Player Matchup

Hachiman
Hachiman
Conner 1111
Hachiman
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 53L
1,482 Elo+
Party 1
Agni
Agni
EatingApple8
Agni
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
85W - 69L
1,944 Elo+
Party 3
Hercules
Hercules
Flydorito
Hercules
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
211W - 224L
1,776 Elo+
Party 1
Artemis
Artemis
Game_of_Thorness
Artemis
Level 86
God Stats
4W - 2L
1,893 SR
Queue Stats
70W - 54L
1,760 Elo+
Party 3
Thor
Thor
bixrnner10
Thor
Level 157
God Stats
14W - 7L
1,500 SR
Queue Stats
248W - 225L
1,528 Elo+
Party 1
Team Averages
Level 83
1,579 SR
1,698 Elo+

VS

Team Averages
Level 52
1,500 SR
1,567 Elo+
Raijin
Raijin
 
Raijin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Hans KeIIer
Geb
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,697 Elo+
Party 2
Ra
Ra
Hans Stratus
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,697 Elo+
Party 2
Athena
Athena
Hans Valentine
Athena
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,697 Elo+
Party 2
Rama
Rama
Wolfpack9
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Conner 1111
Hachiman
16
5 / 2 / 23
8,813
881
9,892
11,658
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
11 / 0 / 17
9,639
964
15,631
4,721
2,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Flydorito
Hercules
13
2 / 1 / 17
7,473
747
2,862
7,220
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
6 / 2 / 18
8,668
867
9,935
7,301
4,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 4 / 13
8,986
899
9,322
11,248
4,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 7 / 3
6,278
628
6,877
8,108
2,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 6 / 5
7,360
736
8,499
15,451
11,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 6 / 1
7,865
787
7,935
9,481
4,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 6 / 2
8,113
811
9,195
15,878
14,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
9
1 / 6 / 0
6,198
620
1,758
6,877
2,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
20
31
Kills
9
9
Deaths
31
88
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
7
3
0.21
W
Hachiman
Conner 1111
Hachiman
5
2
23
8.25
W
11
0
17
19.5
W
Hercules
Flydorito
Hercules
2
1
17
10.5
W
6
2
18
7.5
L
1
6
5
0.58
L
3
6
1
0.58
L
4
6
2
0.83
L
Rama
1
6
0
0.17
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,642
Damage
34,264
42,148
Taken
55,795
23,433
Mitigated
35,158
21,515
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,877
738
108
463
8,108
2,933
0
2,338
5,745
13,604
0
W
Hachiman
Conner 1111
Hachiman
9,892
6,757
1,518
4,839
11,658
4,742
288
9,592
2,066
0
22,692
W
15,631
2,879
1,254
1,219
4,721
2,670
70
3,859
862
29,450
0
W
Hercules
Flydorito
Hercules
2,862
305
1,506
2,408
7,220
7,296
0
3,811
3,409
0
5,473
W
9,935
6,331
2,248
2,238
7,301
4,019
561
6,404
897
0
14,665
L
8,499
889
498
2,736
15,451
11,365
0
4,197
11,154
15,313
0
L
7,935
1,128
507
605
9,481
4,240
0
2,849
6,582
16,570
0
L
9,195
2,106
559
1,438
15,878
14,266
0
5,116
10,637
20,225
0
L
Rama
1,758
1,369
0
0
6,877
2,354
0
1,131
5,721
0
2,266
W
9,322
2,345
1,188
3,097
11,248
4,706
0
8,840
2,408
0
16,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,579
Gold Earned
35,814
92
Minions Killed
66
0
Camps Cleared
0
853,085
Distance Traveled
838,276
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,278
628
13
1
0
148,815
0
W
Hachiman
8,813
881
26
3
0
170,505
0
W
Agni
9,639
964
26
3
0
184,891
3
W
Hercules
7,473
747
5
1
0
167,517
1
W
Artemis
8,668
867
13
1
0
170,121
0
L
Geb
7,360
736
8
1
0
209,624
0
L
Ra
7,865
787
25
3
0
156,931
0
L
Athena
8,113
811
18
2
0
181,898
0
L
Rama
6,198
620
2
0
0
141,008
2
W
Thor
8,986
899
22
2
0
160,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role