Player Matchup

Fenrir
Fenrir
Banshee6351
Fenrir
Level 25
God Stats
8W - 3L
1,684 SR
Queue Stats
37W - 40L
1,500 Elo+
Party 3
Mercury
Mercury
Mr_Galacdeus
Mercury
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 106L
1,524 Elo+
Party 1
Hera
Hera
SummerKnot78186
Hera
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Use_code_Mrgalac
Merlin
Level 5
God Stats
15W - 7L
1,500 SR
Queue Stats
424W - 441L
1,808 Elo+
Party 1
Cthulhu
Cthulhu
robotece
Cthulhu
Level 28
God Stats
7W - 16L
1,500 SR
Queue Stats
303W - 328L
1,536 Elo+
Party 1
Team Averages
Level 18
1,537 SR
1,574 Elo+

VS

Team Averages
Level 25
1,446 SR
1,502 Elo+
Artemis
Artemis
And1Juan
Artemis
Level 17
God Stats
25W - 25L
1,410 SR
Queue Stats
405W - 388L
1,428 Elo+
Party 2
Mercury
Mercury
FenixGvo
Mercury
Level 24
God Stats
4W - 10L
1,312 SR
Queue Stats
140W - 170L
1,484 Elo+
Party 2
Ah Puch
Ah Puch
JayHeemGVO
Ah Puch
Level 25
God Stats
27W - 16L
1,305 SR
Queue Stats
376W - 399L
1,464 Elo+
Party 2
Amaterasu
Amaterasu
TheBattousai-
Amaterasu
Level 29
God Stats
41W - 25L
1,701 SR
Queue Stats
200W - 234L
1,661 Elo+
Solo
Skadi
Skadi
xXDr_xGhostx_Xx
Skadi
Level 29
God Stats
7W - 8L
1,500 SR
Queue Stats
16W - 19L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
5 / 2 / 0
8,138
509
5,224
9,752
6,504
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Mr_Galacdeus
Mercury
13
3 / 1 / 2
8,277
517
3,044
9,286
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 3 / 3
9,511
594
11,121
8,525
3,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 1
6,884
430
781
4,652
1,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
robotece
Cthulhu
11
1 / 0 / 1
7,017
439
3,425
6,394
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
And1Juan
Artemis
11
0 / 6 / 2
6,863
429
3,393
8,494
2,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
FenixGvo
Mercury
12
4 / 4 / 0
7,888
493
4,503
10,112
3,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
JayHeemGVO
Ah Puch
13
1 / 3 / 2
7,498
469
5,045
7,060
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
TheBattousai-
Amaterasu
9
1 / 1 / 1
6,200
388
2,326
6,778
6,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 3 / 1
8,869
554
4,345
8,539
2,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
17
Kills
8
9
Deaths
17
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
And1Juan
Artemis
0
6
2
0.17
W
Fenrir
5
2
0
2.5
L
Mercury
FenixGvo
Mercury
4
4
0
1
L
Ah Puch
JayHeemGVO
Ah Puch
1
3
2
0.67
W
Mercury
Mr_Galacdeus
Mercury
3
1
2
4
W
7
3
3
2.83
L
Amaterasu
TheBattousai-
Amaterasu
1
1
1
1.5
W
1
3
1
0.5
W
Cthulhu
robotece
Cthulhu
1
0
1
1.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,595
Damage
19,612
38,609
Taken
40,983
17,256
Mitigated
17,762
11,063
Healing
7,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
And1Juan
Artemis
3,393
2,073
0
368
8,494
2,744
148
5,658
2,811
0
30,126
W
Fenrir
5,224
774
9
2,955
9,752
6,504
0
3,530
5,797
0
27,707
L
Mercury
FenixGvo
Mercury
4,503
3,027
0
120
10,112
3,656
0
2,376
7,686
111
34,672
L
Ah Puch
JayHeemGVO
Ah Puch
5,045
344
0
1,761
7,060
2,156
156
1,550
5,360
26,268
0
W
Mercury
Mr_Galacdeus
Mercury
3,044
805
0
4,719
9,286
2,715
0
642
8,584
0
50,230
W
11,121
3,021
0
2,810
8,525
3,387
2,268
396
7,919
56,289
0
L
Amaterasu
TheBattousai-
Amaterasu
2,326
757
0
2,200
6,778
6,226
0
1,829
4,926
0
23,876
W
781
475
0
499
4,652
1,261
1,925
0
4,652
17,762
0
W
Cthulhu
robotece
Cthulhu
3,425
88
71
0
6,394
3,389
1,075
0
6,394
27,082
0
L
4,345
2,356
0
2,606
8,539
2,980
266
3,914
4,625
0
59,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,827
Gold Earned
37,318
341
Minions Killed
336
0
Camps Cleared
0
1,471,884
Distance Traveled
1,352,754
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,863
429
57
4
0
280,635
2
W
Fenrir
8,138
509
59
4
0
303,777
3
L
Mercury
7,888
493
61
4
0
323,826
4
L
Ah Puch
7,498
469
52
3
0
285,071
5
W
Mercury
8,277
517
85
5
0
331,342
1
W
Hera
9,511
594
105
7
0
289,426
3
L
Amaterasu
6,200
388
45
3
0
185,448
1
W
Merlin
6,884
430
41
3
0
222,560
0
W
Cthulhu
7,017
439
51
3
0
324,779
5
L
Skadi
8,869
554
121
8
0
277,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role