Player Matchup

Scylla
Scylla
AWES0M3 MARCUS
Scylla
Level 38
God Stats
19W - 23L
1,415 SR
Queue Stats
182W - 180L
1,400 Elo+
Party 1
Izanami
Izanami
FRIED ORREO
Izanami
Level 39
God Stats
3W - 3L
1,508 SR
Queue Stats
37W - 56L
1,467 Elo+
Solo
Fenrir
Fenrir
H2o Zodiac
Fenrir
Level 29
God Stats
9W - 11L
1,720 SR
Queue Stats
27W - 41L
1,437 Elo+
Party 1
Yemoja
Yemoja
Pastqual
Yemoja
Level 41
God Stats
6W - 6L
1,691 SR
Queue Stats
190W - 213L
1,268 Elo+
Solo
Thanatos
Thanatos
Xx SonD Jei xX
Thanatos
Level 29
God Stats
21W - 24L
1,482 SR
Queue Stats
59W - 78L
1,407 Elo+
Party 1
Team Averages
Level 35
1,563 SR
1,396 Elo+

VS

Team Averages
Level 36
1,557 SR
1,426 Elo+
Izanami
Izanami
EXC_ZeroIcy
Izanami
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Miikokiller
Danzaburou
Level 44
God Stats
5W - 10L
1,437 SR
Queue Stats
122W - 153L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
PARZVAL-X
Tsukuyomi
Level 34
God Stats
1W - 3L
1,387 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Ares
Ares
fleursderosiers
Ares
Level 38
God Stats
17W - 13L
1,772 SR
Queue Stats
98W - 113L
1,479 Elo+
Solo
Cthulhu
Cthulhu
thechoseinone
Cthulhu
Level 29
God Stats
1W - 0L
1,691 SR
Queue Stats
5W - 6L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 1
6,779
565
7,694
6,069
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
FRIED ORREO
Izanami
7
0 / 6 / 1
4,872
406
2,159
6,606
1,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
H2o Zodiac
Fenrir
8
1 / 2 / 3
5,390
449
1,815
7,390
2,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yemoja
Pastqual
Yemoja
9
0 / 0 / 0
5,250
438
1,730
6,728
2,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
11
3 / 3 / 0
6,499
542
3,488
9,967
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EXC_ZeroIcy
Izanami
10
1 / 2 / 4
6,204
517
3,397
5,102
1,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Miikokiller
Danzaburou
11
7 / 0 / 0
6,856
571
7,040
6,590
2,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
PARZVAL-X
Tsukuyomi
10
5 / 3 / 2
6,640
553
4,764
7,785
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 0 / 6
6,246
521
2,725
6,710
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
11
1 / 4 / 3
5,876
490
3,709
8,761
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
14
15
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Izanami
EXC_ZeroIcy
Izanami
1
2
4
1.5
L
Izanami
FRIED ORREO
Izanami
0
6
1
0.08
L
Fenrir
H2o Zodiac
Fenrir
1
2
3
1.25
W
Danzaburou
Miikokiller
Danzaburou
7
0
0
7
W
Tsukuyomi
PARZVAL-X
Tsukuyomi
5
3
2
2
L
Yemoja
Pastqual
Yemoja
0
0
0
0
L
Thanatos
3
3
0
1
W
0
0
6
3
W
Cthulhu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,886
Damage
21,635
36,760
Taken
34,948
12,119
Mitigated
13,899
15,025
Healing
8,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,694
980
0
690
6,069
1,880
335
2,252
3,817
30,800
0
W
Izanami
EXC_ZeroIcy
Izanami
3,397
2,093
0
222
5,102
1,305
0
0
5,102
0
24,937
L
Izanami
FRIED ORREO
Izanami
2,159
1,013
35
672
6,606
1,457
0
680
5,926
0
21,592
L
Fenrir
H2o Zodiac
Fenrir
1,815
528
0
2,927
7,390
2,392
165
1,485
5,905
0
15,899
W
Danzaburou
Miikokiller
Danzaburou
7,040
2,240
0
2,715
6,590
2,242
924
1,525
5,053
0
42,547
W
Tsukuyomi
PARZVAL-X
Tsukuyomi
4,764
1,496
0
2,570
7,785
2,183
0
1,343
6,324
0
29,683
L
Yemoja
Pastqual
Yemoja
1,730
448
507
2,873
6,728
2,981
0
2,017
4,711
15,388
0
L
Thanatos
3,488
594
0
7,321
9,967
3,409
773
0
9,967
0
38,703
W
2,725
36
381
2,445
6,710
4,516
0
1,200
5,482
13,822
0
W
Cthulhu
3,709
80
0
186
8,761
3,653
0
4,808
3,563
20,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,790
Gold Earned
31,822
234
Minions Killed
252
0
Camps Cleared
0
1,040,999
Distance Traveled
1,059,778
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,779
565
53
4
0
195,499
0
W
Izanami
6,204
517
61
5
0
189,683
0
L
Izanami
4,872
406
47
4
0
178,944
0
L
Fenrir
5,390
449
30
3
0
221,796
0
W
Danzaburou
6,856
571
74
6
0
206,217
4
W
Tsukuyomi
6,640
553
63
5
0
256,616
0
L
Yemoja
5,250
438
30
3
0
213,288
5
L
Thanatos
6,499
542
74
6
0
231,472
0
W
Ares
6,246
521
19
2
0
199,241
2
W
Cthulhu
5,876
490
35
3
0
208,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role