Player Matchup

Ullr
Ullr
Abyssadin
Ullr
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
174W - 149L
1,381 Elo+
Solo
Hel
Hel
Chármander
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MariusGvr
Nu Wa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,249 Elo+
Solo
Hou Yi
Hou Yi
Pegel10
Hou Yi
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
127W - 190L
1,463 Elo+
Solo
Cerberus
Cerberus
zzzaktan
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,356 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,390 Elo+

VS

Team Averages
Level 31
1,432 SR
1,572 Elo+
Poseidon
Poseidon
MrFumbles93
Poseidon
Level 26
God Stats
5W - 2L
1,500 SR
Queue Stats
245W - 247L
1,462 Elo+
Solo
Mercury
Mercury
NeZavisajTyt
Mercury
Level 28
God Stats
1W - 3L
1,162 SR
Queue Stats
85W - 102L
1,524 Elo+
Solo
Cernunnos
Cernunnos
Raalof
Cernunnos
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 91L
1,683 Elo+
Party 1
Ra
Ra
Zarbone
Ra
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
255W - 233L
1,460 Elo+
Solo
Jormungandr
Jormungandr
aexpert
Jormungandr
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 137L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
5 / 3 / 4
8,540
776
10,803
10,297
4,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 7
7,752
705
5,011
10,928
5,171
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
MariusGvr
Nu Wa
14
1 / 3 / 7
7,702
700
16,440
9,323
3,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Pegel10
Hou Yi
13
0 / 6 / 5
7,234
658
6,019
11,554
4,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
zzzaktan
Cerberus
14
3 / 7 / 4
8,413
765
8,344
20,463
20,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MrFumbles93
Poseidon
15
3 / 2 / 16
8,933
812
13,593
8,204
3,005
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
NeZavisajTyt
Mercury
15
3 / 3 / 12
9,026
821
5,418
11,672
6,572
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
Raalof
Cernunnos
16
7 / 2 / 15
9,754
887
18,983
13,854
5,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 0 / 12
10,551
959
12,041
7,060
2,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
aexpert
Jormungandr
14
3 / 3 / 14
9,292
845
7,114
20,830
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
93
10
Kills
24
24
Deaths
10
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ullr
5
3
4
2.33
L
1
5
7
0.9
L
Nu Wa
MariusGvr
Nu Wa
1
3
7
1.5
W
Poseidon
MrFumbles93
Poseidon
3
2
16
5.5
W
Mercury
NeZavisajTyt
Mercury
3
3
12
3
L
Hou Yi
Pegel10
Hou Yi
0
6
5
0.42
W
Cernunnos
Raalof
Cernunnos
7
2
15
7.25
W
8
0
12
14
W
Jormungandr
aexpert
Jormungandr
3
3
14
3.33
L
Cerberus
zzzaktan
Cerberus
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,617
Damage
57,149
62,565
Taken
61,620
39,035
Mitigated
33,129
22,117
Healing
29,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,803
5,873
1,999
2,327
10,297
4,723
0
4,254
5,753
0
19,932
L
5,011
1,420
7,996
4,146
10,928
5,171
55
6,792
3,816
10,104
0
L
Nu Wa
MariusGvr
Nu Wa
16,440
1,951
1,034
1,626
9,323
3,628
50
4,593
4,452
30,399
0
W
Poseidon
MrFumbles93
Poseidon
13,593
1,046
1,078
729
8,204
3,005
1,731
3,621
4,325
31,101
0
W
Mercury
NeZavisajTyt
Mercury
5,418
1,156
1,838
1,933
11,672
6,572
1,151
5,004
6,380
0
8,859
L
Hou Yi
Pegel10
Hou Yi
6,019
1,510
0
0
11,554
4,758
0
5,660
5,638
0
15,607
W
Cernunnos
Raalof
Cernunnos
18,983
7,087
1,321
5,056
13,854
5,872
828
6,817
6,687
0
33,995
W
12,041
1,460
8,341
3,565
7,060
2,767
1,371
4,130
2,658
35,800
0
W
Jormungandr
aexpert
Jormungandr
7,114
911
242
5,720
20,830
14,913
396
8,695
11,775
14,639
0
L
Cerberus
zzzaktan
Cerberus
8,344
951
204
2,785
20,463
20,755
0
10,051
10,136
16,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,641
Gold Earned
47,556
109
Minions Killed
137
0
Camps Cleared
0
971,602
Distance Traveled
1,043,742
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,540
776
27
2
0
190,049
0
L
Hel
7,752
705
20
2
0
204,277
3
L
Nu Wa
7,702
700
29
3
0
211,741
1
W
Poseidon
8,933
812
32
3
0
202,503
1
W
Mercury
9,026
821
5
0
0
220,691
0
L
Hou Yi
7,234
658
14
1
0
180,659
0
W
Cernunnos
9,754
887
31
3
0
202,222
0
W
Ra
10,551
959
61
6
0
217,747
1
W
Jormungandr
9,292
845
8
1
0
200,579
1
L
Cerberus
8,413
765
19
2
0
184,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role