Player Matchup

Cu Chulainn
Cu Chulainn
Gilgamesh721
Cu Chulainn
Level 13
God Stats
12W - 8L
1,533 SR
Queue Stats
94W - 72L
1,592 Elo+
Solo
Merlin
Merlin
Kalimama
Merlin
Level 25
God Stats
15W - 17L
1,407 SR
Queue Stats
21W - 24L
1,368 Elo+
Solo
Erlang Shen
Erlang Shen
Toopie 007
Erlang Shen
Level 7
God Stats
8W - 0L
1,928 SR
Queue Stats
53W - 21L
1,581 Elo+
Solo
Janus
Janus
WeArePDs
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 82L
1,522 Elo+
Solo
Cerberus
Cerberus
Yarnsnexus
Cerberus
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
31W - 42L
1,590 Elo+
Solo
Team Averages
Level 16
1,574 SR
1,531 Elo+

VS

Team Averages
Level 15
1,440 SR
1,432 Elo+
Ganesha
Ganesha
MARZSSS
Ganesha
Level 17
God Stats
3W - 5L
1,283 SR
Queue Stats
3W - 6L
1,281 Elo+
Party 1
Ra
Ra
Miggy70
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Ymir
Ymir
lechugita45
Ymir
Level 14
God Stats
3W - 2L
1,814 SR
Queue Stats
4W - 6L
1,774 Elo+
Solo
Artemis
Artemis
unkn0wnJarvis27
Artemis
Level 13
God Stats
2W - 4L
1,322 SR
Queue Stats
2W - 4L
1,322 Elo+
Party 1
Loki
Loki
unknownsmoke666
Loki
Level 17
God Stats
3W - 5L
1,283 SR
Queue Stats
3W - 6L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Gilgamesh721
Cu Chulainn
17
4 / 0 / 2
10,343
646
8,836
9,855
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Kalimama
Merlin
14
4 / 1 / 2
8,792
550
4,443
4,381
1,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Toopie 007
Erlang Shen
15
8 / 3 / 6
9,834
615
5,850
9,796
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
WeArePDs
Janus
16
10 / 2 / 3
10,612
663
9,519
9,364
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Yarnsnexus
Cerberus
13
0 / 0 / 8
8,787
549
5,074
7,204
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MARZSSS
Ganesha
12
2 / 8 / 3
7,719
482
5,785
16,085
8,779
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
2 / 5 / 0
7,530
471
2,109
6,623
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 1 / 0
4,702
294
217
961
350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 5 / 2
6,817
426
3,839
9,921
3,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 7 / 1
5,746
359
1,934
9,613
2,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
26
Kills
6
6
Deaths
26
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Gilgamesh721
Cu Chulainn
4
0
2
5
W
Merlin
Kalimama
Merlin
4
1
2
5
L
Ganesha
MARZSSS
Ganesha
2
8
3
0.44
L
2
5
0
0.4
W
Erlang Shen
Toopie 007
Erlang Shen
8
3
6
3.67
W
Janus
WeArePDs
Janus
10
2
3
5.75
W
Cerberus
Yarnsnexus
Cerberus
0
0
8
4
L
0
1
0
0
L
1
5
2
0.4
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,722
Damage
13,884
40,600
Taken
43,203
25,593
Mitigated
16,651
9,844
Healing
2,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Gilgamesh721
Cu Chulainn
8,836
1,791
0
2,872
9,855
9,226
2,213
2,441
7,406
5,957
58,404
W
Merlin
Kalimama
Merlin
4,443
686
40
1,715
4,381
1,181
1,410
286
4,095
43,074
0
L
Ganesha
MARZSSS
Ganesha
5,785
1,330
0
0
16,085
8,779
110
9,487
6,380
23,248
0
L
2,109
39
123
1,722
6,623
1,650
0
3,153
3,250
25,407
0
W
Erlang Shen
Toopie 007
Erlang Shen
5,850
2,804
0
1,882
9,796
6,986
809
1,412
8,369
12,785
54,486
W
Janus
WeArePDs
Janus
9,519
1,222
0
2,178
9,364
2,897
706
2,424
6,766
62,390
0
W
Cerberus
Yarnsnexus
Cerberus
5,074
89
0
1,157
7,204
5,303
1,127
1,351
5,853
34,409
0
L
217
114
0
99
961
350
0
173
788
2,117
0
L
3,839
2,540
0
0
9,921
3,466
96
2,793
6,719
0
22,548
L
1,934
529
0
97
9,613
2,406
0
4,423
5,034
0
16,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,368
Gold Earned
32,514
474
Minions Killed
164
0
Camps Cleared
0
1,474,142
Distance Traveled
1,081,980
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,343
646
130
8
0
302,091
0
W
Merlin
8,792
550
73
5
0
219,247
6
L
Ganesha
7,719
482
11
1
0
252,980
3
L
Ra
7,530
471
51
3
0
265,162
1
W
Erlang Shen
9,834
615
92
6
0
307,429
0
W
Janus
10,612
663
112
7
0
317,754
2
W
Cerberus
8,787
549
67
4
0
327,621
6
L
Ymir
4,702
294
3
0
0
39,384
0
L
Artemis
6,817
426
70
4
0
220,779
0
L
Loki
5,746
359
29
2
0
303,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role