Player Matchup

Cthulhu
Cthulhu
Cthulhu6944
Cthulhu
Level 41
God Stats
7W - 4L
1,359 SR
Queue Stats
8W - 5L
1,496 Elo+
Party 1
Jormungandr
Jormungandr
Justin MD4528
Jormungandr
Level 99
God Stats
35W - 33L
1,908 SR
Queue Stats
551W - 525L
1,527 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kkakashi hatake
Tsukuyomi
Level 89
God Stats
7W - 8L
1,718 SR
Queue Stats
232W - 260L
1,491 Elo+
Party 1
Hou Yi
Hou Yi
Rudah Begah
Hou Yi
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
115W - 132L
1,596 Elo+
Party 1
Chaac
Chaac
Svani24
Chaac
Level 101
God Stats
5W - 5L
1,500 SR
Queue Stats
361W - 360L
1,403 Elo+
Solo
Team Averages
Level 83
1,597 SR
1,503 Elo+

VS

Team Averages
Level 50
1,574 SR
1,503 Elo+
Ra
Ra
AngryColt652407
Ra
Level 117
God Stats
15W - 23L
1,628 SR
Queue Stats
221W - 221L
1,581 Elo+
Solo
Odin
Odin
clemmbo97
Odin
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
299W - 314L
1,489 Elo+
Party 2
Thor
Thor
lukeyboi_11
Thor
Level 41
God Stats
3W - 6L
1,440 SR
Queue Stats
330W - 397L
1,423 Elo+
Party 2
Danzaburou
Danzaburou
naphen-_
Danzaburou
Level 28
God Stats
19W - 28L
1,614 SR
Queue Stats
215W - 291L
1,382 Elo+
Party 2
Khepri
Khepri
oliwog11111111
Khepri
Level 34
God Stats
24W - 31L
1,688 SR
Queue Stats
262W - 305L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cthulhu6944
Cthulhu
10
2 / 2 / 5
5,614
561
4,063
6,035
3,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
Justin MD4528
Jormungandr
11
5 / 1 / 1
6,806
681
4,756
3,730
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Kkakashi hatake
Tsukuyomi
10
3 / 0 / 1
6,144
614
2,088
4,717
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
10
4 / 0 / 2
6,017
602
6,606
4,778
2,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Svani24
Chaac
11
3 / 0 / 1
6,567
657
4,039
5,029
3,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,073
507
2,201
5,598
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
8
0 / 4 / 0
4,662
466
2,223
6,682
4,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 2 / 0
5,414
541
1,371
8,738
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
naphen-_
Danzaburou
7
0 / 3 / 1
4,710
471
1,438
5,586
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

7
1 / 4 / 0
4,794
479
1,590
7,186
3,545
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
17
Kills
2
3
Deaths
17
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cthulhu
Cthulhu6944
Cthulhu
2
2
5
2.25
W
Jormungandr
Justin MD4528
Jormungandr
5
1
1
5.5
W
Tsukuyomi
Kkakashi hatake
Tsukuyomi
3
0
1
3.5
W
Hou Yi
4
0
2
5
W
Chaac
Svani24
Chaac
3
0
1
3.5
L
Odin
0
4
0
0
L
1
2
0
0.5
L
Danzaburou
naphen-_
Danzaburou
0
3
1
0.17
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,552
Damage
8,823
24,289
Taken
33,790
12,678
Mitigated
13,598
9,020
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,201
167
336
1,422
5,598
1,607
0
2,766
2,468
22,930
0
W
Cthulhu
Cthulhu6944
Cthulhu
4,063
122
474
1,018
6,035
3,944
0
1,023
5,012
18,506
0
W
Jormungandr
Justin MD4528
Jormungandr
4,756
464
0
754
3,730
1,565
766
1,207
2,523
28,546
0
W
Tsukuyomi
Kkakashi hatake
Tsukuyomi
2,088
880
0
3,036
4,717
1,382
0
95
4,622
0
34,540
W
Hou Yi
6,606
2,777
0
565
4,778
2,445
0
1,466
3,312
4,321
26,857
W
Chaac
Svani24
Chaac
4,039
1,138
0
3,173
5,029
3,342
288
0
4,730
0
29,034
L
Odin
2,223
688
0
1,783
6,682
4,405
0
0
6,337
0
14,600
L
1,371
682
0
2,986
8,738
2,486
0
1,476
7,126
0
23,728
L
Danzaburou
naphen-_
Danzaburou
1,438
365
0
2,050
5,586
1,555
0
1,378
4,043
0
18,799
L
1,590
38
0
747
7,186
3,545
0
2,765
4,148
6,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,148
Gold Earned
24,653
317
Minions Killed
177
0
Camps Cleared
0
968,485
Distance Traveled
879,583
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,073
507
50
5
0
178,052
0
W
Cthulhu
5,614
561
37
4
0
183,998
2
W
Jormungandr
6,806
681
67
7
0
190,130
2
W
Tsukuyomi
6,144
614
78
8
0
240,573
1
W
Hou Yi
6,017
602
54
5
0
191,294
0
W
Chaac
6,567
657
81
8
0
162,490
0
L
Odin
4,662
466
30
3
0
168,728
5
L
Thor
5,414
541
51
5
0
194,757
0
L
Danzaburou
4,710
471
39
4
0
138,814
2
L
Khepri
4,794
479
7
1
0
199,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role