Player Matchup

Ymir
Ymir
Alpha_KG92
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,830 Elo+
Party 2
Medusa
Medusa
JonSneddon18
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,230 Elo+
Solo
Odin
Odin
RustyBussian
Odin
Level 5
God Stats
0W - 2L
1,358 SR
Queue Stats
0W - 2L
1,370 Elo+
Solo
Loki
Loki
Shurikano90
Loki
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 14L
1,440 Elo+
Solo
Neith
Neith
monobuboniko
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,970 Elo+
Party 2
Team Averages
Level 13
1,472 SR
1,568 Elo+

VS

Team Averages
Level 15
1,496 SR
1,603 Elo+
Thanatos
Thanatos
Eerierlake
Thanatos
Level 29
God Stats
41W - 36L
1,589 SR
Queue Stats
41W - 40L
1,566 Elo+
Solo
Xbalanque
Xbalanque
FietsenKraker
Xbalanque
Level 20
God Stats
3W - 2L
1,515 SR
Queue Stats
20W - 15L
1,467 Elo+
Party 1
Ares
Ares
Fietsenmaker69
Ares
Level 4
God Stats
8W - 10L
1,368 SR
Queue Stats
21W - 20L
1,369 Elo+
Party 1
Kukulkan
Kukulkan
WsH II Demize
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 7L
1,867 Elo+
Solo
Medusa
Medusa
drakon360
Medusa
Level 17
God Stats
6W - 3L
1,510 SR
Queue Stats
87W - 70L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 5
11,320
1,029
6,989
26,331
25,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
16
1 / 13 / 6
10,329
939
7,962
19,860
6,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 9 / 8
9,918
902
6,371
18,648
17,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
5 / 10 / 3
11,190
1,017
12,512
20,965
7,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 10 / 3
9,949
904
10,038
16,681
5,596
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Eerierlake
Thanatos
20
24 / 4 / 15
15,298
1,391
15,787
12,650
5,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
FietsenKraker
Xbalanque
20
3 / 1 / 28
12,363
1,124
17,438
11,405
8,407
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

18
1 / 3 / 21
10,721
975
8,722
9,243
9,604
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
WsH II Demize
Kukulkan
20
17 / 1 / 22
13,728
1,248
34,499
7,814
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
drakon360
Medusa
20
9 / 0 / 22
12,986
1,181
16,963
9,712
4,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
162
9
Kills
54
54
Deaths
9
25
Assists
108
Player
Kills
Deaths
Assists
KDA
L
2
12
5
0.38
W
Thanatos
Eerierlake
Thanatos
24
4
15
7.88
W
Xbalanque
FietsenKraker
Xbalanque
3
1
28
17
W
1
3
21
3.83
L
Medusa
1
13
6
0.31
L
0
9
8
0.44
L
5
10
3
0.65
W
Kukulkan
WsH II Demize
Kukulkan
17
1
22
28
W
Medusa
drakon360
Medusa
9
0
22
20
L
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,872
Damage
93,409
102,485
Taken
50,824
62,839
Mitigated
32,065
4,027
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,989
1,213
0
996
26,331
25,261
0
9,502
16,545
30,250
0
W
Thanatos
Eerierlake
Thanatos
15,787
6,709
0
8,402
12,650
5,947
0
1,318
11,242
0
28,686
W
Xbalanque
FietsenKraker
Xbalanque
17,438
11,681
0
284
11,405
8,407
0
1,414
9,916
0
33,166
W
8,722
452
0
180
9,243
9,604
0
2,062
6,981
12,427
0
L
Medusa
7,962
2,090
0
0
19,860
6,930
0
8,386
11,218
0
35,311
L
6,371
1,011
0
876
18,648
17,820
0
8,608
9,866
0
17,203
L
12,512
3,713
0
931
20,965
7,232
0
7,824
12,935
0
24,964
W
Kukulkan
WsH II Demize
Kukulkan
34,499
4,301
0
500
7,814
3,683
0
520
7,169
64,727
0
W
Medusa
drakon360
Medusa
16,963
9,604
173
4,679
9,712
4,424
0
1,675
7,987
0
35,452
L
10,038
4,339
0
1,224
16,681
5,596
0
7,731
8,700
0
35,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,706
Gold Earned
65,096
197
Minions Killed
213
3
Camps Cleared
8
982,560
Distance Traveled
1,016,413
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,320
1,029
57
5
0
177,066
0
W
Thanatos
15,298
1,391
26
2
2
244,631
0
W
Xbalanque
12,363
1,124
42
4
4
172,934
0
W
Ares
10,721
975
5
0
0
164,672
0
L
Medusa
10,329
939
43
4
1
209,572
1
L
Odin
9,918
902
20
2
0
183,123
1
L
Loki
11,190
1,017
13
1
1
226,704
0
W
Kukulkan
13,728
1,248
93
8
2
209,697
1
W
Medusa
12,986
1,181
47
4
0
224,479
0
L
Neith
9,949
904
64
6
1
186,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role