Player Matchup

Apollo
Apollo
SayMelay
Apollo
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,395 Elo+
Solo
Achilles
Achilles
Sole56
Achilles
Level 18
God Stats
6W - 6L
1,510 SR
Queue Stats
99W - 144L
1,262 Elo+
Solo
Ymir
Ymir
TG_Kingzzk
Ymir
Level 14
God Stats
16W - 12L
1,590 SR
Queue Stats
17W - 13L
1,565 Elo+
Party 1
Ra
Ra
TonyTwoToes89
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,691 Elo+
Solo
Agni
Agni
Wolf-Joack0
Agni
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
279W - 362L
1,374 Elo+
Party 1
Team Averages
Level 13
1,520 SR
1,458 Elo+

VS

Team Averages
Level 8
1,498 SR
1,370 Elo+
Ratatoskr
Ratatoskr
Kmdeep
Ratatoskr
Level 4
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 4L
1,305 Elo+
Solo
Anhur
Anhur
PoLGD
Anhur
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,085 Elo+
Solo
Medusa
Medusa
TrulyToxic
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,516 Elo+
Solo
Thor
Thor
legolas632
Thor
Level 10
God Stats
1W - 1L
1,720 SR
Queue Stats
12W - 20L
1,469 Elo+
Solo
Olorun
Olorun
正人君子曹孟德
Olorun
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 22L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
SayMelay
Apollo
18
16 / 3 / 3
12,371
619
12,744
13,957
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Sole56
Achilles
14
5 / 7 / 5
9,435
472
13,161
18,073
20,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 4 / 6
9,297
465
5,964
12,195
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 9 / 8
10,468
523
6,683
13,315
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 3 / 13
10,473
524
12,208
11,857
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Kmdeep
Ratatoskr
7
1 / 8 / 4
7,071
354
1,609
8,192
2,950
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
PoLGD
Anhur
16
8 / 5 / 5
10,790
540
11,804
12,615
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
TrulyToxic
Medusa
15
7 / 10 / 7
10,244
512
14,479
21,205
7,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 6 / 4
7,939
397
3,303
12,724
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 3 / 8
9,731
487
13,340
17,401
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
50
30
Kills
22
26
Deaths
32
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Kmdeep
Ratatoskr
1
8
4
0.38
L
Anhur
PoLGD
Anhur
8
5
5
2.1
W
Apollo
SayMelay
Apollo
16
3
3
5.83
W
Achilles
Sole56
Achilles
5
7
5
1.07
W
1
4
6
1
W
2
9
8
0.67
L
Medusa
TrulyToxic
Medusa
7
10
7
1.05
W
6
3
13
4.17
L
1
6
4
0.5
L
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,760
Damage
44,535
69,397
Taken
72,137
46,883
Mitigated
26,363
17,928
Healing
26,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Kmdeep
Ratatoskr
1,609
754
0
541
8,192
2,950
274
1,633
6,390
0
14,087
L
Anhur
PoLGD
Anhur
11,804
4,809
0
4,226
12,615
4,395
642
5,157
7,123
0
45,192
W
Apollo
SayMelay
Apollo
12,744
7,985
0
5,830
13,957
6,117
3,677
187
13,770
0
63,903
W
Achilles
Sole56
Achilles
13,161
5,974
0
3,531
18,073
20,145
82
4,645
13,428
767
35,722
W
5,964
2,041
0
348
12,195
11,548
237
2,523
9,672
34,630
0
W
6,683
1,573
1,338
4,274
13,315
4,894
1,444
3,487
9,828
62,514
0
L
Medusa
TrulyToxic
Medusa
14,479
8,157
0
7,231
21,205
7,887
30
6,540
14,153
0
44,247
W
12,208
2,485
0
2,607
11,857
4,179
264
2,498
9,359
44,751
0
L
3,303
792
0
2,885
12,724
4,098
147
3,772
8,639
0
30,234
L
13,340
6,992
1,178
10,844
17,401
7,033
384
7,283
9,702
68,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,044
Gold Earned
45,775
419
Minions Killed
359
0
Camps Cleared
0
1,690,943
Distance Traveled
1,574,338
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,071
354
31
2
0
209,898
1
L
Anhur
10,790
540
71
4
0
363,243
0
W
Apollo
12,371
619
100
5
0
382,086
1
W
Achilles
9,435
472
55
3
0
335,598
5
W
Ymir
9,297
465
61
3
0
326,324
4
W
Ra
10,468
523
134
7
0
291,814
1
L
Medusa
10,244
512
67
3
0
310,232
5
W
Agni
10,473
524
69
3
0
355,121
1
L
Thor
7,939
397
71
4
0
370,460
0
L
Olorun
9,731
487
119
6
0
320,505
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role