Player Matchup

Izanami
Izanami
Sky_JavierPro11
Izanami
Level 18
God Stats
6W - 5L
1,496 SR
Queue Stats
8W - 14L
1,494 Elo+
Party 2
Fenrir
Fenrir
Sky_admaz11
Fenrir
Level 16
God Stats
1W - 2L
1,260 SR
Queue Stats
7W - 9L
1,437 Elo+
Party 2
Sol
Sol
Sky_luissitto19
Sol
Level 13
God Stats
2W - 1L
1,186 SR
Queue Stats
5W - 5L
1,387 Elo+
Party 2
Sylvanus
Sylvanus
YankfurtOP
Sylvanus
Level 28
God Stats
11W - 18L
1,101 SR
Queue Stats
53W - 75L
1,369 Elo+
Solo
Skadi
Skadi
jmolina1997
Skadi
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,362 Elo+
Party 2
Team Averages
Level 25
1,308 SR
1,410 Elo+

VS

Team Averages
Level 13
1,400 SR
1,328 Elo+
Anhur
Anhur
Fartblaster4950
Anhur
Level 5
God Stats
0W - 1L
1,229 SR
Queue Stats
1W - 19L
1,312 Elo+
Solo
The Morrigan
The Morrigan
GorDeX_VesGo
The Morrigan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,141 Elo+
Party 1
Amaterasu
Amaterasu
LilBigs252
Amaterasu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Octagonva
Cthulhu
Level 7
God Stats
2W - 8L
1,500 SR
Queue Stats
8W - 17L
1,271 Elo+
Solo
Susano
Susano
T_rex-Brassudu
Susano
Level 14
God Stats
4W - 5L
1,270 SR
Queue Stats
7W - 10L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 0 / 3
9,691
692
10,089
8,865
3,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
12
8 / 0 / 8
8,001
572
6,328
5,291
1,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 5
7,605
543
5,715
5,673
1,649
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
YankfurtOP
Sylvanus
16
5 / 0 / 1
9,834
702
4,765
4,337
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 7
7,325
523
4,190
7,826
2,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,904
350
783
5,463
1,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
GorDeX_VesGo
The Morrigan
9
1 / 10 / 0
6,078
434
2,048
8,385
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
LilBigs252
Amaterasu
11
0 / 4 / 0
6,566
469
1,047
10,141
4,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Octagonva
Cthulhu
8
0 / 10 / 0
5,529
395
3,537
13,234
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 1
5,556
397
3,879
9,882
2,225
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
2
31
Kills
1
2
Deaths
32
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
The Morrigan
GorDeX_VesGo
The Morrigan
1
10
0
0.1
L
Amaterasu
LilBigs252
Amaterasu
0
4
0
0
L
Cthulhu
Octagonva
Cthulhu
0
10
0
0
W
12
0
3
13.5
W
Fenrir
8
0
8
12
W
5
1
5
7.5
L
0
5
1
0.1
W
Sylvanus
YankfurtOP
Sylvanus
5
0
1
5.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,087
Damage
11,294
31,992
Taken
47,105
11,998
Mitigated
15,098
13,174
Healing
4,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
783
236
0
589
5,463
1,071
0
971
4,492
0
8,856
L
The Morrigan
GorDeX_VesGo
The Morrigan
2,048
1,090
0
0
8,385
2,032
108
1,926
6,418
22,008
1,205
L
Amaterasu
LilBigs252
Amaterasu
1,047
237
0
2,229
10,141
4,789
0
4,607
5,534
0
38,468
L
Cthulhu
Octagonva
Cthulhu
3,537
472
0
144
13,234
4,981
0
1,515
11,719
15,901
0
W
10,089
6,944
0
5,877
8,865
3,031
1,436
2,324
6,541
0
64,469
W
Fenrir
6,328
3,141
0
2,173
5,291
1,805
1,668
476
4,815
0
25,966
W
5,715
1,189
0
1,371
5,673
1,649
1,258
703
4,970
27,140
0
L
3,879
613
0
1,041
9,882
2,225
0
1,438
8,444
0
19,697
W
Sylvanus
YankfurtOP
Sylvanus
4,765
2,219
0
1,527
4,337
3,420
1,046
224
4,113
59,185
0
W
4,190
1,645
0
2,226
7,826
2,093
2,199
1,371
6,455
0
43,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,456
Gold Earned
28,633
434
Minions Killed
191
0
Camps Cleared
0
1,219,057
Distance Traveled
1,206,742
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,904
350
10
1
0
209,105
6
L
The Morrigan
6,078
434
41
3
0
230,862
2
L
Amaterasu
6,566
469
75
5
0
266,937
1
L
Cthulhu
5,529
395
27
2
0
229,684
0
W
Izanami
9,691
692
122
9
0
256,497
0
W
Fenrir
8,001
572
53
4
0
280,533
0
W
Sol
7,605
543
48
3
0
236,687
0
L
Susano
5,556
397
38
3
0
270,154
2
W
Sylvanus
9,834
702
125
9
0
201,656
4
W
Skadi
7,325
523
86
6
0
243,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role