Player Matchup

Scylla
Scylla
Gold IV
Goddix15
Scylla
Gold IV
Level 129
God Stats
28W - 22L
1,857 SR
Queue Stats
47W - 39L
1,762 MMR
Party 1
Cupid
Cupid
Gold III
Kahchoom
Cupid
Gold III
Level 157
God Stats
26W - 15L
1,766 SR
Queue Stats
44W - 39L
1,762 MMR
Party 1
Xing Tian
Xing Tian
Platinum III
yaho0
Xing Tian
Platinum III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 200L
1,819 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,708 SR
1,781 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,717 SR
1,676 MMR
Vulcan
Vulcan
Gold IV
Bacemarck
Vulcan
Gold IV
Level 153
God Stats
121W - 120L
1,899 SR
Queue Stats
165W - 189L
1,734 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold III
Shapelesss
Kumbhakarna
Gold III
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
102W - 122L
1,561 MMR
Solo
Artemis
Artemis
Gold IV
optimes1
Artemis
Gold IV
Level 109
God Stats
2W - 3L
1,751 SR
Queue Stats
8W - 8L
1,734 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Goddix15
Scylla
14
1 / 2 / 12
10,295
686
13,154
11,968
4,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Kahchoom
Cupid
15
10 / 1 / 3
11,657
777
19,393
13,195
7,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
yaho0
Xing Tian
13
3 / 4 / 9
10,074
672
5,172
19,322
15,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
PersephoneTerraGuan YuAphroditeSobek

VS

Bans
ThothCthulhuAresCabrakanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bacemarck
Vulcan
12
1 / 5 / 5
9,200
613
18,255
10,032
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
Shapelesss
Kumbhakarna
11
0 / 5 / 6
9,525
635
3,267
20,941
19,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
optimes1
Artemis
14
6 / 4 / 1
10,553
704
7,830
13,404
5,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
14
Kills
7
7
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bacemarck
Vulcan
1
5
5
0.7
W
Scylla
Goddix15
Scylla
1
2
12
3.5
W
Cupid
Kahchoom
Cupid
10
1
3
11.5
L
Kumbhakarna
Shapelesss
Kumbhakarna
0
5
6
0.6
L
Artemis
optimes1
Artemis
6
4
1
1.63
W
Xing Tian
yaho0
Xing Tian
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,719
Damage
29,352
44,485
Taken
44,377
27,148
Mitigated
28,741
11,669
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bacemarck
Vulcan
18,255
6,010
0
1,234
10,032
3,733
86
2,989
6,923
58,177
0
W
Scylla
Goddix15
Scylla
13,154
1,089
234
3,460
11,968
4,167
1,088
7,349
4,401
66,495
0
W
Cupid
Kahchoom
Cupid
19,393
12,343
787
4,236
13,195
7,321
2,524
6,754
6,151
6,040
55,354
L
Kumbhakarna
Shapelesss
Kumbhakarna
3,267
354
0
4,410
20,941
19,844
65
7,754
12,743
7,717
0
L
Artemis
optimes1
Artemis
7,830
3,919
0
2,797
13,404
5,164
1,101
7,924
5,020
0
36,295
W
Xing Tian
yaho0
Xing Tian
5,172
510
822
2,130
19,322
15,660
94
6,769
11,965
20,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,026
Gold Earned
29,278
193
Minions Killed
147
0
Camps Cleared
0
835,327
Distance Traveled
785,941
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,200
613
91
6
0
258,349
3
W
Scylla
10,295
686
100
7
0
258,913
2
W
Cupid
11,657
777
63
4
0
286,219
1
L
Kumbhakarna
9,525
635
7
0
0
260,018
5
L
Artemis
10,553
704
49
3
0
267,574
0
W
Xing Tian
10,074
672
30
2
0
290,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role