Player Matchup

Neith
Neith
BugR188
Neith
Level 14
God Stats
10W - 8L
1,766 SR
Queue Stats
23W - 24L
1,573 Elo+
Party 2
Horus
Horus
Flufenha
Horus
Level 29
God Stats
7W - 11L
1,500 SR
Queue Stats
246W - 189L
1,793 Elo+
Party 2
Guan Yu
Guan Yu
Guelsenna
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,364 Elo+
Party 3
Ra
Ra
Kusamni
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
LuckyAkkanothinG
Thor
Level 13
God Stats
1W - 1L
1,701 SR
Queue Stats
21W - 21L
1,519 Elo+
Party 3
Team Averages
Level 17
1,593 SR
1,550 Elo+

VS

Team Averages
Level 26
1,527 SR
1,460 Elo+
The Morrigan
The Morrigan
GPRF21
The Morrigan
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
144W - 163L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JereBenitez
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,271 Elo+
Solo
Ymir
Ymir
ZeX_ROGU
Ymir
Level 29
God Stats
3W - 3L
1,888 SR
Queue Stats
77W - 58L
1,658 Elo+
Party 1
Chaac
Chaac
onpanther
Chaac
Level 29
God Stats
2W - 2L
1,310 SR
Queue Stats
190W - 236L
1,314 Elo+
Solo
Neith
Neith
pr_indiosolari98
Neith
Level 25
God Stats
3W - 3L
1,437 SR
Queue Stats
89W - 110L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BugR188
Neith
13
2 / 4 / 2
8,196
455
8,415
8,610
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Flufenha
Horus
11
0 / 3 / 3
7,688
427
3,541
15,907
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
Guelsenna
Guan Yu
12
0 / 5 / 1
7,055
392
5,403
16,328
9,427
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 4 / 0
9,323
518
5,933
9,693
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 2
8,386
466
5,368
13,372
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GPRF21
The Morrigan
15
4 / 4 / 4
9,312
517
8,237
8,325
3,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
JereBenitez
Tsukuyomi
17
8 / 1 / 1
10,523
585
11,309
13,063
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
14
1 / 0 / 7
8,940
497
5,041
10,505
9,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
onpanther
Chaac
17
4 / 0 / 2
9,979
554
10,919
8,200
10,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 2 / 2
7,936
441
6,731
8,472
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
7
Kills
20
20
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
BugR188
Neith
2
4
2
0.75
L
Horus
Flufenha
Horus
0
3
3
0.5
W
The Morrigan
GPRF21
The Morrigan
4
4
4
1.5
L
Guan Yu
Guelsenna
Guan Yu
0
5
1
0.1
W
Tsukuyomi
JereBenitez
Tsukuyomi
8
1
1
8.5
L
4
4
0
1
L
1
4
2
0.5
W
Ymir
1
0
7
4.5
W
Chaac
onpanther
Chaac
4
0
2
5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,660
Damage
42,237
63,910
Taken
48,565
34,642
Mitigated
32,068
21,288
Healing
15,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BugR188
Neith
8,415
4,560
0
2,183
8,610
4,974
294
1,918
6,692
7,273
43,438
L
Horus
Flufenha
Horus
3,541
2,046
2,814
5,002
15,907
11,608
0
3,648
12,134
0
16,379
W
The Morrigan
GPRF21
The Morrigan
8,237
1,774
333
831
8,325
3,232
1,671
2,608
5,717
50,781
0
L
Guan Yu
Guelsenna
Guan Yu
5,403
1,247
916
3,375
16,328
9,427
54
3,715
12,463
49
27,232
W
Tsukuyomi
JereBenitez
Tsukuyomi
11,309
2,137
0
4,987
13,063
5,566
0
1,208
11,714
0
90,592
L
5,933
726
1,665
2,255
9,693
3,667
1,579
1,863
7,755
60,814
0
L
5,368
1,057
0
3,078
13,372
4,966
0
2,134
10,804
0
35,815
W
Ymir
5,041
1,131
0
2,383
10,505
9,219
674
959
9,546
34,162
0
W
Chaac
onpanther
Chaac
10,919
1,303
0
3,983
8,200
10,592
320
687
7,513
0
50,042
W
6,731
2,705
0
2,752
8,472
3,459
1,910
1,313
7,159
0
38,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,648
Gold Earned
46,690
341
Minions Killed
433
0
Camps Cleared
0
1,662,438
Distance Traveled
1,595,624
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,196
455
80
4
0
302,930
0
L
Horus
7,688
427
31
2
0
338,347
12
W
The Morrigan
9,312
517
87
5
0
306,960
3
L
Guan Yu
7,055
392
48
3
0
346,962
1
W
Tsukuyomi
10,523
585
146
8
0
394,110
1
L
Ra
9,323
518
124
7
0
365,521
5
L
Thor
8,386
466
58
3
0
308,678
1
W
Ymir
8,940
497
47
3
0
324,137
7
W
Chaac
9,979
554
81
5
0
297,344
3
W
Neith
7,936
441
72
4
0
273,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role