Player Matchup

Cerberus
Cerberus
Beef Cake Gang
Cerberus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 124L
1,673 Elo+
Party 2
Merlin
Merlin
Dakida12
Merlin
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 170L
1,858 Elo+
Party 2
Guan Yu
Guan Yu
JahJefferson
Guan Yu
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,795 Elo+
Party 2
Hun Batz
Hun Batz
LodokTheMerc
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 54L
1,720 Elo+
Solo
Danzaburou
Danzaburou
NAMEDLOGAN
Danzaburou
Level 145
God Stats
8W - 6L
1,686 SR
Queue Stats
598W - 534L
1,737 Elo+
Party 2
Team Averages
Level 124
1,537 SR
1,757 Elo+

VS

Team Averages
Level 143
1,522 SR
1,501 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Boobityyy
Scylla
Level 160
God Stats
21W - 31L
1,612 SR
Queue Stats
631W - 705L
1,453 Elo+
Party 1
Da Ji
Da Ji
CookieCook32
Da Ji
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 154L
1,495 Elo+
Party 1
Yemoja
Yemoja
baconandnoodles
Yemoja
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
216W - 201L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
1 / 6 / 4
5,861
451
4,220
13,798
4,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Dakida12
Merlin
13
2 / 3 / 3
7,529
579
4,564
3,764
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
JahJefferson
Guan Yu
13
7 / 0 / 2
7,725
594
10,712
12,585
9,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
LodokTheMerc
Hun Batz
12
3 / 4 / 2
7,154
550
5,257
8,357
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
NAMEDLOGAN
Danzaburou
13
1 / 1 / 2
7,874
606
5,832
7,405
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 2 / 2
6,776
521
4,513
7,957
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
 
Amaterasu
8
0 / 3 / 1
5,182
399
3,080
9,419
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Boobityyy
Scylla
13
3 / 2 / 5
7,472
575
5,085
6,674
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
8 / 4 / 2
7,257
558
7,032
10,295
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 10
6,297
484
6,419
9,555
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
34
14
Kills
14
14
Deaths
14
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
2
2
2
L
Amaterasu
 
Amaterasu
0
3
1
0.17
W
Cerberus
1
6
4
0.5
L
Scylla
Boobityyy
Scylla
3
2
5
2.75
L
8
4
2
2.25
W
Merlin
Dakida12
Merlin
2
3
3
1.17
W
Guan Yu
JahJefferson
Guan Yu
7
0
2
8
W
Hun Batz
LodokTheMerc
Hun Batz
3
4
2
1
W
Danzaburou
NAMEDLOGAN
Danzaburou
1
1
2
2
L
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,585
Damage
26,129
45,909
Taken
43,900
20,254
Mitigated
14,588
13,762
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
4,513
1,841
0
3,201
7,957
1,908
0
1,255
6,702
0
41,771
L
Amaterasu
 
Amaterasu
3,080
1,723
0
5,205
9,419
2,239
0
0
9,122
0
17,195
W
Cerberus
4,220
457
202
3,665
13,798
4,127
0
4,952
8,820
23,565
0
L
Scylla
Boobityyy
Scylla
5,085
590
0
2,230
6,674
1,848
0
1,763
4,886
43,040
0
L
7,032
2,486
0
3,782
10,295
3,068
0
2,200
7,995
0
31,630
W
Merlin
Dakida12
Merlin
4,564
468
0
30
3,764
1,063
87
1,663
1,957
44,437
0
W
Guan Yu
JahJefferson
Guan Yu
10,712
2,368
375
6,121
12,585
9,760
0
1,752
10,821
0
38,727
W
Hun Batz
LodokTheMerc
Hun Batz
5,257
1,210
0
2,282
8,357
2,894
137
2,153
6,064
0
40,561
W
Danzaburou
NAMEDLOGAN
Danzaburou
5,832
2,687
0
1,087
7,405
2,410
0
662
6,743
0
54,960
L
6,419
1,692
638
3,004
9,555
5,525
0
3,566
5,889
24,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,143
Gold Earned
32,984
442
Minions Killed
298
0
Camps Cleared
0
1,223,975
Distance Traveled
1,088,278
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,776
521
85
7
0
218,054
1
L
Amaterasu
5,182
399
32
2
0
174,183
1
W
Cerberus
5,861
451
73
6
0
241,581
0
L
Scylla
7,472
575
94
7
0
229,467
2
L
Da Ji
7,257
558
53
4
0
240,761
5
W
Merlin
7,529
579
108
8
0
212,408
3
W
Guan Yu
7,725
594
63
5
0
262,820
1
W
Hun Batz
7,154
550
74
6
0
274,607
3
W
Danzaburou
7,874
606
124
10
0
232,559
0
L
Yemoja
6,297
484
34
3
0
225,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role