Player Matchup

Discordia
Discordia
Eroiluvatar
Discordia
Level 145
God Stats
3W - 1L
1,467 SR
Queue Stats
98W - 67L
1,989 Elo+
Party 2
Fenrir
Fenrir
Wistiq
Fenrir
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 47L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
swagboss5
Cu Chulainn
Level 147
God Stats
33W - 12L
1,659 SR
Queue Stats
92W - 71L
1,858 Elo+
Party 2
Team Averages
Level 126
1,542 SR
1,782 Elo+

VS

Team Averages
Level 107
1,755 SR
1,765 Elo+
Xbalanque
Xbalanque
OMonk0
Xbalanque
Level 128
God Stats
2W - 2L
1,884 SR
Queue Stats
45W - 37L
1,792 Elo+
Party 1
Sol
Sol
SuhiroBlack
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,669 Elo+
Party 1
Ymir
Ymir
kongaconley
Ymir
Level 67
God Stats
5W - 2L
1,882 SR
Queue Stats
22W - 17L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Eroiluvatar
Discordia
14
5 / 3 / 13
11,499
719
17,828
9,903
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Wistiq
Fenrir
15
7 / 2 / 8
11,834
740
10,410
13,507
11,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
swagboss5
Cu Chulainn
15
6 / 2 / 9
11,250
703
9,614
14,352
13,075
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
OMonk0
Xbalanque
14
2 / 5 / 5
10,152
635
10,982
13,920
7,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 6 / 3
10,554
660
7,733
11,009
4,531
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 7 / 4
10,720
670
6,318
19,074
18,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
18
Kills
7
7
Deaths
18
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Eroiluvatar
Discordia
5
3
13
3.83
L
Xbalanque
OMonk0
Xbalanque
2
5
5
0.9
L
3
6
3
0.75
W
Fenrir
Wistiq
Fenrir
7
2
8
5.5
L
2
7
4
0.57
W
Cu Chulainn
swagboss5
Cu Chulainn
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,852
Damage
25,033
37,762
Taken
44,003
28,333
Mitigated
30,332
7,736
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Eroiluvatar
Discordia
17,828
2,299
354
1,606
9,903
3,731
1,953
3,822
6,081
56,021
0
L
Xbalanque
OMonk0
Xbalanque
10,982
4,995
0
1,280
13,920
7,270
0
5,919
7,518
3,189
59,652
L
7,733
2,318
0
1,653
11,009
4,531
0
6,005
4,627
28,773
0
W
Fenrir
Wistiq
Fenrir
10,410
3,467
0
3,534
13,507
11,527
214
6,194
7,313
0
54,441
L
6,318
1,429
0
2,186
19,074
18,531
0
5,812
12,677
16,636
0
W
Cu Chulainn
swagboss5
Cu Chulainn
9,614
1,547
774
1,468
14,352
13,075
1,025
4,547
9,805
4,253
35,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,583
Gold Earned
31,426
200
Minions Killed
149
0
Camps Cleared
0
885,830
Distance Traveled
756,897
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,499
719
79
5
0
265,794
2
L
Xbalanque
10,152
635
95
6
0
272,983
1
L
Sol
10,554
660
42
3
0
258,264
4
W
Fenrir
11,834
740
78
5
0
307,998
4
L
Ymir
10,720
670
12
1
0
225,650
8
W
Cu Chulainn
11,250
703
43
3
0
312,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role