Player Matchup

Ares
Ares
Matt1500
Ares
Level 28
God Stats
77W - 40L
2,028 SR
Queue Stats
212W - 143L
1,833 Elo+
Party 1
Artemis
Artemis
djipafgñ
Artemis
Level 48
God Stats
2W - 0L
1,301 SR
Queue Stats
11W - 20L
1,111 Elo+
Solo
Ra
Ra
whatame55
Ra
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
189W - 130L
1,719 Elo+
Party 1
Team Averages
Level 48
1,609 SR
1,554 Elo+

VS

Team Averages
Level 80
1,655 SR
1,457 Elo+
Baron Samedi
Baron Samedi
Atherion
Baron Samedi
Level 107
God Stats
4W - 2L
1,966 SR
Queue Stats
11W - 13L
1,370 Elo+
Solo
Medusa
Medusa
Dylanwys
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
Harrymush
Ymir
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 31L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 1 / 6
14,292
650
9,641
9,679
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
djipafgñ
Artemis
16
2 / 3 / 8
12,659
575
8,869
8,864
4,189
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 6
13,143
597
15,757
8,154
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Atherion
Baron Samedi
17
4 / 3 / 0
12,591
572
14,836
15,003
12,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Dylanwys
Medusa
13
0 / 6 / 3
11,285
513
2,025
10,350
4,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
16
1 / 1 / 4
11,867
539
5,012
17,212
19,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
10
Kills
5
5
Deaths
10
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Atherion
Baron Samedi
4
3
0
1.33
L
Medusa
Dylanwys
Medusa
0
6
3
0.25
L
Ymir
1
1
4
3
W
Ares
4
1
6
7
W
Artemis
djipafgñ
Artemis
2
3
8
2
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,267
Damage
21,873
26,697
Taken
42,565
15,611
Mitigated
37,016
11,519
Healing
8,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Atherion
Baron Samedi
14,836
523
2,110
5,481
15,003
12,659
43
7,643
7,040
89,255
0
L
Medusa
Dylanwys
Medusa
2,025
1,038
0
0
10,350
4,686
0
7,994
2,110
0
36,596
L
Ymir
5,012
234
0
890
17,212
19,671
0
8,722
8,008
29,530
0
W
Ares
9,641
36
0
2,462
9,679
7,534
0
6,326
2,831
25,729
0
W
Artemis
djipafgñ
Artemis
8,869
3,582
0
1,658
8,864
4,189
0
6,548
1,941
0
50,188
W
15,757
622
2,934
4,465
8,154
3,888
0
5,973
2,029
118,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,094
Gold Earned
35,743
283
Minions Killed
239
0
Camps Cleared
0
1,271,696
Distance Traveled
1,049,347
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,591
572
127
6
0
346,183
0
L
Medusa
11,285
513
54
2
0
324,434
0
L
Ymir
11,867
539
58
3
0
378,730
5
W
Ares
14,292
650
38
2
0
445,886
3
W
Artemis
12,659
575
67
3
0
391,318
5
W
Ra
13,143
597
178
8
0
434,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role