Player Matchup

Athena
Athena
BoomeBox
Athena
Level 22
God Stats
34W - 34L
1,761 SR
Queue Stats
49W - 55L
1,465 Elo+
Party 1
Erlang Shen
Erlang Shen
Velsket
Erlang Shen
Level 89
God Stats
29W - 17L
1,496 SR
Queue Stats
67W - 60L
1,435 Elo+
Party 1
Anhur
Anhur
Weysup
Anhur
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 36L
1,480 Elo+
Party 1
King Arthur
King Arthur
hec22
King Arthur
Level 17
God Stats
3W - 1L
1,450 SR
Queue Stats
67W - 57L
1,333 Elo+
Party 1
Hera
Hera
ramtinai
Hera
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 87L
1,499 Elo+
Solo
Team Averages
Level 30
1,541 SR
1,442 Elo+

VS

Team Averages
Level 23
1,556 SR
1,386 Elo+
Thanatos
Thanatos
Dragonravine
Thanatos
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
329W - 396L
1,321 Elo+
Party 2
Sobek
Sobek
Ghull85
Sobek
Level 24
God Stats
5W - 10L
1,725 SR
Queue Stats
71W - 67L
1,337 Elo+
Party 3
Odin
Odin
Reavle
Odin
Level 28
God Stats
6W - 14L
1,351 SR
Queue Stats
261W - 324L
1,321 Elo+
Party 2
Chang'e
Chang'e
danikly
Chang'e
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,520 Elo+
Party 3
Anhur
Anhur
kenichi89
Anhur
Level 23
God Stats
5W - 4L
1,705 SR
Queue Stats
62W - 55L
1,432 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BoomeBox
Athena
18
5 / 3 / 23
13,736
528
7,319
21,943
24,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
Velsket
Erlang Shen
20
23 / 2 / 8
15,785
607
32,253
18,681
21,834
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Weysup
Anhur
20
17 / 1 / 9
15,207
585
30,206
19,593
9,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
hec22
King Arthur
19
8 / 0 / 13
13,935
536
14,384
21,455
21,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hera
18
2 / 8 / 18
12,950
498
10,356
11,463
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dragonravine
Thanatos
13
2 / 17 / 4
9,863
379
7,425
25,285
8,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Ghull85
Sobek
15
1 / 11 / 3
10,392
400
5,525
27,311
23,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
Reavle
Odin
16
2 / 5 / 4
10,298
396
8,318
20,052
20,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
danikly
Chang'e
12
0 / 15 / 2
8,331
320
6,272
19,644
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
kenichi89
Anhur
20
7 / 7 / 2
13,704
527
20,711
25,042
10,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
27
55
Kills
12
14
Deaths
55
71
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
BoomeBox
Athena
5
3
23
5.5
L
Thanatos
Dragonravine
Thanatos
2
17
4
0.24
L
Sobek
Ghull85
Sobek
1
11
3
0.23
L
Odin
Reavle
Odin
2
5
4
0.8
W
Erlang Shen
Velsket
Erlang Shen
23
2
8
13.5
W
Anhur
Weysup
Anhur
17
1
9
21.5
L
Chang'e
danikly
Chang'e
0
15
2
0.07
W
King Arthur
hec22
King Arthur
8
0
13
14.5
L
Anhur
kenichi89
Anhur
7
7
2
1.14
W
Hera
2
8
18
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,518
Damage
48,251
93,135
Taken
117,334
82,205
Mitigated
67,726
33,521
Healing
25,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BoomeBox
Athena
7,319
2,141
0
3,360
21,943
24,999
1,143
6,397
15,446
29,732
0
L
Thanatos
Dragonravine
Thanatos
7,425
2,878
0
8,254
25,285
8,526
0
4,702
20,334
0
34,313
L
Sobek
Ghull85
Sobek
5,525
541
0
2,535
27,311
23,210
446
2,264
24,997
36,442
0
L
Odin
Reavle
Odin
8,318
1,736
266
2,200
20,052
20,033
326
4,109
15,293
0
38,997
W
Erlang Shen
Velsket
Erlang Shen
32,253
18,620
0
5,375
18,681
21,834
4,990
3,396
15,263
13,900
123,434
W
Anhur
Weysup
Anhur
30,206
19,893
0
12,473
19,593
9,554
4,320
3,528
16,015
0
109,785
L
Chang'e
danikly
Chang'e
6,272
1,277
1,271
1,573
19,644
5,574
272
2,803
16,841
33,181
0
W
King Arthur
hec22
King Arthur
14,384
1,700
0
11,613
21,455
21,451
1,261
3,463
17,653
121
65,725
L
Anhur
kenichi89
Anhur
20,711
9,327
0
9,421
25,042
10,383
820
5,021
19,971
0
99,488
W
Hera
10,356
1,893
0
700
11,463
4,367
2,573
1,875
9,538
61,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,613
Gold Earned
52,588
502
Minions Killed
355
0
Camps Cleared
0
2,462,742
Distance Traveled
1,926,365
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,736
528
44
2
0
536,782
0
L
Thanatos
9,863
379
55
2
0
377,189
0
L
Sobek
10,392
400
52
2
0
400,269
0
L
Odin
10,298
396
62
2
0
429,295
2
W
Erlang Shen
15,785
607
138
5
0
511,614
0
W
Anhur
15,207
585
130
5
0
465,701
3
L
Chang'e
8,331
320
42
2
0
351,405
0
W
King Arthur
13,935
536
105
4
0
500,151
7
L
Anhur
13,704
527
144
6
0
368,207
4
W
Hera
12,950
498
85
3
0
448,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role