Player Matchup

The Morrigan
The Morrigan
AnanasEnte38858
The Morrigan
Level 26
God Stats
8W - 5L
1,429 SR
Queue Stats
22W - 22L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
Brugal86
Baron Samedi
Level 20
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 7L
1,374 Elo+
Solo
Medusa
Medusa
Nats_TheBeast
Medusa
Level 16
God Stats
14W - 11L
1,554 SR
Queue Stats
331W - 417L
1,426 Elo+
Solo
Odin
Odin
Player402170582
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,518 Elo+
Solo
Serqet
Serqet
oO DarkOP Oo
Serqet
Level 25
God Stats
10W - 15L
1,223 SR
Queue Stats
46W - 85L
1,310 Elo+
Party 2
Team Averages
Level 21
1,441 SR
1,419 Elo+

VS

Team Averages
Level 25
1,581 SR
1,475 Elo+
The Morrigan
The Morrigan
Blessedheart859
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,828 Elo+
Solo
Neith
Neith
Dkilla809
Neith
Level 7
God Stats
2W - 3L
1,453 SR
Queue Stats
3W - 4L
1,419 Elo+
Party 1
Odin
Odin
Mazuie
Odin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,452 Elo+
Party 1
Medusa
Medusa
Montana300
Medusa
Level 27
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 3L
1,338 Elo+
Party 3
Awilix
Awilix
Stalio Kontos
Awilix
Level 27
God Stats
2W - 1L
1,726 SR
Queue Stats
2W - 3L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnanasEnte38858
The Morrigan
20
6 / 6 / 22
15,018
1,073
19,538
17,397
6,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Brugal86
Baron Samedi
20
5 / 3 / 22
14,369
1,026
17,169
14,868
6,315
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
11 / 5 / 15
16,229
1,159
20,329
18,028
8,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 5 / 23
14,327
1,023
11,096
15,244
19,990
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
20
10 / 8 / 14
14,842
1,060
22,889
22,163
8,391
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Blessedheart859
The Morrigan
19
1 / 11 / 12
13,385
956
6,163
19,838
6,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Dkilla809
Neith
20
1 / 5 / 14
13,321
952
14,816
16,955
5,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
Mazuie
Odin
20
7 / 5 / 14
15,097
1,078
13,919
17,654
23,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Montana300
Medusa
20
4 / 8 / 8
13,953
997
16,375
22,832
7,547
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 7 / 8
16,976
1,213
27,122
22,343
8,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
83
36
Kills
27
27
Deaths
36
96
Assists
56
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AnanasEnte38858
The Morrigan
6
6
22
2.83
L
The Morrigan
Blessedheart859
The Morrigan
1
11
12
0.64
W
Baron Samedi
Brugal86
Baron Samedi
5
3
22
5.33
L
Neith
Dkilla809
Neith
1
5
14
1.6
L
Odin
Mazuie
Odin
7
5
14
2.8
L
Medusa
Montana300
Medusa
4
8
8
1
W
11
5
15
3.7
W
4
5
23
3.1
L
14
7
8
2.57
W
Serqet
10
8
14
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,021
Damage
78,395
87,700
Taken
99,622
50,657
Mitigated
52,564
8,851
Healing
14,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AnanasEnte38858
The Morrigan
19,538
7,125
2,043
1,535
17,397
6,971
0
2,078
15,294
51,054
3,694
L
The Morrigan
Blessedheart859
The Morrigan
6,163
2,656
0
492
19,838
6,812
0
5,415
14,348
41,473
851
W
Baron Samedi
Brugal86
Baron Samedi
17,169
2,552
2,368
1,803
14,868
6,315
0
582
14,208
41,411
0
L
Neith
Dkilla809
Neith
14,816
6,849
612
4,257
16,955
5,867
0
5,933
10,460
0
26,837
L
Odin
Mazuie
Odin
13,919
6,011
303
684
17,654
23,358
0
4,746
12,001
0
31,951
L
Medusa
Montana300
Medusa
16,375
10,764
0
3,109
22,832
7,547
0
9,764
12,943
0
40,560
W
20,329
13,994
0
0
18,028
8,990
0
1,204
16,649
23
46,968
W
11,096
3,226
0
462
15,244
19,990
0
940
14,113
0
28,695
L
27,122
9,299
454
4,138
22,343
8,980
0
8,986
13,182
0
47,672
W
Serqet
22,889
7,783
0
640
22,163
8,391
0
1,188
20,700
0
30,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,785
Gold Earned
72,732
257
Minions Killed
244
6
Camps Cleared
10
1,145,743
Distance Traveled
1,210,205
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,018
1,073
99
7
0
196,266
0
L
The Morrigan
13,385
956
84
6
6
218,461
0
W
Baron Samedi
14,369
1,026
52
4
0
176,217
0
L
Neith
13,321
952
25
2
1
210,050
2
L
Odin
15,097
1,078
39
3
0
249,560
1
L
Medusa
13,953
997
47
3
3
222,349
0
W
Medusa
16,229
1,159
56
4
3
228,425
0
W
Odin
14,327
1,023
29
2
1
264,765
2
L
Awilix
16,976
1,213
49
4
0
309,785
0
W
Serqet
14,842
1,060
21
2
2
280,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role