Player Matchup

Cthulhu
Cthulhu
AreKansas
Cthulhu
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
591W - 589L
1,521 Elo+
Party 3
Artemis
Artemis
CeliaChan
Artemis
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 82L
1,667 Elo+
Party 1
Olorun
Olorun
DetrimentJay
Olorun
Level 63
God Stats
19W - 15L
1,526 SR
Queue Stats
433W - 450L
1,361 Elo+
Party 3
Bellona
Bellona
GinTachiGaming
Bellona
Level 83
God Stats
3W - 5L
1,500 SR
Queue Stats
64W - 79L
1,667 Elo+
Party 1
Danzaburou
Danzaburou
sDharshanEDj
Danzaburou
Level 53
God Stats
1W - 2L
1,359 SR
Queue Stats
75W - 94L
1,311 Elo+
Solo
Team Averages
Level 77
1,477 SR
1,505 Elo+

VS

Team Averages
Level 99
1,564 SR
1,418 Elo+
Agni
Agni
 
Agni
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Balencia
Nox
Level 87
God Stats
41W - 32L
1,814 SR
Queue Stats
217W - 210L
1,413 Elo+
Solo
Bakasura
Bakasura
GrizzGalaxy
Bakasura
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,455 Elo+
Solo
Danzaburou
Danzaburou
HobGoblin257
Danzaburou
Level 69
God Stats
3W - 0L
1,717 SR
Queue Stats
132W - 154L
1,440 Elo+
Solo
Mulan
Mulan
SAGA-TEAM-2011
Mulan
Level 100
God Stats
1W - 1L
1,290 SR
Queue Stats
128W - 144L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AreKansas
Cthulhu
11
2 / 1 / 0
6,212
621
5,850
5,608
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Artemis
CeliaChan
Artemis
8
0 / 4 / 0
4,547
455
3,366
6,188
1,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
10
2 / 3 / 0
5,757
576
4,202
8,166
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 0
4,759
476
1,445
9,072
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Danzaburou
sDharshanEDj
Danzaburou
9
0 / 4 / 0
5,125
513
1,454
7,444
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
4 / 1 / 0
6,462
646
5,099
4,677
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 0 / 5
5,901
590
5,786
2,082
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
GrizzGalaxy
Bakasura
11
2 / 1 / 5
6,077
608
3,696
8,052
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Danzaburou
HobGoblin257
Danzaburou
10
4 / 0 / 5
6,439
644
6,691
5,836
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
1 / 2 / 1
5,972
597
3,455
8,060
3,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
4
Kills
16
16
Deaths
4
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
0
4
L
Cthulhu
AreKansas
Cthulhu
2
1
0
2
W
5
0
5
7.5
L
Artemis
CeliaChan
Artemis
0
4
0
0
L
Olorun
2
3
0
0.67
L
0
4
0
0
W
Bakasura
GrizzGalaxy
Bakasura
2
1
5
4.5
W
Danzaburou
HobGoblin257
Danzaburou
4
0
5
6.5
W
1
2
1
0.75
L
Danzaburou
sDharshanEDj
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,317
Damage
24,727
36,478
Taken
28,707
15,308
Mitigated
9,460
13,039
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,099
208
0
2,200
4,677
1,460
751
2,303
2,374
34,461
0
L
Cthulhu
AreKansas
Cthulhu
5,850
1,472
0
2,280
5,608
4,646
0
0
5,556
38,771
0
W
5,786
712
422
634
2,082
654
317
0
2,082
18,180
0
L
Artemis
CeliaChan
Artemis
3,366
898
0
1,789
6,188
1,445
0
1,929
3,979
0
18,559
L
Olorun
4,202
1,319
0
4,040
8,166
2,388
88
3,272
4,231
30,355
0
L
1,445
120
0
1,992
9,072
4,640
0
3,402
5,640
0
14,730
W
Bakasura
GrizzGalaxy
Bakasura
3,696
2,555
0
4,110
8,052
2,645
872
1,752
6,300
0
23,396
W
Danzaburou
HobGoblin257
Danzaburou
6,691
3,971
0
3,960
5,836
1,626
609
211
5,625
0
30,034
W
3,455
1,243
0
3,222
8,060
3,075
0
5,786
2,274
0
29,978
L
Danzaburou
sDharshanEDj
Danzaburou
1,454
494
0
2,938
7,444
2,189
0
1,848
5,280
0
26,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,400
Gold Earned
30,851
254
Minions Killed
304
0
Camps Cleared
0
895,982
Distance Traveled
908,151
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,462
646
73
7
0
202,604
2
L
Cthulhu
6,212
621
74
7
0
194,877
2
W
Nox
5,901
590
30
3
0
173,003
5
L
Artemis
4,547
455
37
4
0
165,711
0
L
Olorun
5,757
576
58
6
0
172,294
2
L
Bellona
4,759
476
19
2
0
189,435
0
W
Bakasura
6,077
608
68
7
0
171,722
0
W
Danzaburou
6,439
644
55
6
0
172,757
1
W
Mulan
5,972
597
78
8
0
188,065
2
L
Danzaburou
5,125
513
66
7
0
173,665
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role