Player Matchup

Ullr
Ullr
AnotherThree
Ullr
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 13L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
BAMBULBEE
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,191 Elo+
Party 1
Olorun
Olorun
QuantumDBC
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 32
1,500 SR
1,392 Elo+

VS

Team Averages
Level 63
1,435 SR
1,503 Elo+
Chaac
Chaac
Drayguer
Chaac
Level 81
God Stats
8W - 8L
1,545 SR
Queue Stats
56W - 58L
1,650 Elo+
Party 2
Discordia
Discordia
ThunderHyrule115
Discordia
Level 71
God Stats
17W - 25L
1,503 SR
Queue Stats
143W - 131L
1,581 Elo+
Party 2
Hachiman
Hachiman
ZxBalamuTzX
Hachiman
Level 36
God Stats
1W - 1L
1,257 SR
Queue Stats
26W - 47L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
9,143
653
5,702
12,551
4,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
BAMBULBEE
Cthulhu
11
1 / 5 / 5
8,348
596
4,554
18,405
13,047
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
QuantumDBC
Olorun
12
3 / 6 / 4
9,086
649
10,406
13,450
5,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Drayguer
Chaac
14
5 / 1 / 9
10,256
733
13,468
11,690
9,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
15
7 / 1 / 7
10,686
763
17,085
5,588
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ZxBalamuTzX
Hachiman
11
2 / 5 / 8
8,999
643
6,718
10,388
3,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
7
Kills
14
14
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
Cthulhu
BAMBULBEE
Cthulhu
1
5
5
0.7
W
Chaac
Drayguer
Chaac
5
1
9
9.5
L
Olorun
QuantumDBC
Olorun
3
6
4
0.83
W
Discordia
7
1
7
10.5
W
Hachiman
ZxBalamuTzX
Hachiman
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,662
Damage
37,271
44,406
Taken
27,666
23,057
Mitigated
14,925
9,370
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,702
2,610
0
1,506
12,551
4,673
965
3,812
8,272
0
28,244
L
Cthulhu
BAMBULBEE
Cthulhu
4,554
351
0
1,630
18,405
13,047
0
8,770
8,934
13,184
0
W
Chaac
Drayguer
Chaac
13,468
307
0
3,979
11,690
9,313
145
5,741
5,949
0
36,196
L
Olorun
QuantumDBC
Olorun
10,406
3,800
1,365
4,869
13,450
5,337
669
3,344
9,489
32,319
0
W
Discordia
17,085
1,019
0
247
5,588
2,016
1,442
3,680
1,908
71,215
0
W
Hachiman
ZxBalamuTzX
Hachiman
6,718
3,326
1,310
2,966
10,388
3,596
574
5,543
4,845
0
21,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,577
Gold Earned
29,941
113
Minions Killed
179
0
Camps Cleared
0
717,885
Distance Traveled
752,117
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,143
653
48
3
0
247,317
4
L
Cthulhu
8,348
596
30
2
0
262,698
2
W
Chaac
10,256
733
42
3
0
268,383
1
L
Olorun
9,086
649
35
3
0
207,870
0
W
Discordia
10,686
763
110
8
0
244,025
5
W
Hachiman
8,999
643
27
2
0
239,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role