Player Matchup

Odin
Odin
 
Odin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cthulhu6944
Cthulhu
Level 41
God Stats
7W - 4L
1,478 SR
Queue Stats
8W - 5L
1,576 Elo+
Party 1
Jormungandr
Jormungandr
Justin MD4528
Jormungandr
Level 99
God Stats
35W - 33L
1,960 SR
Queue Stats
551W - 525L
1,538 Elo+
Party 1
Horus
Horus
Kkakashi hatake
Horus
Level 89
God Stats
2W - 3L
1,715 SR
Queue Stats
232W - 260L
1,544 Elo+
Party 1
Hou Yi
Hou Yi
Rudah Begah
Hou Yi
Level 87
God Stats
4W - 4L
1,762 SR
Queue Stats
115W - 132L
1,648 Elo+
Party 1
Team Averages
Level 85
1,683 SR
1,561 Elo+

VS

Team Averages
Level 69
1,608 SR
1,527 Elo+
Ares
Ares
Arne_03_0304
Ares
Level 49
God Stats
9W - 8L
1,478 SR
Queue Stats
221W - 187L
1,473 Elo+
Party 2
Set
Set
SpookyHypezz
Set
Level 61
God Stats
19W - 11L
1,588 SR
Queue Stats
427W - 354L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
Steve_5415
Danzaburou
Level 109
God Stats
13W - 7L
1,824 SR
Queue Stats
36W - 29L
1,570 Elo+
Solo
Scylla
Scylla
micksteppe-micks
Scylla
Level 61
God Stats
17W - 14L
1,425 SR
Queue Stats
328W - 280L
1,558 Elo+
Party 2
Bellona
Bellona
vic04224
Bellona
Level 67
God Stats
11W - 10L
1,722 SR
Queue Stats
447W - 378L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 1 / 0
7,239
517
6,652
10,284
8,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Cthulhu6944
Cthulhu
9
0 / 5 / 0
5,620
401
5,160
9,376
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Justin MD4528
Jormungandr
12
2 / 1 / 0
7,146
510
7,205
7,686
3,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 1
6,781
484
904
6,125
4,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
12
1 / 4 / 0
7,217
516
2,340
6,510
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 6
7,598
543
3,900
7,297
4,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 0 / 2
8,728
623
3,078
7,881
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Steve_5415
Danzaburou
15
7 / 1 / 3
9,930
709
8,801
8,608
3,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 2 / 0
7,878
563
2,809
7,305
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
vic04224
Bellona
15
1 / 2 / 0
9,211
658
6,977
9,493
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
5
Kills
13
13
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
1
0
2
W
2
0
6
5
L
Cthulhu
Cthulhu6944
Cthulhu
0
5
0
0
L
Jormungandr
Justin MD4528
Jormungandr
2
1
0
2
L
0
2
1
0.25
L
Hou Yi
1
4
0
0.25
W
2
0
2
3
W
Danzaburou
Steve_5415
Danzaburou
7
1
3
8.5
W
1
2
0
0.5
W
Bellona
vic04224
Bellona
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,261
Damage
25,565
39,981
Taken
40,584
23,082
Mitigated
21,417
7,548
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,652
1,188
0
3,205
10,284
8,243
0
495
9,789
3,939
34,197
W
3,900
189
540
1,208
7,297
4,073
59
4,247
2,906
18,102
0
L
Cthulhu
Cthulhu6944
Cthulhu
5,160
841
335
778
9,376
3,954
0
2,067
7,269
24,550
0
L
Jormungandr
Justin MD4528
Jormungandr
7,205
973
0
1,623
7,686
3,302
153
3,367
4,139
40,954
0
L
904
472
53
756
6,125
4,258
0
233
5,892
6,486
35,485
L
Hou Yi
2,340
1,151
0
798
6,510
3,325
1,214
822
5,688
4,307
33,975
W
3,078
1,103
0
4,935
7,881
3,167
0
628
7,202
0
64,163
W
Danzaburou
Steve_5415
Danzaburou
8,801
4,564
0
3,228
8,608
3,177
2,683
1,946
6,662
0
67,983
W
2,809
110
0
1,220
7,305
2,552
0
5,354
1,447
47,362
0
W
Bellona
vic04224
Bellona
6,977
3,925
0
3,055
9,493
8,448
0
799
8,188
4,144
56,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,003
Gold Earned
43,345
363
Minions Killed
493
0
Camps Cleared
0
1,309,326
Distance Traveled
1,434,220
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,239
517
79
6
0
261,074
3
W
Ares
7,598
543
15
1
0
285,645
8
L
Cthulhu
5,620
401
37
3
0
253,080
3
L
Jormungandr
7,146
510
82
6
0
266,218
4
L
Horus
6,781
484
82
6
0
277,503
0
L
Hou Yi
7,217
516
83
6
0
251,451
1
W
Set
8,728
623
122
9
0
322,153
2
W
Danzaburou
9,930
709
113
8
0
268,511
6
W
Scylla
7,878
563
99
7
0
280,805
9
W
Bellona
9,211
658
144
10
0
277,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role