Player Matchup

Bastet
Bastet
DiWambo
Bastet
Level 40
God Stats
2W - 3L
1,428 SR
Queue Stats
115W - 127L
1,479 Elo+
Solo
Tyr
Tyr
ElReligiones
Tyr
Level 131
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 13L
1,540 Elo+
Party 3
Sylvanus
Sylvanus
FerTon25
Sylvanus
Level 134
God Stats
9W - 3L
1,787 SR
Queue Stats
12W - 5L
1,725 Elo+
Party 3
Scylla
Scylla
FerriOWNED
Scylla
Level 108
God Stats
3W - 1L
1,930 SR
Queue Stats
6W - 3L
1,216 Elo+
Party 3
Izanami
Izanami
Teizuoc
Izanami
Level 26
God Stats
20W - 6L
1,773 SR
Queue Stats
20W - 10L
1,667 Elo+
Party 3
Team Averages
Level 88
1,684 SR
1,525 Elo+

VS

Team Averages
Level 46
1,629 SR
1,465 Elo+
Pele
Pele
Breadmaster64
Pele
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 70L
1,261 Elo+
Party 2
Vamana
Vamana
Masonwaff
Vamana
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
441W - 525L
1,276 Elo+
Solo
Cthulhu
Cthulhu
PAPASCHWEPPEZ
Cthulhu
Level 28
God Stats
7W - 24L
1,604 SR
Queue Stats
40W - 82L
1,604 Elo+
Party 2
Artemis
Artemis
PiKuSx3
Artemis
Level 28
God Stats
15W - 15L
1,789 SR
Queue Stats
56W - 52L
1,591 Elo+
Party 1
Hera
Hera
bin lange hier
Hera
Level 87
God Stats
12W - 6L
1,751 SR
Queue Stats
236W - 228L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DiWambo
Bastet
15
6 / 3 / 6
10,028
557
6,658
13,395
4,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 2 / 1
11,490
638
13,892
14,542
11,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
FerTon25
Sylvanus
14
4 / 2 / 5
9,603
534
4,343
11,480
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
FerriOWNED
Scylla
17
4 / 4 / 3
10,924
607
9,286
9,117
2,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Teizuoc
Izanami
19
12 / 1 / 6
12,216
679
21,018
17,384
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 4
9,935
552
8,227
17,456
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Masonwaff
Vamana
12
0 / 8 / 2
7,579
421
5,892
16,459
9,617
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
13
1 / 6 / 4
8,483
471
7,321
15,846
7,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
PiKuSx3
Artemis
10
1 / 9 / 3
7,094
394
8,478
14,270
3,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 5 / 3
9,560
531
13,381
10,341
3,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
32
Kills
11
12
Deaths
32
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Bastet
DiWambo
Bastet
6
3
6
3
W
6
2
1
3.25
W
Sylvanus
FerTon25
Sylvanus
4
2
5
3.25
W
Scylla
FerriOWNED
Scylla
4
4
3
1.38
L
Vamana
Masonwaff
Vamana
0
8
2
0.13
L
Cthulhu
1
6
4
0.5
L
Artemis
PiKuSx3
Artemis
1
9
3
0.28
W
Izanami
Teizuoc
Izanami
12
1
6
15
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,197
Damage
43,299
65,918
Taken
74,372
34,839
Mitigated
30,478
30,848
Healing
17,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,227
2,021
0
6,279
17,456
5,756
0
2,697
14,606
0
61,143
W
Bastet
DiWambo
Bastet
6,658
2,217
0
3,707
13,395
4,681
1,273
4,716
8,413
0
51,478
W
13,892
2,434
0
6,934
14,542
11,226
0
1,842
12,700
358
82,277
W
Sylvanus
FerTon25
Sylvanus
4,343
910
3,593
6,808
11,480
9,292
519
3,851
7,562
20,663
0
W
Scylla
FerriOWNED
Scylla
9,286
535
0
848
9,117
2,989
1,360
4,471
4,284
70,330
0
L
Vamana
Masonwaff
Vamana
5,892
3,241
0
4,541
16,459
9,617
0
1,864
14,099
0
31,939
L
Cthulhu
7,321
579
495
2,079
15,846
7,604
0
2,660
13,158
35,474
0
L
Artemis
PiKuSx3
Artemis
8,478
3,342
0
2,624
14,270
3,735
0
2,663
11,567
0
31,894
W
Izanami
Teizuoc
Izanami
21,018
15,691
0
8,958
17,384
6,651
5,347
5,047
12,257
0
108,838
L
13,381
2,589
0
1,920
10,341
3,766
622
3,432
6,671
55,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,261
Gold Earned
42,651
604
Minions Killed
365
0
Camps Cleared
0
1,739,428
Distance Traveled
1,743,422
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,935
552
103
6
0
394,906
4
W
Bastet
10,028
557
79
4
0
379,535
4
W
Tyr
11,490
638
155
9
0
351,933
2
W
Sylvanus
9,603
534
29
2
0
351,072
4
W
Scylla
10,924
607
152
8
0
320,476
5
L
Vamana
7,579
421
51
3
0
348,304
0
L
Cthulhu
8,483
471
56
3
0
370,275
5
L
Artemis
7,094
394
58
3
0
288,802
2
W
Izanami
12,216
679
189
11
0
336,412
0
L
Hera
9,560
531
97
5
0
341,135
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role