Player Matchup

Sun Wukong
Sun Wukong
AllLokisMatter
Sun Wukong
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,742 Elo+
Party 1
Skadi
Skadi
ArmpitHuffer
Skadi
Level 14
God Stats
1W - 2L
1,705 SR
Queue Stats
5W - 4L
1,714 Elo+
Party 1
Olorun
Olorun
ChugsBongWater
Olorun
Level 10
God Stats
6W - 6L
1,574 SR
Queue Stats
9W - 17L
1,372 Elo+
Solo
Ares
Ares
Ipwnnoobzs
Ares
Level 5
God Stats
1W - 2L
1,719 SR
Queue Stats
1W - 2L
1,643 Elo+
Solo
Camazotz
Camazotz
Velocerous
Camazotz
Level 5
God Stats
1W - 3L
1,510 SR
Queue Stats
1W - 3L
1,536 Elo+
Solo
Team Averages
Level 10
1,602 SR
1,601 Elo+

VS

Team Averages
Level 23
1,649 SR
1,817 Elo+
Ymir
Ymir
ColBrother57
Ymir
Level 15
God Stats
1W - 0L
1,715 SR
Queue Stats
2W - 1L
1,631 Elo+
Solo
Medusa
Medusa
Kaataur
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 37L
1,804 Elo+
Party 2
Cabrakan
Cabrakan
Quietime
Cabrakan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 17L
1,961 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sugardood
Cu Chulainn
Level 18
God Stats
4W - 2L
1,844 SR
Queue Stats
10W - 2L
1,899 Elo+
Party 2
Aphrodite
Aphrodite
SupportMainOnly
Aphrodite
Level 28
God Stats
20W - 12L
1,684 SR
Queue Stats
77W - 48L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AllLokisMatter
Sun Wukong
17
1 / 0 / 0
9,527
560
11,978
12,523
7,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 6 / 0
7,973
469
9,186
11,204
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 0
7,820
460
10,762
13,310
4,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

8
0 / 7 / 3
6,336
373
3,295
11,582
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
Velocerous
Camazotz
11
0 / 7 / 3
7,007
412
4,970
18,642
7,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
9,287
546
11,005
14,482
6,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
Kaataur
Medusa
15
6 / 2 / 7
9,201
541
10,142
11,240
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cabrakan
Quietime
Cabrakan
14
4 / 0 / 11
9,151
538
7,600
12,432
11,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Sugardood
Cu Chulainn
15
0 / 1 / 2
8,723
513
8,434
13,377
14,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
SupportMainOnly
Aphrodite
17
11 / 0 / 7
10,963
645
11,642
14,668
6,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
25
25
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AllLokisMatter
Sun Wukong
1
0
0
1
L
2
6
0
0.33
L
3
5
0
0.6
W
4
3
3
1.83
L
0
7
3
0.21
W
Medusa
Kaataur
Medusa
6
2
7
4.75
W
Cabrakan
Quietime
Cabrakan
4
0
11
9.5
W
Cu Chulainn
Sugardood
Cu Chulainn
0
1
2
1
W
Aphrodite
SupportMainOnly
Aphrodite
11
0
7
14.5
L
Camazotz
Velocerous
Camazotz
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,191
Damage
48,823
67,261
Taken
66,199
30,992
Mitigated
43,168
22,751
Healing
31,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AllLokisMatter
Sun Wukong
11,978
1,816
0
6,785
12,523
7,064
0
3,383
9,140
0
72,269
L
9,186
3,937
0
1,000
11,204
3,946
0
4,784
6,420
0
48,434
L
10,762
5,674
485
5,996
13,310
4,746
0
8,185
5,125
45,819
0
W
11,005
3,741
0
2,412
14,482
6,488
0
4,777
9,705
46,374
0
L
3,295
363
0
755
11,582
7,700
0
7,132
4,450
9,551
0
W
Medusa
Kaataur
Medusa
10,142
4,987
843
6,084
11,240
4,478
565
1,959
9,281
0
55,422
W
Cabrakan
Quietime
Cabrakan
7,600
1,200
0
870
12,432
11,631
155
2,445
9,987
27,242
0
W
Cu Chulainn
Sugardood
Cu Chulainn
8,434
996
0
4,274
13,377
14,362
95
45
13,332
13,144
43,215
W
Aphrodite
SupportMainOnly
Aphrodite
11,642
2,961
5,388
11,754
14,668
6,209
246
4,831
9,837
81,593
0
L
Camazotz
Velocerous
Camazotz
4,970
2,008
0
7,730
18,642
7,536
128
8,241
10,401
0
34,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
47,325
384
Minions Killed
479
0
Camps Cleared
0
1,466,658
Distance Traveled
1,575,869
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,527
560
146
9
0
324,816
5
L
Skadi
7,973
469
92
5
0
296,841
6
L
Olorun
7,820
460
64
4
0
296,329
1
W
Ymir
9,287
546
80
5
0
278,408
1
L
Ares
6,336
373
18
1
0
268,095
4
W
Medusa
9,201
541
94
6
0
298,060
3
W
Cabrakan
9,151
538
30
2
0
311,192
0
W
Cu Chulainn
8,723
513
119
7
0
339,748
2
W
Aphrodite
10,963
645
156
9
0
348,461
1
L
Camazotz
7,007
412
64
4
0
280,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role