Player Matchup

Nu Wa
Nu Wa
L3gitM4sha
Nu Wa
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 25L
1,744 Elo+
Party 2
Sylvanus
Sylvanus
RampagingPanda_
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 114L
1,715 Elo+
Party 2
Anhur
Anhur
xXThunderJetXx
Anhur
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 65L
1,374 Elo+
Party 2
Team Averages
Level 34
1,500 SR
1,611 Elo+

VS

Team Averages
Level 15
1,655 SR
1,497 Elo+
Bacchus
Bacchus
HenrySoup
Bacchus
Level 32
God Stats
23W - 23L
1,497 SR
Queue Stats
545W - 622L
1,466 Elo+
Solo
Yemoja
Yemoja
Yaznharb
Yemoja
Level 4
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 3L
1,310 Elo+
Party 1
Pele
Pele
isaacpe01
Pele
Level 8
God Stats
1W - 2L
1,746 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
6 / 3 / 4
9,178
834
7,624
7,406
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
11
2 / 0 / 7
8,826
802
5,475
7,034
6,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 1 / 4
7,892
717
4,592
8,673
3,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HenrySoup
Bacchus
11
4 / 1 / 0
7,713
701
8,563
10,890
10,444
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
Yaznharb
Yemoja
10
0 / 3 / 2
6,540
595
2,432
7,462
3,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
8
0 / 6 / 3
6,862
624
4,402
9,199
5,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
HenrySoup
Bacchus
4
1
0
4
W
Nu Wa
6
3
4
2.67
W
Sylvanus
2
0
7
5.5
L
Yemoja
Yaznharb
Yemoja
0
3
2
0.33
L
Pele
0
6
3
0.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,691
Damage
15,397
23,113
Taken
27,551
12,321
Mitigated
18,967
7,222
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
HenrySoup
Bacchus
8,563
871
0
1,264
10,890
10,444
0
4,414
6,138
24,593
0
W
Nu Wa
7,624
2,131
0
0
7,406
3,087
58
3,104
4,302
36,269
0
W
Sylvanus
5,475
2,457
1,399
2,241
7,034
6,143
656
3,444
3,590
14,516
0
L
Yemoja
Yaznharb
Yemoja
2,432
865
2,670
357
7,462
3,216
0
3,302
3,882
10,439
0
L
Pele
4,402
1,374
0
953
9,199
5,307
0
4,582
4,334
0
22,397
W
4,592
1,887
0
3,582
8,673
3,091
919
4,531
4,142
0
21,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,896
Gold Earned
21,115
107
Minions Killed
54
0
Camps Cleared
0
561,420
Distance Traveled
575,402
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,713
701
14
1
0
206,977
2
W
Nu Wa
9,178
834
59
5
0
178,392
0
W
Sylvanus
8,826
802
20
2
0
197,753
0
L
Yemoja
6,540
595
15
1
0
203,468
0
L
Pele
6,862
624
25
2
0
164,957
2
W
Anhur
7,892
717
28
3
0
185,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role