Player Matchup

Ne Zha
Ne Zha
Brendonzinholk
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
2,006 Elo+
Party 2
Hercules
Hercules
MoicsBR
Hercules
Level 73
God Stats
3W - 4L
1,269 SR
Queue Stats
33W - 34L
1,394 Elo+
Solo
Raijin
Raijin
dasdadasdada
Raijin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
2,006 Elo+
Party 2
Team Averages
Level 39
1,423 SR
1,802 Elo+

VS

Team Averages
Level 21
1,424 SR
1,169 Elo+
Anubis
Anubis
AssassinFacu90
Anubis
Level 48
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 1
Neith
Neith
Luziano591
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Party 1
Ymir
Ymir
experimento400
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 1 / 9
10,442
949
11,139
7,699
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
MoicsBR
Hercules
13
6 / 1 / 14
9,175
834
8,665
12,767
6,180
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
12
7 / 0 / 16
9,367
852
7,159
6,620
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 12 / 0
6,916
629
5,401
11,710
5,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
9
0 / 8 / 1
6,375
580
3,665
7,527
2,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 7 / 1
7,098
645
3,362
11,134
8,333
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
4
27
Kills
2
2
Deaths
27
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
W
14
1
9
18.5
L
Neith
0
8
1
0.06
W
Hercules
MoicsBR
Hercules
6
1
14
13
W
Raijin
7
0
16
15
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,963
Damage
12,428
27,086
Taken
30,371
12,368
Mitigated
15,821
10,180
Healing
1,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,401
392
0
1,556
11,710
5,171
0
2,564
9,146
17,252
0
W
11,139
5,172
648
2,770
7,699
4,202
57
2,270
5,429
3,811
52,796
L
Neith
3,665
2,812
0
0
7,527
2,317
0
1,024
6,503
0
8,044
W
Hercules
MoicsBR
Hercules
8,665
2,955
0
4,287
12,767
6,180
949
4,180
8,587
0
26,295
W
Raijin
7,159
873
0
2,475
6,620
1,986
484
2,370
4,250
31,492
0
L
3,362
932
0
0
11,134
8,333
0
3,834
7,300
9,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,984
Gold Earned
20,389
147
Minions Killed
43
0
Camps Cleared
0
603,578
Distance Traveled
387,041
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,916
629
20
2
0
122,935
0
W
Ne Zha
10,442
949
77
7
0
206,863
0
L
Neith
6,375
580
13
1
0
130,444
0
W
Hercules
9,175
834
32
3
0
211,800
1
W
Raijin
9,367
852
38
3
0
184,915
0
L
Ymir
7,098
645
10
1
0
133,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role