Player Matchup

Danzaburou
Danzaburou
Silver I
Abominus IV
Danzaburou
Silver I
Level 160
God Stats
20W - 11L
1,688 SR
Queue Stats
318W - 322L
1,542 MMR
Party 1
Osiris
Osiris
Bronze III
CapnKerfuffle
Osiris
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,489 MMR
Solo
Janus
Janus
Silver III
Hirez Hart
Janus
Silver III
Level 160
God Stats
9W - 11L
1,116 SR
Queue Stats
420W - 422L
1,420 MMR
Party 1
Ao Kuang
Ao Kuang
Gold III
OniStealyo
Ao Kuang
Gold III
Level 160
God Stats
26W - 18L
2,002 SR
Queue Stats
287W - 284L
1,479 MMR
Solo
Khepri
Khepri
Silver I
meyisosca
Khepri
Silver I
Level 107
God Stats
15W - 9L
1,500 SR
Queue Stats
105W - 92L
1,489 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,561 SR
1,484 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,553 SR
1,485 MMR
Erlang Shen
Erlang Shen
Silver II
CHAMP1827
Erlang Shen
Silver II
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 234L
1,488 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Kirosaana
Cu Chulainn
Bronze III
Level 153
God Stats
0W - 4L
1,302 SR
Queue Stats
148W - 152L
1,470 MMR
Solo
Sylvanus
Sylvanus
Silver I
KunSaboTTV
Sylvanus
Silver I
Level 140
God Stats
8W - 7L
1,500 SR
Queue Stats
169W - 175L
1,488 MMR
Solo
Neith
Neith
Bronze III
LavishLadyLuck
Neith
Bronze III
Level 133
God Stats
11W - 16L
1,711 SR
Queue Stats
84W - 82L
1,489 MMR
Solo
Sol
Sol
Gold IV
x_Terpsichora_x
Sol
Gold IV
Level 128
God Stats
3W - 2L
1,755 SR
Queue Stats
26W - 28L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abominus IV
Danzaburou
20
5 / 5 / 10
14,073
586
19,938
17,420
8,694
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 0 / 14
13,788
575
11,801
18,926
29,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
20
3 / 1 / 18
13,838
577
16,389
13,669
6,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
OniStealyo
Ao Kuang
20
20 / 0 / 6
15,665
653
28,748
28,970
13,846
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
meyisosca
Khepri
17
2 / 1 / 16
12,439
518
4,880
21,341
24,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ScyllaBakasuraCthulhuNu WaTsukuyomi

VS

Bans
King ArthurHeraYemojaBellonaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CHAMP1827
Erlang Shen
17
0 / 9 / 1
10,221
426
4,403
22,732
9,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Kirosaana
Cu Chulainn
17
0 / 6 / 0
10,531
439
10,995
22,246
17,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
KunSaboTTV
Sylvanus
14
0 / 7 / 4
8,826
368
9,239
22,821
18,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 6 / 1
10,799
450
13,829
17,432
9,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 5 / 1
10,316
430
15,508
19,128
5,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
14
33
Kills
7
7
Deaths
33
64
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Abominus IV
Danzaburou
5
5
10
2
L
Erlang Shen
CHAMP1827
Erlang Shen
0
9
1
0.06
W
3
0
14
10
W
Janus
3
1
18
12
L
Cu Chulainn
Kirosaana
Cu Chulainn
0
6
0
0
L
Sylvanus
KunSaboTTV
Sylvanus
0
7
4
0.29
L
6
6
1
1.08
W
Ao Kuang
OniStealyo
Ao Kuang
20
0
6
23
W
Khepri
meyisosca
Khepri
2
1
16
10
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,756
Damage
53,974
100,326
Taken
104,359
82,021
Mitigated
60,181
47,873
Healing
29,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Abominus IV
Danzaburou
19,938
7,785
0
8,617
17,420
8,694
6,615
5,678
11,742
0
105,063
L
Erlang Shen
CHAMP1827
Erlang Shen
4,403
2,235
0
6,718
22,732
9,089
0
9,699
13,033
0
77,184
W
11,801
4,187
0
8,476
18,926
29,456
2,256
5,095
13,831
25,309
64,167
W
Janus
16,389
466
169
4,046
13,669
6,025
2,377
6,076
7,593
101,514
0
L
Cu Chulainn
Kirosaana
Cu Chulainn
10,995
1,293
0
4,820
22,246
17,024
0
9,416
12,830
18,122
56,678
L
Sylvanus
KunSaboTTV
Sylvanus
9,239
1,789
1,786
4,267
22,821
18,476
37
13,646
9,098
32,021
0
L
13,829
4,320
1,579
3,971
17,432
9,621
550
6,201
11,231
5,559
75,993
W
Ao Kuang
OniStealyo
Ao Kuang
28,748
6,206
0
20,241
28,970
13,846
666
11,811
17,159
137,132
0
W
Khepri
meyisosca
Khepri
4,880
506
1,131
5,193
21,341
24,000
364
5,998
15,343
28,897
0
L
15,508
2,035
0
6,755
19,128
5,971
1,071
13,222
5,826
74,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,803
Gold Earned
50,693
574
Minions Killed
606
0
Camps Cleared
0
2,327,243
Distance Traveled
2,004,721
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,073
586
136
6
0
413,975
1
L
Erlang Shen
10,221
426
141
6
0
421,732
2
W
Osiris
13,788
575
128
5
0
474,540
9
W
Janus
13,838
577
148
6
0
480,122
1
L
Cu Chulainn
10,531
439
150
6
0
403,087
4
L
Sylvanus
8,826
368
62
3
0
381,781
4
L
Neith
10,799
450
131
5
0
365,371
11
W
Ao Kuang
15,665
653
132
6
0
486,120
0
W
Khepri
12,439
518
30
1
0
472,486
3
L
Sol
10,316
430
122
5
0
432,750
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role