Player Matchup

Sobek
Sobek
 
Sobek
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Frontburner
Yemoja
Level 157
God Stats
10W - 5L
1,264 SR
Queue Stats
562W - 541L
1,453 Elo+
Solo
Loki
Loki
Mystogansama
Loki
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 131L
1,478 Elo+
Solo
Merlin
Merlin
ZeroArts
Merlin
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 22L
1,380 Elo+
Party 1
Heimdallr
Heimdallr
Zohila
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,380 Elo+
Party 1
Team Averages
Level 112
1,453 SR
1,438 Elo+

VS

Team Averages
Level 93
1,500 SR
1,491 Elo+
Mercury
Mercury
Bndr
Mercury
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,492 Elo+
Solo
Kukulkan
Kukulkan
KalafiorZagłady
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,696 Elo+
Solo
Discordia
Discordia
Leils573
Discordia
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
88W - 99L
1,618 Elo+
Solo
Cabrakan
Cabrakan
grandblek
Cabrakan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 183L
1,147 Elo+
Solo
Raijin
Raijin
mataix
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
0 / 7 / 15
12,272
614
6,901
29,593
39,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
20
0 / 3 / 17
12,119
606
5,380
17,467
19,031
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
4 / 6 / 13
12,498
625
10,193
19,005
10,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
ZeroArts
Merlin
20
12 / 5 / 9
15,563
778
37,295
21,613
11,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Zohila
Heimdallr
20
10 / 6 / 11
14,595
730
21,327
23,015
12,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bndr
Mercury
18
8 / 6 / 13
13,050
653
13,397
16,675
6,539
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
9 / 6 / 12
15,162
758
33,162
20,523
9,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Leils573
Discordia
19
3 / 4 / 8
11,956
598
13,793
14,750
5,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
grandblek
Cabrakan
20
3 / 6 / 16
13,709
685
13,867
25,197
37,011
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
mataix
Raijin
20
4 / 5 / 19
13,060
653
25,609
17,438
7,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
95
26
Kills
27
27
Deaths
27
65
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
7
15
1.07
L
Mercury
Bndr
Mercury
8
6
13
2.42
W
Yemoja
0
3
17
2.83
L
9
6
12
2.5
L
Discordia
Leils573
Discordia
3
4
8
1.75
W
4
6
13
1.75
W
Merlin
ZeroArts
Merlin
12
5
9
3.3
W
Heimdallr
Zohila
Heimdallr
10
6
11
2.58
L
Cabrakan
grandblek
Cabrakan
3
6
16
1.83
L
Raijin
mataix
Raijin
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,096
Damage
99,828
110,693
Taken
94,583
93,710
Mitigated
66,560
58,293
Healing
40,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,901
388
1,558
4,652
29,593
39,937
583
22,323
7,270
17,819
0
L
Mercury
Bndr
Mercury
13,397
2,606
2,183
2,066
16,675
6,539
412
7,313
9,357
0
19,085
W
Yemoja
5,380
1,037
27,010
7,570
17,467
19,031
618
14,167
3,300
14,060
0
L
33,162
5,583
5,491
10,694
20,523
9,849
1,050
13,023
7,500
79,280
0
L
Discordia
Leils573
Discordia
13,793
790
3,775
4,475
14,750
5,762
943
9,730
5,020
29,871
0
W
10,193
1,251
2,254
2,127
19,005
10,955
2,298
14,285
4,720
0
25,168
W
Merlin
ZeroArts
Merlin
37,295
651
1,801
4,573
21,613
11,736
935
17,963
3,614
87,716
0
W
Heimdallr
Zohila
Heimdallr
21,327
6,782
2,875
3,873
23,015
12,051
1,476
17,693
5,322
0
43,446
L
Cabrakan
grandblek
Cabrakan
13,867
1,101
195
3,926
25,197
37,011
20
10,879
14,294
24,194
0
L
Raijin
mataix
Raijin
25,609
2,129
3,028
4,661
17,438
7,399
384
8,631
8,807
47,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,047
Gold Earned
66,937
224
Minions Killed
198
0
Camps Cleared
0
1,689,850
Distance Traveled
1,841,801
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,272
614
19
1
0
333,445
0
L
Mercury
13,050
653
11
1
0
385,790
0
W
Yemoja
12,119
606
24
1
0
326,344
2
L
Kukulkan
15,162
758
116
6
0
326,692
1
L
Discordia
11,956
598
26
1
0
328,664
1
W
Loki
12,498
625
34
2
0
347,608
0
W
Merlin
15,563
778
97
5
0
321,614
0
W
Heimdallr
14,595
730
50
3
0
360,839
1
L
Cabrakan
13,709
685
15
1
0
492,466
0
L
Raijin
13,060
653
30
2
0
308,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role