Player Matchup

Ra
Ra
DaneLopez
Ra
Level 17
God Stats
2W - 0L
1,679 SR
Queue Stats
2W - 1L
1,430 Elo+
Solo
Pele
Pele
MarcBane7
Pele
Level 26
God Stats
25W - 22L
1,437 SR
Queue Stats
51W - 52L
1,485 Elo+
Party 2
Thanatos
Thanatos
McLeoD_1089
Thanatos
Level 27
God Stats
38W - 39L
1,370 SR
Queue Stats
60W - 62L
1,499 Elo+
Party 2
Chang'e
Chang'e
SilvieSilver
Chang'e
Level 10
God Stats
8W - 7L
1,458 SR
Queue Stats
10W - 7L
1,468 Elo+
Solo
Achilles
Achilles
YourDemize94
Achilles
Level 28
God Stats
1W - 0L
1,460 SR
Queue Stats
32W - 28L
1,346 Elo+
Solo
Team Averages
Level 22
1,481 SR
1,446 Elo+

VS

Team Averages
Level 10
1,346 SR
1,446 Elo+
Hel
Hel
ItsBrian2664
Hel
Level 7
God Stats
4W - 7L
1,296 SR
Queue Stats
56W - 71L
1,369 Elo+
Party 1
Set
Set
ItsKayden4906
Set
Level 17
God Stats
4W - 8L
1,302 SR
Queue Stats
65W - 63L
1,394 Elo+
Party 1
Ares
Ares
ItsTrev2601
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
JimmyFerda
King Arthur
Level 6
God Stats
6W - 8L
1,304 SR
Queue Stats
38W - 43L
1,466 Elo+
Party 1
Thor
Thor
knigthmer_xd
Thor
Level 18
God Stats
0W - 1L
1,331 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 8
11,953
498
11,697
10,270
3,875
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
20
5 / 5 / 6
14,316
597
7,764
14,979
9,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
McLeoD_1089
Thanatos
20
25 / 4 / 4
15,074
628
28,417
21,153
9,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
SilvieSilver
Chang'e
17
4 / 2 / 8
11,752
490
10,347
11,198
10,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
YourDemize94
Achilles
16
4 / 2 / 8
12,080
503
6,859
14,915
16,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 5
10,032
418
7,479
14,575
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
11 / 8 / 3
12,184
508
18,677
19,783
12,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 12 / 5
9,000
375
4,117
21,580
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
JimmyFerda
King Arthur
16
1 / 8 / 7
10,204
425
6,936
20,092
12,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 7 / 1
10,269
428
5,262
16,982
8,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
43
Kills
17
18
Deaths
44
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
5
8
1.8
L
2
9
5
0.5
L
11
8
3
1.56
L
1
12
5
0.29
L
King Arthur
JimmyFerda
King Arthur
1
8
7
0.56
W
Pele
5
5
6
1.6
W
Thanatos
McLeoD_1089
Thanatos
25
4
4
6.75
W
Chang'e
SilvieSilver
Chang'e
4
2
8
4
W
Achilles
YourDemize94
Achilles
4
2
8
4
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,084
Damage
42,471
72,515
Taken
93,012
49,284
Mitigated
56,071
30,335
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,697
2,523
558
1,582
10,270
3,875
2,488
3,057
7,188
55,507
0
L
7,479
1,742
908
2,497
14,575
4,163
304
3,080
11,445
44,595
0
L
18,677
6,896
0
4,372
19,783
12,303
38
4,236
15,457
4,884
81,375
L
4,117
714
0
403
21,580
18,266
95
8,336
13,119
16,121
0
L
King Arthur
JimmyFerda
King Arthur
6,936
1,156
0
3,849
20,092
12,377
135
1,837
18,157
0
58,127
W
Pele
7,764
3,355
0
4,096
14,979
9,318
10,251
1,181
13,773
0
86,369
W
Thanatos
McLeoD_1089
Thanatos
28,417
14,584
255
15,900
21,153
9,488
1,861
3,274
17,779
0
97,583
W
Chang'e
SilvieSilver
Chang'e
10,347
1,253
1,579
4,934
11,198
10,470
1,455
3,452
7,546
43,904
0
W
Achilles
YourDemize94
Achilles
6,859
3,618
0
1,431
14,915
16,133
739
1,104
13,719
89
56,755
L
5,262
1,714
0
288
16,982
8,962
962
4,644
12,292
0
43,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,175
Gold Earned
51,689
540
Minions Killed
353
0
Camps Cleared
0
2,133,993
Distance Traveled
1,901,166
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,953
498
88
4
0
387,820
1
L
Hel
10,032
418
60
3
0
384,203
0
L
Set
12,184
508
107
4
0
402,125
3
L
Ares
9,000
375
13
1
0
298,914
2
L
King Arthur
10,204
425
103
4
0
402,567
0
W
Pele
14,316
597
173
7
0
465,337
1
W
Thanatos
15,074
628
123
5
0
462,639
0
W
Chang'e
11,752
490
77
3
0
426,436
0
W
Achilles
12,080
503
79
3
0
391,761
4
L
Thor
10,269
428
70
3
0
413,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role