Player Matchup

Artio
Artio
Death_Dealer8813
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,298 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Majky_420
Cu Chulainn
Level 27
God Stats
6W - 4L
1,599 SR
Queue Stats
9W - 8L
1,375 Elo+
Solo
Scylla
Scylla
Walter_Roehrl_
Scylla
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 22L
1,313 Elo+
Party 1
The Morrigan
The Morrigan
davidgq08
The Morrigan
Level 19
God Stats
1W - 5L
1,462 SR
Queue Stats
190W - 238L
1,477 Elo+
Solo
Xing Tian
Xing Tian
eFF3kt_01
Xing Tian
Level 28
God Stats
7W - 11L
1,342 SR
Queue Stats
89W - 99L
1,516 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,396 Elo+

VS

Team Averages
Level 24
1,559 SR
1,464 Elo+
Fenrir
Fenrir
Amir Liberty
Fenrir
Level 18
God Stats
11W - 4L
1,746 SR
Queue Stats
27W - 24L
1,485 Elo+
Solo
Izanami
Izanami
Sky_JavierPro11
Izanami
Level 18
God Stats
6W - 5L
1,556 SR
Queue Stats
8W - 14L
1,537 Elo+
Party 2
The Morrigan
The Morrigan
Sky_admaz11
The Morrigan
Level 16
God Stats
3W - 0L
1,647 SR
Queue Stats
7W - 9L
1,474 Elo+
Party 2
Sol
Sol
Sky_luissitto19
Sol
Level 14
God Stats
2W - 1L
1,347 SR
Queue Stats
5W - 5L
1,428 Elo+
Party 2
Merlin
Merlin
jmolina1997
Merlin
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 1
7,842
373
4,489
18,780
13,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
Majky_420
Cu Chulainn
11
1 / 12 / 2
7,864
374
5,878
19,887
9,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 8 / 3
6,938
330
6,069
12,175
3,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

The Morrigan
davidgq08
The Morrigan
15
3 / 10 / 2
9,386
447
8,426
16,641
5,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
eFF3kt_01
Xing Tian
11
1 / 7 / 3
8,167
389
9,383
26,937
24,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
13 / 0 / 14
11,329
539
13,782
14,406
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
19 / 0 / 10
12,365
589
25,934
16,827
6,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Sky_admaz11
The Morrigan
15
8 / 2 / 14
10,211
486
12,011
10,420
3,930
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 1 / 23
9,609
458
13,923
10,363
3,449
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
15
4 / 3 / 16
10,358
493
11,301
11,639
4,401
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
125
6
Kills
48
48
Deaths
6
11
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
0
14
20
L
1
11
1
0.14
L
Cu Chulainn
Majky_420
Cu Chulainn
1
12
2
0.17
W
19
0
10
24
W
The Morrigan
Sky_admaz11
The Morrigan
8
2
14
7.5
W
4
1
23
15.5
L
0
8
3
0.19
L
The Morrigan
davidgq08
The Morrigan
3
10
2
0.4
L
Xing Tian
eFF3kt_01
Xing Tian
1
7
3
0.36
W
Merlin
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,245
Damage
76,951
94,420
Taken
63,655
57,085
Mitigated
24,365
13,871
Healing
29,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,782
3,810
0
5,940
14,406
5,767
612
4,802
9,604
0
58,468
L
4,489
1,248
558
2,357
18,780
13,978
0
6,410
12,370
26,064
0
L
Cu Chulainn
Majky_420
Cu Chulainn
5,878
1,559
0
3,231
19,887
9,781
0
5,198
14,689
0
27,807
W
25,934
19,685
0
12,026
16,827
6,818
4,552
7,012
9,815
0
109,586
W
The Morrigan
Sky_admaz11
The Morrigan
12,011
5,310
264
2,545
10,420
3,930
1,542
5,075
5,345
46,367
4,638
W
13,923
3,162
0
3,586
10,363
3,449
432
5,658
4,705
36,314
0
L
6,069
1,699
0
843
12,175
3,412
285
5,222
6,953
20,730
0
L
The Morrigan
davidgq08
The Morrigan
8,426
1,604
438
660
16,641
5,804
665
5,940
10,599
49,239
2,676
L
Xing Tian
eFF3kt_01
Xing Tian
9,383
1,828
809
4,975
26,937
24,110
125
12,462
14,475
31,117
0
W
Merlin
11,301
1,667
277
4,362
11,639
4,401
715
4,269
7,370
62,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,197
Gold Earned
53,872
248
Minions Killed
482
0
Camps Cleared
0
1,591,571
Distance Traveled
1,849,140
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,329
539
86
4
0
476,613
1
L
Artio
7,842
373
38
2
0
304,279
0
L
Cu Chulainn
7,864
374
40
2
0
286,390
0
W
Izanami
12,365
589
176
8
0
360,698
1
W
The Morrigan
10,211
486
80
4
0
337,778
1
W
Sol
9,609
458
45
2
0
351,779
0
L
Scylla
6,938
330
39
2
0
318,593
0
L
The Morrigan
9,386
447
95
5
0
304,658
2
L
Xing Tian
8,167
389
36
2
0
377,651
0
W
Merlin
10,358
493
95
5
0
322,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role