Player Matchup

Chiron
Chiron
Darudius
Chiron
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 90L
1,569 Elo+
Party 2
Mulan
Mulan
NoShoes4562
Mulan
Level 86
God Stats
37W - 27L
1,500 SR
Queue Stats
198W - 141L
1,569 Elo+
Party 2
Merlin
Merlin
elye27
Merlin
Level 18
God Stats
2W - 3L
1,623 SR
Queue Stats
9W - 10L
1,473 Elo+
Solo
Team Averages
Level 76
1,541 SR
1,537 Elo+

VS

Team Averages
Level 39
1,541 SR
1,381 Elo+
Danzaburou
Danzaburou
AdmiralTwig
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
HiperMaxHK
Ra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
Rapcax
Jormungandr
Level 25
God Stats
0W - 1L
1,624 SR
Queue Stats
13W - 15L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Darudius
Chiron
16
8 / 1 / 9
12,900
759
15,114
12,917
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
9 / 4 / 11
12,380
728
17,189
16,957
18,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
elye27
Merlin
15
4 / 6 / 12
11,648
685
10,268
11,010
4,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AdmiralTwig
Danzaburou
14
3 / 9 / 5
11,204
659
10,671
17,222
6,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 5 / 5
11,472
675
12,329
15,105
6,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Rapcax
Jormungandr
14
4 / 7 / 6
11,593
682
7,931
19,643
17,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
21
Kills
11
11
Deaths
21
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AdmiralTwig
Danzaburou
3
9
5
0.61
W
Chiron
Darudius
Chiron
8
1
9
12.5
L
4
5
5
1.3
W
9
4
11
3.63
L
Jormungandr
Rapcax
Jormungandr
4
7
6
1
W
Merlin
elye27
Merlin
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,571
Damage
30,931
40,884
Taken
51,970
28,088
Mitigated
31,325
12,843
Healing
12,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AdmiralTwig
Danzaburou
10,671
4,784
0
1,784
17,222
6,847
554
3,893
13,079
0
54,282
W
Chiron
Darudius
Chiron
15,114
8,882
851
3,991
12,917
4,920
2,596
7,811
5,106
0
70,060
L
12,329
867
3,431
4,246
15,105
6,813
357
2,891
12,089
55,812
0
W
17,189
2,816
0
4,203
16,957
18,885
208
7,907
9,050
0
34,139
L
Jormungandr
Rapcax
Jormungandr
7,931
1,939
722
2,037
19,643
17,665
208
3,520
15,858
27,958
0
W
Merlin
elye27
Merlin
10,268
309
1,266
2,532
11,010
4,283
187
4,628
6,382
50,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,928
Gold Earned
34,269
193
Minions Killed
175
0
Camps Cleared
0
872,216
Distance Traveled
833,271
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,204
659
79
5
0
269,343
2
W
Chiron
12,900
759
93
5
0
299,798
0
L
Ra
11,472
675
63
4
0
308,027
1
W
Mulan
12,380
728
29
2
0
292,374
0
L
Jormungandr
11,593
682
33
2
0
255,901
1
W
Merlin
11,648
685
71
4
0
280,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role