Player Matchup

Medusa
Medusa
Coldplay_132
Medusa
Level 126
God Stats
2W - 2L
1,455 SR
Queue Stats
271W - 274L
1,460 Elo+
Solo
King Arthur
King Arthur
QuetzacoatlGG
King Arthur
Level 146
God Stats
25W - 26L
1,499 SR
Queue Stats
554W - 488L
1,609 Elo+
Party 2
Merlin
Merlin
TG MrPochito
Merlin
Level 125
God Stats
20W - 10L
1,500 SR
Queue Stats
305W - 249L
1,660 Elo+
Party 2
Danzaburou
Danzaburou
UncappedEmu7348
Danzaburou
Level 105
God Stats
15W - 10L
1,472 SR
Queue Stats
425W - 377L
1,621 Elo+
Party 2
Athena
Athena
iAM_Rhino
Athena
Level 114
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 204L
1,555 Elo+
Solo
Team Averages
Level 123
1,485 SR
1,581 Elo+

VS

Team Averages
Level 87
1,466 SR
1,461 Elo+
Baron Samedi
Baron Samedi
JungleGym23
Baron Samedi
Level 61
God Stats
1W - 1L
1,427 SR
Queue Stats
81W - 67L
1,264 Elo+
Party 1
Khepri
Khepri
TH3 5TRIK3R
Khepri
Level 79
God Stats
5W - 4L
1,500 SR
Queue Stats
51W - 46L
1,970 Elo+
Party 3
Ao Kuang
Ao Kuang
n8thegr8052
Ao Kuang
Level 100
God Stats
55W - 35L
1,664 SR
Queue Stats
135W - 111L
1,543 Elo+
Party 3
Neith
Neith
soloacee
Neith
Level 64
God Stats
5W - 3L
1,239 SR
Queue Stats
36W - 31L
1,264 Elo+
Party 1
Osiris
Osiris
xxJEFIXxx
Osiris
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 69L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 5 / 1
9,933
473
12,571
11,454
5,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
QuetzacoatlGG
King Arthur
14
1 / 7 / 3
9,491
452
9,587
17,061
11,355
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
19
8 / 3 / 2
11,971
570
13,605
10,885
5,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
UncappedEmu7348
Danzaburou
18
4 / 5 / 7
11,629
554
12,674
19,512
7,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Athena
iAM_Rhino
Athena
14
0 / 3 / 4
8,960
427
5,205
17,364
19,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JungleGym23
Baron Samedi
18
4 / 4 / 6
11,479
547
10,911
13,376
6,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Khepri
16
1 / 3 / 6
10,083
480
5,553
15,468
13,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
n8thegr8052
Ao Kuang
18
8 / 1 / 5
12,022
572
9,993
11,728
7,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
soloacee
Neith
15
3 / 5 / 1
9,780
466
6,841
13,288
5,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
xxJEFIXxx
Osiris
18
7 / 5 / 6
12,335
587
21,284
21,870
25,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
18
Kills
23
23
Deaths
18
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
5
1
1.1
W
Baron Samedi
JungleGym23
Baron Samedi
4
4
6
1.75
L
King Arthur
QuetzacoatlGG
King Arthur
1
7
3
0.36
L
Merlin
8
3
2
3
W
Khepri
1
3
6
1.33
L
Danzaburou
UncappedEmu7348
Danzaburou
4
5
7
1.5
L
Athena
iAM_Rhino
Athena
0
3
4
0.67
W
Ao Kuang
n8thegr8052
Ao Kuang
8
1
5
10.5
W
Neith
soloacee
Neith
3
5
1
0.7
W
Osiris
xxJEFIXxx
Osiris
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,642
Damage
54,582
76,276
Taken
75,730
48,555
Mitigated
58,478
12,715
Healing
23,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
12,571
5,772
251
1,225
11,454
5,005
526
4,162
7,292
0
75,534
W
Baron Samedi
JungleGym23
Baron Samedi
10,911
690
1,668
3,218
13,376
6,329
335
4,101
9,154
69,001
0
L
King Arthur
QuetzacoatlGG
King Arthur
9,587
902
0
2,712
17,061
11,355
0
4,716
12,345
0
52,764
L
Merlin
13,605
361
0
1,789
10,885
5,277
564
4,843
6,042
74,754
0
W
Khepri
5,553
318
390
4,156
15,468
13,505
192
3,178
12,210
32,017
0
L
Danzaburou
UncappedEmu7348
Danzaburou
12,674
6,012
0
4,993
19,512
7,832
1,027
8,823
10,689
0
79,974
L
Athena
iAM_Rhino
Athena
5,205
1,273
0
1,745
17,364
19,086
0
6,730
10,634
34,976
0
W
Ao Kuang
n8thegr8052
Ao Kuang
9,993
1,902
0
7,131
11,728
7,368
848
2,616
9,054
76,737
0
W
Neith
soloacee
Neith
6,841
3,537
183
2,286
13,288
5,332
1,439
2,811
10,398
0
52,685
W
Osiris
xxJEFIXxx
Osiris
21,284
9,047
0
4,430
21,870
25,944
731
5,651
16,104
8,049
63,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,984
Gold Earned
55,699
522
Minions Killed
472
0
Camps Cleared
0
1,849,320
Distance Traveled
1,926,434
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,933
473
106
5
0
378,552
5
W
Baron Samedi
11,479
547
129
6
0
402,392
0
L
King Arthur
9,491
452
118
6
0
261,255
5
L
Merlin
11,971
570
133
6
0
361,123
6
W
Khepri
10,083
480
42
2
0
336,547
1
L
Danzaburou
11,629
554
106
5
0
415,193
0
L
Athena
8,960
427
59
3
0
433,197
5
W
Ao Kuang
12,022
572
89
4
0
407,097
5
W
Neith
9,780
466
92
4
0
384,605
0
W
Osiris
12,335
587
120
6
0
395,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role