Player Matchup

Mercury
Mercury
Aidxn7
Mercury
Level 27
God Stats
39W - 19L
1,721 SR
Queue Stats
72W - 45L
1,677 Elo+
Solo
Anhur
Anhur
BonsaYTheCactus
Anhur
Level 28
God Stats
6W - 2L
1,912 SR
Queue Stats
45W - 31L
1,718 Elo+
Party 2
Ymir
Ymir
Maritaaxx92
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,677 Elo+
Solo
Odin
Odin
OrtizMnadela
Odin
Level 26
God Stats
0W - 3L
1,224 SR
Queue Stats
22W - 12L
1,664 Elo+
Party 2
Kukulkan
Kukulkan
Son1cc
Kukulkan
Level 21
God Stats
20W - 12L
1,829 SR
Queue Stats
156W - 153L
1,695 Elo+
Solo
Team Averages
Level 21
1,637 SR
1,686 Elo+

VS

Team Averages
Level 21
1,513 SR
1,655 Elo+
Eset
Eset
GorudenTaiga
Eset
Level 14
God Stats
3W - 3L
1,700 SR
Queue Stats
30W - 22L
1,714 Elo+
Solo
Ymir
Ymir
hdebz
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 26L
1,642 Elo+
Party 1
Vamana
Vamana
joppangopan
Vamana
Level 26
God Stats
9W - 1L
1,500 SR
Queue Stats
174W - 118L
1,642 Elo+
Party 1
Anhur
Anhur
palmipoufle
Anhur
Level 22
God Stats
7W - 5L
1,579 SR
Queue Stats
26W - 13L
1,702 Elo+
Solo
Loki
Loki
zimbabwe112
Loki
Level 15
God Stats
3W - 2L
1,284 SR
Queue Stats
8W - 7L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aidxn7
Mercury
13
5 / 5 / 1
8,160
628
5,805
10,164
4,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 2
6,551
504
7,084
8,310
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 10 / 2
5,787
445
2,500
12,493
3,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 0
5,917
455
3,968
7,478
5,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
Son1cc
Kukulkan
11
2 / 5 / 4
6,841
526
5,765
7,492
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 7
7,367
567
6,924
6,344
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
hdebz
Ymir
12
5 / 2 / 9
7,842
603
5,044
10,400
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vamana
14
5 / 0 / 1
8,177
629
7,877
10,987
8,418
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 3 / 6
7,688
591
9,310
8,864
2,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
6 / 2 / 3
7,850
604
4,733
8,189
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
11
Kills
26
26
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
Aidxn7
Mercury
5
5
1
1.1
L
2
4
2
0.75
W
2
4
7
1.38
L
1
10
2
0.2
L
1
2
0
0.5
L
Kukulkan
Son1cc
Kukulkan
2
5
4
0.8
W
Ymir
hdebz
Ymir
5
2
9
4.75
W
Vamana
5
0
1
5.5
W
8
3
6
3.67
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,122
Damage
33,888
45,937
Taken
44,784
18,892
Mitigated
23,317
5,033
Healing
18,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Aidxn7
Mercury
5,805
3,055
0
888
10,164
4,228
0
1,854
8,310
0
45,505
L
7,084
3,058
0
2,604
8,310
2,587
150
3,781
4,529
0
38,788
W
6,924
552
247
1,082
6,344
1,794
880
1,938
4,406
39,458
0
L
2,500
597
0
385
12,493
3,446
348
2,318
10,175
8,744
0
L
3,968
1,002
0
791
7,478
5,895
0
1,859
5,619
0
24,071
L
Kukulkan
Son1cc
Kukulkan
5,765
1,400
0
365
7,492
2,736
0
2,318
5,174
39,441
0
W
Ymir
hdebz
Ymir
5,044
1,169
0
3,570
10,400
7,792
348
2,306
8,044
17,258
0
W
Vamana
7,877
3,524
0
4,525
10,987
8,418
0
581
10,130
162
51,219
W
9,310
6,123
0
4,385
8,864
2,468
0
2,706
6,158
0
39,592
W
4,733
1,267
0
4,320
8,189
2,845
0
734
7,455
0
43,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,256
Gold Earned
38,924
294
Minions Killed
337
0
Camps Cleared
0
1,149,277
Distance Traveled
1,229,689
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,160
628
78
6
0
243,441
2
L
Anhur
6,551
504
82
6
0
210,746
1
W
Eset
7,367
567
71
5
0
217,337
2
L
Ymir
5,787
445
16
1
0
234,209
1
L
Odin
5,917
455
44
3
0
228,578
4
L
Kukulkan
6,841
526
74
6
0
232,303
5
W
Ymir
7,842
603
21
2
0
252,372
2
W
Vamana
8,177
629
93
7
0
279,492
0
W
Anhur
7,688
591
71
5
0
215,153
0
W
Loki
7,850
604
81
6
0
265,335
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role