Player Matchup

Apollo
Apollo
Gold I
FartEaters
Apollo
Gold I
Level 159
God Stats
16W - 15L
1,440 SR
Queue Stats
505W - 482L
1,717 MMR
Party 4
Thoth
Thoth
Platinum V
Hypnomade
Thoth
Platinum V
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,792 MMR
Party 4
Thor
Thor
Gold V
Madafacarr
Thor
Gold V
Level 66
God Stats
6W - 4L
1,700 SR
Queue Stats
145W - 117L
1,744 MMR
Party 2
Khepri
Khepri
Gold IV
PoCoYo360
Khepri
Gold IV
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 121L
1,744 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
Xarhedownhi
Cu Chulainn
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,528 SR
1,699 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,490 SR
1,721 MMR
Fenrir
Fenrir
Gold III
AnzoniGamer
Fenrir
Gold III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,787 MMR
Party 1
Osiris
Osiris
Gold III
Chechu118
Osiris
Gold III
Level 155
God Stats
8W - 6L
1,500 SR
Queue Stats
202W - 194L
1,782 MMR
Party 1
Artio
Artio
Gold I
NïghtHäwk
Artio
Gold I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Artemis
Artemis
Gold I
Raspbеrry
Artemis
Gold I
Level 104
God Stats
12W - 7L
1,595 SR
Queue Stats
178W - 166L
1,761 MMR
Solo
Raijin
Raijin
Gold III
ZetZacK
Raijin
Gold III
Level 109
God Stats
5W - 5L
1,353 SR
Queue Stats
105W - 89L
1,773 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FartEaters
Apollo
14
1 / 0 / 0
7,738
595
4,432
5,368
1,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thoth
Hypnomade
Thoth
11
3 / 6 / 2
6,691
515
6,341
8,173
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
3 / 2 / 2
6,709
516
4,706
10,214
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
PoCoYo360
Khepri
11
0 / 1 / 2
6,563
505
3,362
7,108
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Cu Chulainn
Xarhedownhi
Cu Chulainn
9
0 / 4 / 0
5,659
435
4,014
8,135
5,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
SetPersephoneTsukuyomiDanzaburouNu Wa

VS

Bans
JanusSobekGebCerberusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 3 / 5
7,008
539
5,653
9,487
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Osiris
Chechu118
Osiris
14
3 / 0 / 2
8,045
619
8,048
6,453
6,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

11
2 / 0 / 4
7,044
542
3,099
10,394
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Artemis
Raspbеrry
Artemis
12
0 / 2 / 0
6,927
533
3,999
6,761
2,084
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
ZetZacK
Raijin
15
5 / 3 / 1
8,411
647
7,200
8,714
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
7
Kills
13
13
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
3
5
1.83
W
Osiris
Chechu118
Osiris
3
0
2
4
L
Apollo
FartEaters
Apollo
1
0
0
1
L
Thoth
Hypnomade
Thoth
3
6
2
0.67
L
3
2
2
2
W
2
0
4
4
L
Khepri
PoCoYo360
Khepri
0
1
2
1
W
Artemis
Raspbеrry
Artemis
0
2
0
0
L
Cu Chulainn
Xarhedownhi
Cu Chulainn
0
4
0
0
W
Raijin
ZetZacK
Raijin
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,855
Damage
27,999
38,998
Taken
41,809
18,390
Mitigated
21,325
9,518
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,653
1,946
0
2,741
9,487
3,262
0
1,111
8,278
0
32,861
W
Osiris
Chechu118
Osiris
8,048
2,053
0
2,854
6,453
6,513
0
917
5,478
14,031
44,237
L
Apollo
FartEaters
Apollo
4,432
2,156
0
1,000
5,368
1,604
628
221
5,147
0
58,313
L
Thoth
Hypnomade
Thoth
6,341
262
0
1,621
8,173
2,304
0
4,198
3,770
37,165
0
L
4,706
1,611
0
2,285
10,214
3,500
0
2,472
7,667
0
35,070
W
3,099
248
1,060
3,983
10,394
6,544
85
3,174
7,074
17,401
0
L
Khepri
PoCoYo360
Khepri
3,362
409
0
1,636
7,108
5,479
0
3,585
3,451
19,680
0
W
Artemis
Raspbеrry
Artemis
3,999
1,622
0
2,367
6,761
2,084
0
573
6,148
0
45,590
L
Cu Chulainn
Xarhedownhi
Cu Chulainn
4,014
704
0
2,976
8,135
5,503
0
866
7,269
1,990
22,832
W
Raijin
ZetZacK
Raijin
7,200
1,705
0
1,773
8,714
2,922
313
3,502
4,956
64,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,360
Gold Earned
37,435
334
Minions Killed
438
0
Camps Cleared
0
1,197,955
Distance Traveled
1,302,874
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,008
539
63
5
0
303,973
3
W
Osiris
8,045
619
101
8
0
278,267
1
L
Apollo
7,738
595
122
9
0
253,535
2
L
Thoth
6,691
515
66
5
0
230,330
3
L
Thor
6,709
516
66
5
0
263,885
1
W
Artio
7,044
542
38
3
0
272,726
6
L
Khepri
6,563
505
30
2
0
254,137
4
W
Artemis
6,927
533
95
7
0
208,715
4
L
Cu Chulainn
5,659
435
50
4
0
196,068
1
W
Raijin
8,411
647
141
11
0
239,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role