Player Matchup

Neith
Neith
Nyusu
Neith
Level 8
God Stats
2W - 2L
1,657 SR
Queue Stats
2W - 7L
1,410 Elo+
Party 1
Ares
Ares
RomanEnthusiast
Ares
Level 15
God Stats
5W - 6L
1,266 SR
Queue Stats
44W - 53L
1,291 Elo+
Solo
Bakasura
Bakasura
V1ind3c1n0rater
Bakasura
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 184L
1,241 Elo+
Solo
Odin
Odin
wistonbox
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,361 Elo+
Party 1
Fenrir
Fenrir
xSfenks
Fenrir
Level 7
God Stats
1W - 2L
1,735 SR
Queue Stats
1W - 4L
1,594 Elo+
Party 1
Team Averages
Level 8
1,532 SR
1,379 Elo+

VS

Team Averages
Level 22
1,454 SR
1,445 Elo+
Skadi
Skadi
IsGavinDancing
Skadi
Level 29
God Stats
10W - 4L
1,689 SR
Queue Stats
13W - 12L
1,509 Elo+
Solo
Cerberus
Cerberus
Mysticalgokuuu
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,696 Elo+
Party 2
Pele
Pele
NeonFuse
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,631 Elo+
Party 2
Izanami
Izanami
NotT0xic
Izanami
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 108L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
Toast14
Tsukuyomi
Level 8
God Stats
1W - 5L
1,082 SR
Queue Stats
3W - 11L
977 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nyusu
Neith
9
0 / 9 / 5
6,479
381
3,720
10,062
2,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
6 / 6 / 4
8,679
511
7,659
17,026
12,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
9
0 / 6 / 4
6,399
376
2,141
9,986
3,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
15
3 / 4 / 5
8,731
514
8,961
13,744
9,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
xSfenks
Fenrir
15
7 / 5 / 2
8,950
526
5,922
13,765
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 5
10,916
642
15,243
9,077
3,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
4 / 4 / 11
8,777
516
6,154
10,468
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
16
3 / 3 / 3
9,917
583
8,874
10,564
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
NotT0xic
Izanami
18
11 / 2 / 5
11,410
671
14,797
13,434
5,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Toast14
Tsukuyomi
12
1 / 5 / 11
8,260
486
3,909
9,745
3,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
16
Kills
30
30
Deaths
16
20
Assists
35
Player
Kills
Deaths
Assists
KDA
W
11
2
5
6.75
W
Cerberus
4
4
11
2.38
W
Pele
3
3
3
1.5
W
Izanami
NotT0xic
Izanami
11
2
5
6.75
L
Neith
Nyusu
Neith
0
9
5
0.28
L
6
6
4
1.33
W
Tsukuyomi
Toast14
Tsukuyomi
1
5
11
1.3
L
Bakasura
0
6
4
0.33
L
Odin
3
4
5
1.38
L
Fenrir
xSfenks
Fenrir
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,403
Damage
48,977
64,583
Taken
53,288
33,686
Mitigated
25,475
5,139
Healing
19,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,243
8,074
0
3,757
9,077
3,624
4,415
1,990
7,012
0
56,296
W
Cerberus
6,154
672
318
2,684
10,468
8,953
254
2,502
7,837
21,349
0
W
Pele
8,874
2,486
0
2,742
10,564
4,016
1,949
276
9,963
0
56,933
W
Izanami
NotT0xic
Izanami
14,797
9,302
0
7,737
13,434
5,346
4,501
2,385
10,936
0
98,884
L
Neith
Nyusu
Neith
3,720
1,634
0
942
10,062
2,464
0
1,116
8,946
0
20,145
L
7,659
907
0
1,282
17,026
12,587
0
3,247
13,779
17,784
0
W
Tsukuyomi
Toast14
Tsukuyomi
3,909
844
0
1,921
9,745
3,536
0
506
9,189
0
27,832
L
Bakasura
2,141
1,610
0
1,283
9,986
3,429
0
653
9,333
0
18,074
L
Odin
8,961
3,667
0
390
13,744
9,677
129
129
13,615
0
41,890
L
Fenrir
xSfenks
Fenrir
5,922
1,677
0
1,242
13,765
5,529
0
1,009
12,756
0
27,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,238
Gold Earned
49,280
214
Minions Killed
471
0
Camps Cleared
0
1,304,775
Distance Traveled
1,523,566
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,916
642
105
6
0
296,247
3
W
Cerberus
8,777
516
39
2
0
291,901
0
W
Pele
9,917
583
111
7
0
325,006
3
W
Izanami
11,410
671
166
10
0
280,983
1
L
Neith
6,479
381
43
3
0
184,860
1
L
Ares
8,679
511
12
1
0
298,240
0
W
Tsukuyomi
8,260
486
50
3
0
329,429
2
L
Bakasura
6,399
376
40
2
0
201,077
0
L
Odin
8,731
514
75
4
0
269,582
2
L
Fenrir
8,950
526
44
3
0
351,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role