Player Matchup

Skadi
Skadi
Flay6061
Skadi
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 22L
1,437 Elo+
Solo
Da Ji
Da Ji
LittleChocoNeko
Da Ji
Level 30
God Stats
18W - 10L
1,507 SR
Queue Stats
131W - 131L
1,581 Elo+
Party 1
Neith
Neith
MaryUnd3r_sc0re
Neith
Level 28
God Stats
4W - 0L
1,517 SR
Queue Stats
11W - 10L
1,522 Elo+
Solo
Freya
Freya
PrettyInPink_12
Freya
Level 24
God Stats
4W - 6L
1,274 SR
Queue Stats
52W - 74L
1,579 Elo+
Party 1
Ymir
Ymir
That one god234
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,604 Elo+
Solo
Team Averages
Level 21
1,460 SR
1,545 Elo+

VS

Team Averages
Level 13
1,427 SR
1,551 Elo+
Neith
Neith
DanEtrom
Neith
Level 28
God Stats
17W - 27L
1,500 SR
Queue Stats
527W - 559L
1,671 Elo+
Solo
Cerberus
Cerberus
R1leyBruh
Cerberus
Level 21
God Stats
1W - 2L
1,316 SR
Queue Stats
7W - 10L
1,501 Elo+
Solo
Odin
Odin
STCarr
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 40L
1,500 Elo+
Solo
Olorun
Olorun
chnydro
Olorun
Level 5
God Stats
5W - 7L
1,321 SR
Queue Stats
74W - 95L
1,345 Elo+
Solo
Ymir
Ymir
kplayon
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Flay6061
Skadi
20
6 / 1 / 17
12,300
1,025
15,973
8,019
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
13 / 0 / 10
14,252
1,188
23,332
10,656
2,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 1 / 18
12,888
1,074
27,236
8,057
2,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 1 / 16
11,858
988
5,496
8,167
2,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
3 / 6 / 15
12,128
1,011
9,236
17,253
13,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

240

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DanEtrom
Neith
17
2 / 6 / 2
10,963
914
13,678
11,985
5,261
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
R1leyBruh
Cerberus
17
4 / 8 / 5
12,065
1,005
16,249
26,886
31,910
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
STCarr
Odin
16
1 / 7 / 4
10,266
856
2,390
19,075
22,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
chnydro
Olorun
16
0 / 3 / 2
10,600
883
4,005
9,204
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
kplayon
Ymir
17
2 / 8 / 5
11,709
976
10,622
22,150
20,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
27
32
Kills
9
9
Deaths
32
76
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
DanEtrom
Neith
2
6
2
0.5
W
Skadi
Flay6061
Skadi
6
1
17
14.5
W
13
0
10
18
W
7
1
18
16
W
3
1
16
11
L
Cerberus
R1leyBruh
Cerberus
4
8
5
0.81
L
Odin
STCarr
Odin
1
7
4
0.43
W
3
6
15
1.75
L
Olorun
chnydro
Olorun
0
3
2
0.33
L
Ymir
kplayon
Ymir
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,273
Damage
46,944
52,152
Taken
89,300
24,732
Mitigated
85,958
10,568
Healing
10,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DanEtrom
Neith
13,678
5,941
0
2,471
11,985
5,261
0
2,460
9,525
0
52,403
W
Skadi
Flay6061
Skadi
15,973
9,166
0
1,421
8,019
2,721
0
4,242
3,727
0
31,877
W
23,332
8,482
0
1,723
10,656
2,976
0
5,707
4,899
0
36,456
W
27,236
17,707
0
2,471
8,057
2,647
0
4,574
3,458
0
42,689
W
5,496
1,752
700
3,578
8,167
2,895
0
6,746
1,396
17,665
0
L
Cerberus
R1leyBruh
Cerberus
16,249
1,347
0
4,118
26,886
31,910
0
5,016
21,870
32,200
0
L
Odin
STCarr
Odin
2,390
1,043
0
193
19,075
22,985
0
1,618
17,457
170
4,526
W
9,236
2,963
0
675
17,253
13,493
0
9,741
7,411
28,262
0
L
Olorun
chnydro
Olorun
4,005
2,422
944
1,880
9,204
5,123
0
1,339
7,865
18,280
0
L
Ymir
kplayon
Ymir
10,622
2,378
0
447
22,150
20,679
0
4,299
17,851
27,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,426
Gold Earned
55,603
184
Minions Killed
207
8
Camps Cleared
6
1,084,197
Distance Traveled
923,594
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,963
914
78
7
3
214,892
4
W
Skadi
12,300
1,025
31
3
0
209,654
0
W
Da Ji
14,252
1,188
18
2
6
241,207
1
W
Neith
12,888
1,074
44
4
2
207,771
0
W
Freya
11,858
988
43
4
0
230,181
0
L
Cerberus
12,065
1,005
47
4
1
203,029
0
L
Odin
10,266
856
4
0
2
182,642
1
W
Ymir
12,128
1,011
48
4
0
195,384
1
L
Olorun
10,600
883
31
3
0
149,002
3
L
Ymir
11,709
976
47
4
0
174,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role