W
Sobek
11,521
823
20
1
0
289,072
0
L
Xing Tian
8,417
601
12
1
0
252,426
2
L
Heimdallr
7,881
563
35
3
0
239,989
2
W
Anhur
10,934
781
64
5
0
271,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role