Player Matchup

Thor
Thor
DottorPise
Thor
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,655 Elo+
Party 2
Medusa
Medusa
DragonFuryKnight
Medusa
Level 10
God Stats
7W - 1L
1,971 SR
Queue Stats
16W - 6L
1,862 Elo+
Party 1
King Arthur
King Arthur
NekoOracle
King Arthur
Level 12
God Stats
2W - 0L
1,722 SR
Queue Stats
7W - 4L
1,724 Elo+
Solo
Ymir
Ymir
RiveR Ferra
Ymir
Level 26
God Stats
2W - 1L
1,722 SR
Queue Stats
11W - 9L
1,608 Elo+
Party 2
Chang'e
Chang'e
verndog0806
Chang'e
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 10L
1,726 Elo+
Party 1
Team Averages
Level 35
1,683 SR
1,715 Elo+

VS

Team Averages
Level 22
1,647 SR
1,618 Elo+
Kukulkan
Kukulkan
Apollobushes
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 37L
1,639 Elo+
Solo
Izanami
Izanami
Chronic_Waffle12
Izanami
Level 17
God Stats
0W - 1L
1,294 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 3
Janus
Janus
G A Y M E5275
Janus
Level 27
God Stats
5W - 2L
2,011 SR
Queue Stats
58W - 35L
1,710 Elo+
Solo
Erlang Shen
Erlang Shen
Savage_ButTer_64
Erlang Shen
Level 28
God Stats
11W - 7L
1,928 SR
Queue Stats
37W - 43L
1,741 Elo+
Party 3
Ymir
Ymir
av1s1984
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 1
6,377
638
2,439
6,363
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 1
5,463
546
3,282
4,352
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
NekoOracle
King Arthur
10
2 / 2 / 0
6,162
616
2,283
6,582
3,627
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 1 / 3
4,788
479
2,562
5,117
1,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
verndog0806
Chang'e
9
3 / 0 / 4
5,585
559
4,366
4,301
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Apollobushes
Kukulkan
8
1 / 2 / 1
5,052
505
2,968
3,889
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 1 / 0
4,822
482
1,574
3,466
932
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

11
1 / 2 / 0
6,225
623
4,062
4,785
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
Savage_ButTer_64
Erlang Shen
8
1 / 1 / 1
5,166
517
3,468
4,130
2,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
6
0 / 6 / 1
4,196
420
784
7,041
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
11
Kills
3
4
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Apollobushes
Kukulkan
1
2
1
0.75
L
0
1
0
0
W
4
1
1
4.5
W
1
0
1
1.5
L
1
2
0
0.5
W
King Arthur
NekoOracle
King Arthur
2
2
0
1
W
1
1
3
2.5
L
Erlang Shen
Savage_ButTer_64
Erlang Shen
1
1
1
1.5
L
Ymir
0
6
1
0.08
W
Chang'e
verndog0806
Chang'e
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,932
Damage
12,856
26,715
Taken
23,311
9,822
Mitigated
8,368
10,506
Healing
3,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Apollobushes
Kukulkan
2,968
265
0
169
3,889
1,076
0
1,921
1,968
30,548
0
L
1,574
1,248
123
1,082
3,466
932
0
339
3,127
0
21,019
W
2,439
341
0
3,144
6,363
1,945
0
1,004
5,305
0
38,032
W
3,282
1,194
0
2,533
4,352
1,097
426
54
4,298
0
28,227
L
4,062
529
0
1,501
4,785
1,261
0
0
4,785
41,736
0
W
King Arthur
NekoOracle
King Arthur
2,283
140
0
0
6,582
3,627
102
3,013
3,407
0
33,172
W
2,562
366
232
794
5,117
1,825
28
1,809
3,308
18,747
0
L
Erlang Shen
Savage_ButTer_64
Erlang Shen
3,468
1,272
0
460
4,130
2,587
0
554
3,576
5,714
22,170
L
Ymir
784
0
0
0
7,041
2,512
0
4,114
2,927
4,974
0
W
Chang'e
verndog0806
Chang'e
4,366
1,017
606
3,197
4,301
1,328
123
2,066
2,235
25,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
25,461
312
Minions Killed
269
0
Camps Cleared
0
893,235
Distance Traveled
910,456
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,052
505
62
6
0
180,413
3
L
Izanami
4,822
482
44
4
0
178,706
4
W
Thor
6,377
638
84
8
0
203,880
1
W
Medusa
5,463
546
50
5
0
164,324
3
L
Janus
6,225
623
95
10
0
179,437
5
W
King Arthur
6,162
616
86
9
0
162,745
3
W
Ymir
4,788
479
31
3
0
196,321
0
L
Erlang Shen
5,166
517
55
6
0
204,526
1
L
Ymir
4,196
420
13
1
0
167,374
1
W
Chang'e
5,585
559
61
6
0
165,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role