Player Matchup

Bellona
Bellona
ItzDxrren
Bellona
Level 42
God Stats
1W - 3L
1,306 SR
Queue Stats
560W - 566L
1,459 Elo+
Party 2
Scylla
Scylla
KxngMxni
Scylla
Level 89
God Stats
42W - 27L
1,756 SR
Queue Stats
276W - 269L
1,450 Elo+
Party 2
Sobek
Sobek
Osayanrhion
Sobek
Level 59
God Stats
3W - 5L
1,111 SR
Queue Stats
92W - 102L
1,517 Elo+
Party 2
Mercury
Mercury
Stef_1k
Mercury
Level 62
God Stats
14W - 8L
1,571 SR
Queue Stats
562W - 529L
1,471 Elo+
Party 2
Cupid
Cupid
lnfernoStorm
Cupid
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,271 Elo+
Solo
Team Averages
Level 59
1,449 SR
1,434 Elo+

VS

Team Averages
Level 34
1,546 SR
1,505 Elo+
Bellona
Bellona
InvincibleGames
Bellona
Level 40
God Stats
13W - 5L
1,697 SR
Queue Stats
263W - 248L
1,704 Elo+
Solo
Tsukuyomi
Tsukuyomi
clemmbo97
Tsukuyomi
Level 28
God Stats
27W - 20L
1,500 SR
Queue Stats
299W - 314L
1,456 Elo+
Party 1
Janus
Janus
lukeyboi_11
Janus
Level 41
God Stats
1W - 8L
1,500 SR
Queue Stats
330W - 397L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
naphen-_
Danzaburou
Level 28
God Stats
19W - 28L
1,536 SR
Queue Stats
215W - 291L
1,362 Elo+
Party 1
Khepri
Khepri
oliwog11111111
Khepri
Level 34
God Stats
24W - 31L
1,498 SR
Queue Stats
262W - 305L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItzDxrren
Bellona
15
0 / 0 / 2
8,657
456
5,571
8,797
8,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Scylla
KxngMxni
Scylla
18
12 / 0 / 6
10,980
578
20,537
8,482
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 5
8,425
443
4,939
13,950
11,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Stef_1k
Mercury
16
3 / 0 / 7
9,721
512
5,631
12,047
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 5 / 4
8,897
468
6,129
9,320
2,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
9,530
502
7,411
10,794
10,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
clemmbo97
Tsukuyomi
14
2 / 3 / 0
8,459
445
5,093
14,483
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 9 / 1
7,819
412
6,258
12,113
3,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
naphen-_
Danzaburou
13
6 / 5 / 0
8,906
469
9,254
12,799
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 6
8,311
437
5,425
11,791
8,901
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
21
Kills
8
8
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Bellona
ItzDxrren
Bellona
0
0
2
1
W
Scylla
KxngMxni
Scylla
12
0
6
15
W
2
3
5
1.5
W
Mercury
Stef_1k
Mercury
3
0
7
6.5
L
Tsukuyomi
clemmbo97
Tsukuyomi
2
3
0
0.67
W
4
5
4
1.2
L
0
9
1
0.06
L
Danzaburou
naphen-_
Danzaburou
6
5
0
1.2
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,807
Damage
33,441
52,596
Taken
61,980
29,755
Mitigated
32,441
14,762
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,411
2,832
0
3,098
10,794
10,960
602
793
9,548
4,352
54,280
W
Bellona
ItzDxrren
Bellona
5,571
1,810
0
773
8,797
8,369
320
740
8,057
0
44,720
W
Scylla
KxngMxni
Scylla
20,537
1,093
0
852
8,482
3,018
1,260
3,528
4,954
69,919
0
W
4,939
193
0
3,848
13,950
11,101
0
4,451
9,499
19,544
0
W
Mercury
Stef_1k
Mercury
5,631
1,907
0
6,689
12,047
4,402
0
2,399
9,648
0
63,020
L
Tsukuyomi
clemmbo97
Tsukuyomi
5,093
845
0
5,842
14,483
4,636
350
4,702
9,638
0
57,523
W
6,129
3,167
668
1,932
9,320
2,865
1,715
1,482
7,838
0
41,357
L
6,258
467
0
1,014
12,113
3,364
41
7,701
3,922
41,942
0
L
Danzaburou
naphen-_
Danzaburou
9,254
3,169
0
3,005
12,799
4,580
712
6,043
6,594
0
49,132
L
5,425
250
0
1,629
11,791
8,901
53
5,253
6,384
18,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,680
Gold Earned
43,025
428
Minions Killed
419
0
Camps Cleared
0
1,846,282
Distance Traveled
1,598,105
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,530
502
130
7
0
335,822
0
W
Bellona
8,657
456
101
5
0
340,180
0
W
Scylla
10,980
578
112
6
0
378,279
9
W
Sobek
8,425
443
25
1
0
366,816
2
W
Mercury
9,721
512
121
6
0
437,209
3
L
Tsukuyomi
8,459
445
90
5
0
362,790
7
W
Cupid
8,897
468
69
4
0
323,798
5
L
Janus
7,819
412
88
5
0
305,761
1
L
Danzaburou
8,906
469
81
4
0
227,373
3
L
Khepri
8,311
437
30
2
0
366,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role