Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
PancitoConPate
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,181 Elo+
Solo
Baron Samedi
Baron Samedi
QueenOfTheFurry
Baron Samedi
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
THUNDER_Mufasa
Danzaburou
Level 40
God Stats
19W - 25L
1,349 SR
Queue Stats
658W - 655L
1,456 Elo+
Party 1
Guan Yu
Guan Yu
lil-h7ns
Guan Yu
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
647W - 637L
1,381 Elo+
Party 1
Team Averages
Level 24
1,470 SR
1,404 Elo+

VS

Team Averages
Level 22
1,472 SR
1,482 Elo+
Terra
Terra
GreatestGoddess_
Terra
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 228L
1,475 Elo+
Solo
Merlin
Merlin
Kalimama
Merlin
Level 25
God Stats
15W - 17L
1,435 SR
Queue Stats
21W - 24L
1,387 Elo+
Solo
Ratatoskr
Ratatoskr
RokiePawz
Ratatoskr
Level 11
God Stats
25W - 38L
1,494 SR
Queue Stats
66W - 87L
1,534 Elo+
Solo
Neith
Neith
TheMegaN281099
Neith
Level 26
God Stats
0W - 6L
1,139 SR
Queue Stats
91W - 108L
1,499 Elo+
Solo
Bellona
Bellona
pavy848
Bellona
Level 23
God Stats
15W - 12L
1,793 SR
Queue Stats
101W - 134L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
11 / 3 / 6
10,440
580
12,385
16,151
6,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
3 / 3 / 9
9,515
529
8,269
13,398
4,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
QueenOfTheFurry
Baron Samedi
15
6 / 1 / 6
10,371
576
10,367
11,284
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
THUNDER_Mufasa
Danzaburou
17
9 / 2 / 2
11,269
626
16,988
16,029
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
lil-h7ns
Guan Yu
14
1 / 4 / 1
8,940
497
3,045
7,630
5,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
6,411
356
1,157
9,198
3,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
Kalimama
Merlin
12
0 / 7 / 2
7,668
426
11,473
14,779
4,344
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
RokiePawz
Ratatoskr
13
3 / 10 / 1
8,512
473
5,964
14,369
4,674
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
2 / 5 / 0
8,002
445
6,760
16,168
5,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
pavy848
Bellona
14
6 / 3 / 0
8,861
492
9,025
14,239
13,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
30
Kills
11
13
Deaths
31
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
11
3
6
4.67
L
0
6
3
0.25
L
Merlin
Kalimama
Merlin
0
7
2
0.14
W
3
3
9
2.5
W
Baron Samedi
QueenOfTheFurry
Baron Samedi
6
1
6
9
L
Ratatoskr
RokiePawz
Ratatoskr
3
10
1
0.35
W
Danzaburou
THUNDER_Mufasa
Danzaburou
9
2
2
5
L
2
5
0
0.4
W
Guan Yu
lil-h7ns
Guan Yu
1
4
1
0.38
L
Bellona
pavy848
Bellona
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,054
Damage
34,379
64,492
Taken
68,753
29,423
Mitigated
31,226
32,168
Healing
16,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
12,385
9,453
0
9,690
16,151
6,549
0
2,605
13,546
0
47,400
L
1,157
596
800
1,250
9,198
3,661
0
2,505
6,522
3,933
0
L
Merlin
Kalimama
Merlin
11,473
1,863
258
3,934
14,779
4,344
0
234
14,320
47,829
0
W
8,269
4,010
0
4,339
13,398
4,808
2,068
6,964
6,434
0
42,190
W
Baron Samedi
QueenOfTheFurry
Baron Samedi
10,367
1,620
818
5,340
11,284
6,499
894
1,215
10,069
28,531
0
L
Ratatoskr
RokiePawz
Ratatoskr
5,964
1,783
0
2,382
14,369
4,674
118
1,201
12,838
0
43,356
W
Danzaburou
THUNDER_Mufasa
Danzaburou
16,988
9,993
0
11,216
16,029
5,922
3,865
1,873
14,156
0
77,644
L
6,760
1,623
0
4,731
16,168
5,080
1,334
4,031
11,952
0
43,259
W
Guan Yu
lil-h7ns
Guan Yu
3,045
1,545
60
705
7,630
5,645
3,304
634
6,996
2,177
34,541
L
Bellona
pavy848
Bellona
9,025
4,659
0
3,036
14,239
13,467
410
2,655
11,537
3,180
38,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,535
Gold Earned
39,454
395
Minions Killed
314
0
Camps Cleared
0
1,551,643
Distance Traveled
1,419,349
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,440
580
82
5
0
383,998
0
L
Terra
6,411
356
4
0
0
253,943
7
L
Merlin
7,668
426
80
4
0
244,563
9
W
Anhur
9,515
529
86
5
0
289,896
1
W
Baron Samedi
10,371
576
34
2
0
297,228
3
L
Ratatoskr
8,512
473
64
4
0
321,703
0
W
Danzaburou
11,269
626
115
6
0
267,417
1
L
Neith
8,002
445
81
5
0
294,089
0
W
Guan Yu
8,940
497
78
4
0
313,104
0
L
Bellona
8,861
492
85
5
0
305,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role