Player Matchup

Ymir
Ymir
BongShroom
Ymir
Level 54
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 34L
1,518 Elo+
Party 1
Set
Set
FinalMeltdown
Set
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
LastCrusader16
Osiris
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
210W - 137L
1,652 Elo+
Party 3
Nu Wa
Nu Wa
StrawhatMarcos
Nu Wa
Level 93
God Stats
8W - 3L
1,540 SR
Queue Stats
175W - 121L
1,670 Elo+
Party 3
Danzaburou
Danzaburou
rEk0N
Danzaburou
Level 40
God Stats
2W - 1L
1,528 SR
Queue Stats
44W - 44L
1,628 Elo+
Party 1
Team Averages
Level 69
1,514 SR
1,594 Elo+

VS

Team Averages
Level 70
1,660 SR
1,529 Elo+
Artio
Artio
CartoonMoneyBag
Artio
Level 26
God Stats
19W - 6L
1,884 SR
Queue Stats
67W - 45L
1,604 Elo+
Party 2
Ratatoskr
Ratatoskr
Jhona7X
Ratatoskr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chaac
Chaac
Johnsonic325
Chaac
Level 46
God Stats
4W - 1L
2,013 SR
Queue Stats
274W - 268L
1,419 Elo+
Solo
Scylla
Scylla
Swacher
Scylla
Level 31
God Stats
33W - 43L
1,625 SR
Queue Stats
961W - 998L
1,465 Elo+
Party 4
Anhur
Anhur
Zaced
Anhur
Level 126
God Stats
0W - 2L
1,278 SR
Queue Stats
60W - 38L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
5,471
547
2,534
6,030
1,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 0 / 0
7,201
720
4,279
3,517
2,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 1 / 5
6,149
615
1,638
4,351
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
7 / 0 / 2
7,694
769
6,538
1,920
597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
rEk0N
Danzaburou
10
1 / 1 / 1
6,277
628
5,299
5,786
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,712
571
2,809
9,157
3,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
Jhona7X
Ratatoskr
9
0 / 3 / 1
5,132
513
1,568
6,785
1,989
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 0
5,173
517
1,256
5,223
4,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Swacher
Scylla
10
0 / 3 / 0
5,129
513
40
3,688
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
Zaced
Anhur
10
3 / 2 / 1
5,593
559
5,919
7,001
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
12
Kills
4
4
Deaths
12
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
1
3
3
0.83
W
2
0
0
2
L
Ratatoskr
Jhona7X
Ratatoskr
0
3
1
0.17
L
0
1
0
0
W
2
1
5
4.5
W
7
0
2
8
L
Scylla
Swacher
Scylla
0
3
0
0
L
Anhur
Zaced
Anhur
3
2
1
1.75
W
Danzaburou
rEk0N
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,288
Damage
11,592
21,604
Taken
31,854
10,043
Mitigated
12,995
5,667
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,534
268
0
1,583
6,030
1,687
0
1,152
4,878
11,911
0
L
2,809
419
901
3,338
9,157
3,593
0
2,045
7,064
10,121
0
W
4,279
2,206
0
560
3,517
2,835
0
0
3,363
3,242
49,869
L
Ratatoskr
Jhona7X
Ratatoskr
1,568
327
0
0
6,785
1,989
0
2,109
4,588
0
30,763
L
1,256
167
0
1,990
5,223
4,780
0
526
4,687
0
28,058
W
1,638
482
0
0
4,351
3,533
0
129
4,222
6,342
26,569
W
6,538
1,120
0
210
1,920
597
554
189
1,731
47,696
0
L
Scylla
Swacher
Scylla
40
40
0
595
3,688
1,036
0
1,970
1,612
24,651
0
L
Anhur
Zaced
Anhur
5,919
3,178
0
2,825
7,001
1,597
0
2,580
4,311
0
33,944
W
Danzaburou
rEk0N
Danzaburou
5,299
2,788
0
3,314
5,786
1,391
0
1,379
4,407
0
35,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,792
Gold Earned
26,739
360
Minions Killed
290
0
Camps Cleared
0
1,006,082
Distance Traveled
892,729
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,471
547
17
2
0
180,024
3
L
Artio
5,712
571
12
1
0
195,223
1
W
Set
7,201
720
105
11
0
209,434
0
L
Ratatoskr
5,132
513
72
7
0
201,433
3
L
Chaac
5,173
517
63
6
0
182,000
0
W
Osiris
6,149
615
65
7
0
228,436
0
W
Nu Wa
7,694
769
98
10
0
211,702
2
L
Scylla
5,129
513
54
5
0
144,365
2
L
Anhur
5,593
559
89
9
0
169,708
3
W
Danzaburou
6,277
628
75
8
0
176,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role