Player Matchup

Bakasura
Bakasura
Basaki13
Bakasura
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,250 Elo+
Party 3
Artemis
Artemis
KAIDDO26
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 54L
1,500 Elo+
Party 3
Anubis
Anubis
Ortek22
Anubis
Level 51
God Stats
3W - 7L
1,500 SR
Queue Stats
25W - 48L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
VanillaCore
Amaterasu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
morhunt88
Cabrakan
Level 25
God Stats
6W - 7L
1,500 SR
Queue Stats
82W - 68L
1,361 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,422 Elo+

VS

Team Averages
Level 14
1,553 SR
1,431 Elo+
Medusa
Medusa
Andrukovka
Medusa
Level 26
God Stats
9W - 12L
1,525 SR
Queue Stats
54W - 45L
1,421 Elo+
Solo
Odin
Odin
CostumDragon10
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,665 Elo+
Party 1
Nemesis
Nemesis
Griezsky05
Nemesis
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
91W - 134L
1,301 Elo+
Party 2
Olorun
Olorun
NET12345
Olorun
Level 5
God Stats
1W - 1L
1,742 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 1
Ymir
Ymir
NoYo0495
Ymir
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 29L
1,104 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Basaki13
Bakasura
12
6 / 2 / 2
7,561
582
7,050
8,384
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
KAIDDO26
Artemis
11
3 / 0 / 6
6,983
537
4,531
4,669
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Ortek22
Anubis
12
4 / 1 / 1
7,685
591
5,138
3,267
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
VanillaCore
Amaterasu
10
3 / 1 / 6
6,788
522
3,444
9,120
5,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
morhunt88
Cabrakan
13
6 / 1 / 1
7,767
597
8,816
7,544
4,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andrukovka
Medusa
8
1 / 6 / 0
5,520
425
3,998
9,834
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 5 / 1
5,505
423
2,601
6,533
2,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Griezsky05
Nemesis
9
0 / 2 / 3
5,901
454
751
6,482
1,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
NET12345
Olorun
8
0 / 5 / 3
5,216
401
4,934
10,175
2,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ymir
10
2 / 4 / 0
6,225
479
2,583
7,945
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
22
Kills
3
5
Deaths
22
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Andrukovka
Medusa
1
6
0
0.17
W
Bakasura
Basaki13
Bakasura
6
2
2
3.5
L
0
5
1
0.1
L
Nemesis
Griezsky05
Nemesis
0
2
3
0.75
W
Artemis
KAIDDO26
Artemis
3
0
6
6
L
Olorun
NET12345
Olorun
0
5
3
0.3
L
Ymir
2
4
0
0.5
W
Anubis
Ortek22
Anubis
4
1
1
4.5
W
Amaterasu
VanillaCore
Amaterasu
3
1
6
6
W
Cabrakan
morhunt88
Cabrakan
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,979
Damage
14,867
32,984
Taken
40,969
16,119
Mitigated
13,210
11,444
Healing
7,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Andrukovka
Medusa
3,998
1,465
0
2,545
9,834
2,919
60
2,574
6,952
0
20,692
W
Bakasura
Basaki13
Bakasura
7,050
5,706
0
1,143
8,384
2,880
14
1,199
7,135
0
41,182
L
2,601
1,073
0
200
6,533
2,838
82
1,178
5,006
0
16,536
L
Nemesis
Griezsky05
Nemesis
751
0
0
590
6,482
1,613
0
703
5,779
0
32,132
W
Artemis
KAIDDO26
Artemis
4,531
2,500
0
2,701
4,669
1,601
1,838
1,083
3,586
0
26,334
L
Olorun
NET12345
Olorun
4,934
1,962
0
3,238
10,175
2,700
80
5,905
4,270
21,750
0
L
Ymir
2,583
957
0
786
7,945
3,140
0
3,594
4,351
15,441
0
W
Anubis
Ortek22
Anubis
5,138
0
0
1,736
3,267
1,326
62
1,317
1,925
36,400
0
W
Amaterasu
VanillaCore
Amaterasu
3,444
1,313
0
3,333
9,120
5,432
786
1,071
7,926
0
20,576
W
Cabrakan
morhunt88
Cabrakan
8,816
1,416
0
2,531
7,544
4,880
513
2,847
4,673
42,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,784
Gold Earned
28,367
319
Minions Killed
203
0
Camps Cleared
0
1,058,924
Distance Traveled
1,165,116
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,520
425
36
3
0
189,351
5
W
Bakasura
7,561
582
81
6
0
268,297
0
L
Odin
5,505
423
38
3
0
247,081
0
L
Nemesis
5,901
454
65
5
0
277,964
0
W
Artemis
6,983
537
52
4
0
185,420
0
L
Olorun
5,216
401
29
2
0
215,321
2
L
Ymir
6,225
479
35
3
0
235,399
0
W
Anubis
7,685
591
79
6
0
199,464
4
W
Amaterasu
6,788
522
24
2
0
208,557
3
W
Cabrakan
7,767
597
83
6
0
197,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role