Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
By-TheDarkKnight
Rama
Level 153
God Stats
0W - 3L
1,689 SR
Queue Stats
49W - 65L
1,344 Elo+
Solo
Odin
Odin
NineArka
Odin
Level 68
God Stats
8W - 4L
1,698 SR
Queue Stats
61W - 59L
1,500 Elo+
Solo
Ymir
Ymir
TheFartCollecter
Ymir
Level 126
God Stats
0W - 1L
1,289 SR
Queue Stats
16W - 10L
1,785 Elo+
Solo
Olorun
Olorun
kokaviel
Olorun
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 36L
1,470 Elo+
Solo
Team Averages
Level 111
1,535 SR
1,520 Elo+

VS

Team Averages
Level 111
1,449 SR
1,293 Elo+
Ares
Ares
BAD2MEET1
Ares
Level 160
God Stats
27W - 27L
1,484 SR
Queue Stats
60W - 68L
1,145 Elo+
Solo
Mulan
Mulan
JDurand
Mulan
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 103L
1,540 Elo+
Solo
Artio
Artio
Protaeus
Artio
Level 125
God Stats
6W - 8L
1,706 SR
Queue Stats
75W - 84L
1,458 Elo+
Solo
Zeus
Zeus
QwackyQwacker
Zeus
Level 98
God Stats
12W - 11L
1,279 SR
Queue Stats
55W - 64L
993 Elo+
Solo
Hou Yi
Hou Yi
bubbies9940
Hou Yi
Level 84
God Stats
6W - 4L
1,275 SR
Queue Stats
35W - 22L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 1 / 0
9,361
720
16,630
6,404
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 4 / 2
8,306
639
5,706
12,257
4,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
13
1 / 6 / 4
8,068
621
6,287
11,998
6,329
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 6 / 2
8,546
657
5,082
15,197
6,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
kokaviel
Olorun
16
0 / 3 / 5
8,590
661
9,522
10,461
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 0 / 14
8,874
683
4,486
11,015
9,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mulan
JDurand
Mulan
15
1 / 3 / 14
8,657
666
11,491
12,324
8,430
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Protaeus
Artio
16
3 / 2 / 11
9,198
708
8,025
14,085
12,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
13 / 1 / 5
11,871
913
16,738
6,783
2,970
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
18
2 / 0 / 10
9,933
764
7,736
11,494
5,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
6
Kills
20
20
Deaths
6
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
1
0
4
W
Ares
1
0
14
8
L
1
4
2
0.5
W
Mulan
JDurand
Mulan
1
3
14
2.67
L
Odin
1
6
4
0.5
W
Artio
Protaeus
Artio
3
2
11
4.25
W
13
1
5
15.5
L
0
6
2
0.17
W
Hou Yi
2
0
10
7
L
Olorun
kokaviel
Olorun
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,227
Damage
48,476
56,317
Taken
55,701
23,397
Mitigated
38,941
11,877
Healing
20,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
16,630
4,756
0
0
6,404
2,533
0
3,730
2,674
43,866
0
W
Ares
4,486
47
0
3,319
11,015
9,422
235
5,175
5,840
15,209
0
L
5,706
4,617
0
3,947
12,257
4,281
0
5,546
6,711
0
31,942
W
Mulan
JDurand
Mulan
11,491
1,266
0
2,989
12,324
8,430
1
6,362
5,962
0
25,381
L
Odin
6,287
1,128
0
1,089
11,998
6,329
0
5,807
6,191
0
12,861
W
Artio
Protaeus
Artio
8,025
297
1,543
4,941
14,085
12,753
0
8,950
5,135
25,369
0
W
16,738
1,711
267
1,248
6,783
2,970
68
3,849
2,934
48,384
0
L
5,082
1,122
0
1,385
15,197
6,008
0
9,636
5,561
20,943
0
W
Hou Yi
7,736
4,364
0
6,273
11,494
5,366
1,432
7,338
4,156
0
56,509
L
Olorun
kokaviel
Olorun
9,522
4,338
1,127
4,329
10,461
4,246
0
5,211
5,250
44,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
48,533
288
Minions Killed
345
8
Camps Cleared
9
1,115,360
Distance Traveled
1,203,415
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,361
720
69
5
0
268,799
1
W
Ares
8,874
683
27
2
2
249,833
0
L
Rama
8,306
639
76
6
2
220,486
3
W
Mulan
8,657
666
40
3
2
209,469
0
L
Odin
8,068
621
17
1
1
211,827
3
W
Artio
9,198
708
50
4
0
262,829
2
W
Zeus
11,871
913
84
6
4
239,046
1
L
Ymir
8,546
657
42
3
3
207,005
4
W
Hou Yi
9,933
764
144
11
1
242,238
2
L
Olorun
8,590
661
84
6
2
207,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role