Player Matchup

Neith
Neith
GhostGang97
Neith
Level 29
God Stats
9W - 6L
1,546 SR
Queue Stats
456W - 397L
1,590 Elo+
Party 2
King Arthur
King Arthur
ItsKbronbeenme
King Arthur
Level 27
God Stats
20W - 23L
1,613 SR
Queue Stats
144W - 150L
1,709 Elo+
Party 2
Ymir
Ymir
JohnnyWcA
Ymir
Level 28
God Stats
61W - 52L
1,715 SR
Queue Stats
509W - 450L
1,587 Elo+
Party 2
Thoth
Thoth
Reckonnn
Thoth
Level 29
God Stats
7W - 5L
1,579 SR
Queue Stats
111W - 115L
1,588 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SkillHunterTV
Tsukuyomi
Level 22
God Stats
6W - 5L
1,171 SR
Queue Stats
52W - 35L
1,491 Elo+
Solo
Team Averages
Level 27
1,525 SR
1,593 Elo+

VS

Team Averages
Level 19
1,523 SR
1,473 Elo+
Neith
Neith
BugR188
Neith
Level 14
God Stats
10W - 8L
1,715 SR
Queue Stats
23W - 24L
1,535 Elo+
Party 1
Nike
Nike
Flufenha
Nike
Level 29
God Stats
25W - 10L
1,500 SR
Queue Stats
246W - 189L
1,656 Elo+
Party 1
Yemoja
Yemoja
Randomise12
Yemoja
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 3L
1,512 Elo+
Solo
Anubis
Anubis
Sargentowo_UwU
Anubis
Level 15
God Stats
0W - 3L
1,202 SR
Queue Stats
11W - 14L
1,278 Elo+
Solo
Tsukuyomi
Tsukuyomi
onpanther
Tsukuyomi
Level 29
God Stats
1W - 4L
1,696 SR
Queue Stats
190W - 236L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,697
609
5,618
5,025
1,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
ItsKbronbeenme
King Arthur
11
1 / 1 / 1
6,345
577
3,076
6,200
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
3 / 1 / 4
6,360
578
3,059
6,683
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thoth
Reckonnn
Thoth
11
3 / 0 / 2
6,547
595
3,226
2,442
729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
SkillHunterTV
Tsukuyomi
12
4 / 0 / 1
6,720
611
3,266
7,379
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BugR188
Neith
8
0 / 4 / 1
4,897
445
2,618
6,282
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nike
12
1 / 2 / 0
5,889
535
3,754
5,736
3,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
8
1 / 4 / 0
5,209
474
2,987
6,583
2,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
5,178
471
518
4,492
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
onpanther
Tsukuyomi
9
0 / 2 / 0
5,353
487
2,035
6,526
1,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
14
Kills
2
2
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
BugR188
Neith
0
4
1
0.13
L
Nike
1
2
0
0.5
W
3
0
4
5
W
King Arthur
ItsKbronbeenme
King Arthur
1
1
1
1.5
W
Ymir
3
1
4
5
L
Yemoja
1
4
0
0.25
W
Thoth
Reckonnn
Thoth
3
0
2
4
L
0
2
0
0
W
Tsukuyomi
SkillHunterTV
Tsukuyomi
4
0
1
4.5
L
Tsukuyomi
onpanther
Tsukuyomi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,245
Damage
11,912
27,729
Taken
29,619
11,802
Mitigated
12,560
11,455
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BugR188
Neith
2,618
993
0
1,375
6,282
2,827
0
1,792
4,490
3,083
14,908
L
Nike
3,754
329
0
1,588
5,736
3,822
0
0
5,414
0
27,513
W
5,618
2,793
0
2,098
5,025
1,586
336
1,194
3,831
0
32,306
W
King Arthur
ItsKbronbeenme
King Arthur
3,076
724
0
2,792
6,200
3,576
244
0
5,928
0
29,322
W
Ymir
3,059
738
0
1,506
6,683
3,767
0
1,765
4,918
16,912
0
L
Yemoja
2,987
520
592
1,669
6,583
2,267
0
2,498
4,085
16,751
0
W
Thoth
Reckonnn
Thoth
3,226
0
0
336
2,442
729
0
669
1,773
27,347
0
L
518
0
0
401
4,492
1,665
0
1,555
2,937
24,879
0
W
Tsukuyomi
SkillHunterTV
Tsukuyomi
3,266
837
0
4,723
7,379
2,144
0
179
7,150
0
38,082
L
Tsukuyomi
onpanther
Tsukuyomi
2,035
405
0
3,204
6,526
1,979
0
440
6,086
0
27,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,669
Gold Earned
26,526
273
Minions Killed
232
0
Camps Cleared
0
1,114,267
Distance Traveled
1,017,893
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,897
445
47
4
0
188,979
1
L
Nike
5,889
535
56
5
0
203,520
5
W
Neith
6,697
609
69
6
0
195,916
3
W
King Arthur
6,345
577
55
5
0
218,935
0
W
Ymir
6,360
578
26
2
0
216,644
1
L
Yemoja
5,209
474
18
2
0
199,165
5
W
Thoth
6,547
595
48
4
0
238,585
0
L
Anubis
5,178
471
46
4
0
221,498
1
W
Tsukuyomi
6,720
611
75
7
0
244,187
3
L
Tsukuyomi
5,353
487
65
6
0
204,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role