Player Matchup

Jing Wei
Jing Wei
Faze_Joaco91
Jing Wei
Level 67
God Stats
5W - 12L
1,130 SR
Queue Stats
269W - 288L
1,243 Elo+
Solo
Tsukuyomi
Tsukuyomi
SeerGonzalez51
Tsukuyomi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,361 Elo+
Solo
Yemoja
Yemoja
ShyDancer
Yemoja
Level 57
God Stats
2W - 4L
1,581 SR
Queue Stats
150W - 223L
1,425 Elo+
Solo
Agni
Agni
catien2
Agni
Level 107
God Stats
8W - 10L
1,498 SR
Queue Stats
189W - 239L
1,321 Elo+
Solo
Nike
Nike
iEnVy_Aware559
Nike
Level 86
God Stats
3W - 6L
1,500 SR
Queue Stats
195W - 211L
1,301 Elo+
Solo
Team Averages
Level 73
1,442 SR
1,330 Elo+

VS

Team Averages
Level 72
1,520 SR
1,443 Elo+
Ymir
Ymir
 
Ymir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Clouteli05
Danzaburou
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 14L
1,482 Elo+
Party 1
Chaac
Chaac
MathiasJK
Chaac
Level 64
God Stats
13W - 12L
1,609 SR
Queue Stats
92W - 115L
1,538 Elo+
Solo
King Arthur
King Arthur
PVTREAPER619
King Arthur
Level 93
God Stats
31W - 31L
1,493 SR
Queue Stats
382W - 395L
1,300 Elo+
Solo
Ares
Ares
dachana
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Faze_Joaco91
Jing Wei
18
4 / 6 / 3
11,298
538
10,561
17,565
6,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
SeerGonzalez51
Tsukuyomi
15
3 / 3 / 4
9,755
465
9,336
16,360
5,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
ShyDancer
Yemoja
12
2 / 8 / 3
8,347
397
6,321
15,475
5,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
catien2
Agni
16
1 / 7 / 4
10,527
501
10,833
12,099
4,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 1
9,588
457
10,333
16,941
12,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
8 / 1 / 3
11,665
555
9,736
13,414
8,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Clouteli05
Danzaburou
17
9 / 4 / 8
11,808
562
15,966
17,149
7,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
MathiasJK
Chaac
14
1 / 1 / 1
8,906
424
2,135
16,547
12,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
PVTREAPER619
King Arthur
18
3 / 1 / 3
11,164
532
13,024
22,823
14,818
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
dachana
Ares
16
7 / 5 / 12
11,515
548
15,255
20,320
22,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
11
Kills
28
28
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
8
1
3
9.5
W
Danzaburou
Clouteli05
Danzaburou
9
4
8
3.25
L
Jing Wei
Faze_Joaco91
Jing Wei
4
6
3
0.92
W
Chaac
MathiasJK
Chaac
1
1
1
1.5
W
King Arthur
PVTREAPER619
King Arthur
3
1
3
4.5
L
Tsukuyomi
SeerGonzalez51
Tsukuyomi
3
3
4
1.67
L
Yemoja
ShyDancer
Yemoja
2
8
3
0.44
L
Agni
catien2
Agni
1
7
4
0.43
W
Ares
dachana
Ares
7
5
12
2.6
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,384
Damage
56,116
78,440
Taken
90,253
34,939
Mitigated
66,071
23,447
Healing
27,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,736
2,498
0
603
13,414
8,697
728
5,305
7,993
78,511
0
W
Danzaburou
Clouteli05
Danzaburou
15,966
7,085
0
5,786
17,149
7,678
2,430
3,827
12,940
0
61,131
L
Jing Wei
Faze_Joaco91
Jing Wei
10,561
5,805
0
7,031
17,565
6,012
2,583
5,114
12,451
0
57,541
W
Chaac
MathiasJK
Chaac
2,135
448
216
9,884
16,547
12,693
346
2,009
14,488
0
43,445
W
King Arthur
PVTREAPER619
King Arthur
13,024
1,246
0
9,155
22,823
14,818
803
1,718
21,059
351
82,153
L
Tsukuyomi
SeerGonzalez51
Tsukuyomi
9,336
4,249
0
5,605
16,360
5,785
40
4,102
12,258
0
56,863
L
Yemoja
ShyDancer
Yemoja
6,321
789
712
2,316
15,475
5,889
230
5,898
9,577
26,842
0
L
Agni
catien2
Agni
10,833
1,272
369
3,554
12,099
4,676
1,497
6,479
5,620
67,417
0
W
Ares
dachana
Ares
15,255
744
0
1,684
20,320
22,185
685
3,257
16,619
37,527
0
L
10,333
1,585
0
3,860
16,941
12,577
0
3,633
12,831
0
62,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,515
Gold Earned
55,058
456
Minions Killed
501
0
Camps Cleared
0
1,906,546
Distance Traveled
1,959,484
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,665
555
129
6
0
419,536
0
W
Danzaburou
11,808
562
100
5
0
403,180
2
L
Jing Wei
11,298
538
113
5
0
368,574
0
W
Chaac
8,906
424
74
4
0
352,590
5
W
King Arthur
11,164
532
150
7
0
347,541
2
L
Tsukuyomi
9,755
465
91
4
0
443,705
1
L
Yemoja
8,347
397
33
2
0
378,004
0
L
Agni
10,527
501
116
6
0
367,505
0
W
Ares
11,515
548
48
2
0
436,637
2
L
Nike
9,588
457
103
5
0
348,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role