Player Matchup

Skadi
Skadi
BubregDiler
Skadi
Level 15
God Stats
0W - 2L
1,275 SR
Queue Stats
2W - 7L
1,333 Elo+
Party 2
Nemesis
Nemesis
LonelyWoofer
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Solo
Fafnir
Fafnir
vksuperdaso
Fafnir
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,352 Elo+
Party 2
Team Averages
Level 31
1,425 SR
1,395 Elo+

VS

Team Averages
Level 17
1,437 SR
1,320 Elo+
Neith
Neith
SHINOBILXXIV
Neith
Level 9
God Stats
1W - 2L
1,156 SR
Queue Stats
6W - 4L
1,556 Elo+
Party 1
Erlang Shen
Erlang Shen
Zestiel0
Erlang Shen
Level 27
God Stats
1W - 1L
1,411 SR
Queue Stats
18W - 23L
1,129 Elo+
Solo
Merlin
Merlin
pôttetoo
Merlin
Level 15
God Stats
1W - 2L
1,742 SR
Queue Stats
5W - 9L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 7
9,914
620
4,301
9,432
3,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
LonelyWoofer
Nemesis
15
8 / 3 / 3
11,363
710
19,260
16,775
9,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
12
0 / 4 / 6
9,199
575
8,556
16,471
11,579
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
10,549
659
9,329
10,761
3,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
Zestiel0
Erlang Shen
14
5 / 6 / 6
10,966
685
11,187
13,664
9,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
pôttetoo
Merlin
15
3 / 2 / 6
10,852
678
13,001
11,012
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
11
Kills
11
11
Deaths
11
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
7
1.63
L
Nemesis
LonelyWoofer
Nemesis
8
3
3
3.17
W
3
3
6
2
W
Erlang Shen
Zestiel0
Erlang Shen
5
6
6
1.33
W
Merlin
pôttetoo
Merlin
3
2
6
3
L
Fafnir
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,117
Damage
33,517
42,678
Taken
35,437
24,324
Mitigated
16,943
13,173
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,301
2,554
0
451
9,432
3,218
259
3,581
5,557
0
21,176
L
Nemesis
LonelyWoofer
Nemesis
19,260
9,909
0
5,671
16,775
9,527
336
5,093
11,366
0
71,639
W
9,329
3,517
831
2,912
10,761
3,341
62
2,019
8,742
0
27,407
W
Erlang Shen
Zestiel0
Erlang Shen
11,187
5,642
0
3,654
13,664
9,430
0
3,717
9,947
2,236
23,844
W
Merlin
pôttetoo
Merlin
13,001
767
0
389
11,012
4,172
838
2,845
8,167
54,297
0
L
Fafnir
8,556
1,744
845
6,206
16,471
11,579
152
4,056
12,013
25,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,476
Gold Earned
32,367
163
Minions Killed
161
0
Camps Cleared
0
852,417
Distance Traveled
820,913
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,914
620
44
3
0
251,646
0
L
Nemesis
11,363
710
86
5
0
325,253
4
W
Neith
10,549
659
32
2
0
258,006
2
W
Erlang Shen
10,966
685
24
2
0
279,510
4
W
Merlin
10,852
678
105
7
0
283,397
3
L
Fafnir
9,199
575
33
2
0
275,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role