Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
JungIIIe
Athena
Level 77
God Stats
6W - 4L
1,500 SR
Queue Stats
266W - 256L
1,440 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Paranoidlazy
Cu Chulainn
Level 15
God Stats
7W - 0L
1,935 SR
Queue Stats
11W - 7L
1,603 Elo+
Party 1
Vulcan
Vulcan
Shiosuo
Vulcan
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 188L
1,657 Elo+
Party 1
Hachiman
Hachiman
temp-413567
Hachiman
Level 60
God Stats
1W - 2L
1,199 SR
Queue Stats
9W - 9L
1,579 Elo+
Party 1
Team Averages
Level 67
1,527 SR
1,556 Elo+

VS

Team Averages
Level 55
1,521 SR
1,416 Elo+
Heimdallr
Heimdallr
Balance gaming3
Heimdallr
Level 28
God Stats
5W - 5L
1,515 SR
Queue Stats
118W - 116L
1,267 Elo+
Party 2
Eset
Eset
EcHoZhunter
Eset
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 59L
1,543 Elo+
Party 2
Chaac
Chaac
MarsupialMan178
Chaac
Level 28
God Stats
14W - 11L
1,588 SR
Queue Stats
46W - 50L
1,438 Elo+
Party 2
Janus
Janus
Shmeagle5692
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 223L
1,584 Elo+
Party 2
Nike
Nike
X A A127316
Nike
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 82L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
4 / 0 / 1
5,583
698
956
3,483
952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
JungIIIe
Athena
9
0 / 0 / 8
5,357
670
2,485
4,470
1,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Paranoidlazy
Cu Chulainn
9
1 / 2 / 0
4,805
601
2,770
5,029
3,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Shiosuo
Vulcan
10
4 / 0 / 2
5,429
679
3,479
2,877
902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
temp-413567
Hachiman
9
6 / 0 / 1
5,572
697
4,733
2,421
708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Balance gaming3
Heimdallr
6
0 / 4 / 0
3,956
495
1,970
5,615
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 6 / 0
4,350
544
2,078
5,291
1,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes

Shoes

+6%
Movement Speed

10
2 / 1 / 0
5,066
633
2,950
5,637
3,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 1
4,028
504
612
2,877
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 3 / 0
3,314
414
785
2,977
1,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
15
Kills
2
2
Deaths
15
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
0
1
4.5
L
Heimdallr
Balance gaming3
Heimdallr
0
4
0
0
L
0
6
0
0
W
Athena
JungIIIe
Athena
0
0
8
4
L
2
1
0
2
W
Cu Chulainn
Paranoidlazy
Cu Chulainn
1
2
0
0.5
W
Vulcan
Shiosuo
Vulcan
4
0
2
5
L
0
1
1
0.5
L
0
3
0
0
W
Hachiman
temp-413567
Hachiman
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,423
Damage
8,395
18,280
Taken
22,397
7,263
Mitigated
8,269
7,784
Healing
5,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
956
254
0
2,660
3,483
952
0
326
3,117
0
28,967
L
Heimdallr
Balance gaming3
Heimdallr
1,970
807
0
1,019
5,615
1,223
0
1,071
4,544
0
15,346
L
2,078
43
0
534
5,291
1,609
65
3,235
1,812
21,544
0
W
Athena
JungIIIe
Athena
2,485
928
0
2,189
4,470
1,641
0
102
4,293
17,960
0
L
2,950
173
0
2,994
5,637
3,703
0
0
5,373
0
22,041
W
Cu Chulainn
Paranoidlazy
Cu Chulainn
2,770
168
0
1,518
5,029
3,060
0
315
4,354
0
18,440
W
Vulcan
Shiosuo
Vulcan
3,479
1,263
0
694
2,877
902
190
1,839
1,008
25,326
0
L
612
0
0
584
2,877
546
0
473
2,360
14,703
0
L
785
146
0
75
2,977
1,188
0
897
2,080
0
3,978
W
Hachiman
temp-413567
Hachiman
4,733
1,939
0
723
2,421
708
0
0
2,396
0
24,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,746
Gold Earned
20,714
225
Minions Killed
148
0
Camps Cleared
0
871,784
Distance Traveled
651,768
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,583
698
75
9
0
177,312
2
L
Heimdallr
3,956
495
26
3
0
138,924
0
L
Eset
4,350
544
39
5
0
133,579
1
W
Athena
5,357
670
39
5
0
214,361
5
L
Chaac
5,066
633
40
5
0
142,214
1
W
Cu Chulainn
4,805
601
33
4
0
151,934
4
W
Vulcan
5,429
679
39
5
0
162,344
3
L
Janus
4,028
504
37
5
0
163,086
0
L
Nike
3,314
414
6
1
0
73,965
0
W
Hachiman
5,572
697
39
5
0
165,833
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role