Player Matchup

Baron Samedi
Baron Samedi
DavidDudeDD
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,568 Elo+
Party 3
Loki
Loki
Gio302
Loki
Level 68
God Stats
11W - 4L
1,500 SR
Queue Stats
65W - 58L
1,807 Elo+
Party 3
Achilles
Achilles
ZEDISOP2003
Achilles
Level 37
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 1L
1,807 Elo+
Party 3
Cu Chulainn
Cu Chulainn
cocacolaDan
Cu Chulainn
Level 29
God Stats
4W - 7L
1,495 SR
Queue Stats
61W - 133L
1,308 Elo+
Party 2
Cupid
Cupid
ghetto_pirate99
Cupid
Level 91
God Stats
3W - 11L
1,500 SR
Queue Stats
485W - 560L
1,393 Elo+
Party 2
Team Averages
Level 51
1,542 SR
1,577 Elo+

VS

Team Averages
Level 45
1,497 SR
1,318 Elo+
Merlin
Merlin
Ayamey9685
Merlin
Level 40
God Stats
1W - 1L
1,274 SR
Queue Stats
14W - 53L
1,261 Elo+
Party 4
Erlang Shen
Erlang Shen
Hemstrand
Erlang Shen
Level 68
God Stats
5W - 3L
1,570 SR
Queue Stats
18W - 16L
1,423 Elo+
Party 1
Apollo
Apollo
Kay96Black
Apollo
Level 27
God Stats
4W - 4L
1,461 SR
Queue Stats
21W - 57L
1,027 Elo+
Party 4
Terra
Terra
xaijow
Terra
Level 63
God Stats
3W - 2L
1,475 SR
Queue Stats
18W - 14L
1,456 Elo+
Party 1
Kali
Kali
östrahusbyswag
Kali
Level 29
God Stats
8W - 2L
1,703 SR
Queue Stats
18W - 16L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DavidDudeDD
Baron Samedi
15
5 / 6 / 7
9,370
469
6,792
16,382
6,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Gio302
Loki
18
12 / 3 / 5
11,258
563
20,942
13,648
7,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
ZEDISOP2003
Achilles
15
4 / 3 / 10
10,103
505
9,886
12,617
13,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
cocacolaDan
Cu Chulainn
16
3 / 5 / 3
10,269
513
16,120
16,647
18,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 4 / 2
9,816
491
9,414
11,821
6,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayamey9685
Merlin
14
0 / 9 / 4
9,094
455
7,060
12,979
5,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Hemstrand
Erlang Shen
18
6 / 5 / 2
11,600
580
11,582
22,669
13,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Kay96Black
Apollo
15
1 / 5 / 3
9,097
455
3,487
14,250
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
xaijow
Terra
16
5 / 4 / 10
10,540
527
13,630
15,008
17,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
9 / 3 / 9
12,018
601
16,027
18,819
10,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
49
26
Kills
21
21
Deaths
26
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ayamey9685
Merlin
0
9
4
0.22
L
Baron Samedi
DavidDudeDD
Baron Samedi
5
6
7
1.42
L
Loki
Gio302
Loki
12
3
5
4.83
W
Erlang Shen
Hemstrand
Erlang Shen
6
5
2
1.4
W
Apollo
Kay96Black
Apollo
1
5
3
0.5
L
Achilles
ZEDISOP2003
Achilles
4
3
10
3
L
Cu Chulainn
cocacolaDan
Cu Chulainn
3
5
3
0.9
L
2
4
2
0.75
W
Terra
xaijow
Terra
5
4
10
2.5
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,154
Damage
51,786
71,115
Taken
83,725
51,800
Mitigated
53,311
12,923
Healing
32,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ayamey9685
Merlin
7,060
898
0
1,432
12,979
5,829
1,138
5,612
7,367
53,267
0
L
Baron Samedi
DavidDudeDD
Baron Samedi
6,792
850
723
5,056
16,382
6,110
0
8,204
8,178
38,002
0
L
Loki
Gio302
Loki
20,942
9,661
0
1,927
13,648
7,727
0
4,435
9,213
5,622
69,006
W
Erlang Shen
Hemstrand
Erlang Shen
11,582
7,437
0
10,606
22,669
13,552
293
1,818
20,851
0
72,526
W
Apollo
Kay96Black
Apollo
3,487
1,829
0
4,895
14,250
6,071
1,219
513
13,737
0
51,209
L
Achilles
ZEDISOP2003
Achilles
9,886
3,468
237
2,027
12,617
13,418
0
3,927
8,690
0
20,831
L
Cu Chulainn
cocacolaDan
Cu Chulainn
16,120
5,997
0
494
16,647
18,205
575
1,648
14,999
4,757
51,997
L
9,414
4,596
0
2,459
11,821
6,340
2,515
2,476
9,345
5,615
59,711
W
Terra
xaijow
Terra
13,630
1,847
2,574
4,196
15,008
17,021
319
1,096
13,912
33,090
0
W
16,027
9,667
0
8,580
18,819
10,838
168
1,132
17,687
0
68,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,816
Gold Earned
52,349
427
Minions Killed
475
0
Camps Cleared
0
1,732,349
Distance Traveled
1,780,002
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,094
455
99
5
0
294,811
1
L
Baron Samedi
9,370
469
56
3
0
312,463
0
L
Loki
11,258
563
99
5
0
406,163
5
W
Erlang Shen
11,600
580
143
7
0
387,372
5
W
Apollo
9,097
455
96
5
0
302,168
2
L
Achilles
10,103
505
24
1
0
356,703
4
L
Cu Chulainn
10,269
513
114
6
0
332,912
2
L
Cupid
9,816
491
134
7
0
324,108
3
W
Terra
10,540
527
37
2
0
379,005
0
W
Kali
12,018
601
100
5
0
416,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role