Player Matchup

Osiris
Osiris
Ctack
Osiris
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 89L
1,633 Elo+
Party 2
Thoth
Thoth
Flamming_seal
Thoth
Level 108
God Stats
9W - 8L
1,951 SR
Queue Stats
44W - 31L
1,872 Elo+
Party 1
Jormungandr
Jormungandr
JX2S0
Jormungandr
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 21L
1,872 Elo+
Party 1
Fenrir
Fenrir
NL_Tenshi54
Fenrir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 57L
1,872 Elo+
Party 1
Sol
Sol
VIPDiaperDan
Sol
Level 109
God Stats
58W - 15L
1,707 SR
Queue Stats
113W - 68L
1,633 Elo+
Party 2
Team Averages
Level 114
1,632 SR
1,777 Elo+

VS

Team Averages
Level 110
1,521 SR
1,453 Elo+
Ganesha
Ganesha
CreepySusie
Ganesha
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,270 Elo+
Solo
Izanami
Izanami
Elronir
Izanami
Level 80
God Stats
8W - 1L
1,609 SR
Queue Stats
13W - 11L
1,494 Elo+
Party 3
Ratatoskr
Ratatoskr
MvP Raven
Ratatoskr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 132L
1,365 Elo+
Solo
Mulan
Mulan
Pariiah
Mulan
Level 84
God Stats
7W - 7L
1,497 SR
Queue Stats
41W - 29L
1,656 Elo+
Party 3
Discordia
Discordia
xX3rdLegionXx
Discordia
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
192W - 192L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ctack
Osiris
12
2 / 5 / 3
6,962
696
5,910
10,454
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 2
7,046
705
5,311
8,144
2,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
JX2S0
Jormungandr
12
1 / 5 / 3
6,738
674
6,213
11,332
8,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
13
1 / 5 / 4
6,813
681
4,306
11,031
3,822
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 2
7,772
777
8,197
9,840
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CreepySusie
Ganesha
14
0 / 1 / 18
8,660
866
6,271
8,710
7,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Elronir
Izanami
14
5 / 2 / 10
8,973
897
8,768
7,916
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
MvP Raven
Ratatoskr
15
7 / 1 / 7
9,721
972
5,855
8,737
3,717
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Pariiah
Mulan
15
9 / 2 / 11
10,027
1,003
14,542
12,556
13,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
xX3rdLegionXx
Discordia
17
4 / 0 / 3
9,268
927
9,350
4,395
1,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
6
Kills
25
25
Deaths
6
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ganesha
CreepySusie
Ganesha
0
1
18
9
L
Osiris
Ctack
Osiris
2
5
3
0.7
W
Izanami
Elronir
Izanami
5
2
10
5
L
1
5
2
0.4
L
Jormungandr
JX2S0
Jormungandr
1
5
3
0.5
W
Ratatoskr
MvP Raven
Ratatoskr
7
1
7
10.5
L
Fenrir
1
5
4
0.6
W
Mulan
Pariiah
Mulan
9
2
11
7.25
L
1
5
2
0.4
W
Discordia
xX3rdLegionXx
Discordia
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,937
Damage
44,786
50,801
Taken
42,314
28,901
Mitigated
30,010
2,971
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
CreepySusie
Ganesha
6,271
501
0
941
8,710
7,924
68
3,748
4,786
17,290
0
L
Osiris
Ctack
Osiris
5,910
2,416
0
90
10,454
9,090
0
2,095
8,164
741
12,111
W
Izanami
Elronir
Izanami
8,768
5,218
0
2,483
7,916
3,094
1,260
3,960
3,784
0
24,148
L
5,311
98
0
250
8,144
2,680
1
1,863
6,054
25,907
0
L
Jormungandr
JX2S0
Jormungandr
6,213
2,161
0
0
11,332
8,929
1
4,763
6,387
17,149
0
W
Ratatoskr
MvP Raven
Ratatoskr
5,855
1,397
0
1,194
8,737
3,717
0
3,284
5,421
0
19,574
L
Fenrir
4,306
812
0
565
11,031
3,822
0
3,203
7,500
0
12,562
W
Mulan
Pariiah
Mulan
14,542
2,294
0
5,302
12,556
13,523
13
6,537
5,819
0
27,616
L
8,197
2,407
0
2,066
9,840
4,380
0
3,517
6,057
31,478
0
W
Discordia
xX3rdLegionXx
Discordia
9,350
452
0
970
4,395
1,752
352
2,254
2,097
45,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,331
Gold Earned
46,649
195
Minions Killed
244
6
Camps Cleared
10
875,051
Distance Traveled
989,408
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,660
866
1
0
0
194,224
3
L
Osiris
6,962
696
16
2
0
174,452
2
W
Izanami
8,973
897
49
5
3
182,067
0
L
Thoth
7,046
705
70
7
0
184,108
2
L
Jormungandr
6,738
674
32
3
0
155,864
1
W
Ratatoskr
9,721
972
38
4
3
205,601
1
L
Fenrir
6,813
681
15
2
3
179,063
1
W
Mulan
10,027
1,003
35
4
1
209,029
3
L
Sol
7,772
777
62
6
3
181,564
1
W
Discordia
9,268
927
121
12
3
198,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role