Player Matchup

King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze III
Vaseliney Weeni
Geb
Bronze III
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,457 MMR
Party 1
Camazotz
Camazotz
Bronze III
Yeezir_2k
Camazotz
Bronze III
Level 92
God Stats
1W - 3L
1,199 SR
Queue Stats
83W - 98L
1,459 MMR
Solo
Rama
Rama
Bronze III
airscepter
Rama
Bronze III
Level 74
God Stats
2W - 1L
1,592 SR
Queue Stats
19W - 9L
1,457 MMR
Party 1
Scylla
Scylla
Silver II
x2LiveMikex
Scylla
Silver II
Level 126
God Stats
7W - 9L
1,380 SR
Queue Stats
491W - 493L
1,461 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,434 SR
1,467 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,524 SR
1,467 MMR
Hel
Hel
Bronze III
Ch1n047
Hel
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,458 MMR
Party 2
Hachiman
Hachiman
Bronze III
Guineaman_
Hachiman
Bronze III
Level 149
God Stats
6W - 3L
1,298 SR
Queue Stats
117W - 93L
1,459 MMR
Solo
Bellona
Bellona
Bronze III
High6478
Bellona
Bronze III
Level 115
God Stats
0W - 1L
1,748 SR
Queue Stats
91W - 96L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
JayDeeJD
Thanatos
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,458 MMR
Party 2
Janus
Janus
Gold IV
xX-Tpa954-Xx
Janus
Gold IV
Level 147
God Stats
13W - 12L
1,576 SR
Queue Stats
436W - 452L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
7 / 0 / 0
8,624
575
8,186
9,947
9,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 2 / 4
7,086
472
3,307
12,022
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
Yeezir_2k
Camazotz
12
5 / 1 / 5
7,773
518
6,254
15,589
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 2 / 3
7,804
520
5,664
7,817
2,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
12
1 / 3 / 4
7,126
475
5,684
6,665
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CabrakanErlang ShenArachneTsukuyomiCthulhu

VS

Bans
PersephoneDanzaburouBakasuraCupidCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
10
2 / 3 / 3
6,616
441
4,146
5,539
1,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Guineaman_
Hachiman
12
3 / 2 / 2
7,197
480
10,144
9,981
3,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
High6478
Bellona
12
1 / 3 / 1
7,387
492
4,801
8,869
8,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
JayDeeJD
Thanatos
11
1 / 8 / 3
6,662
444
4,188
12,411
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 0
7,378
492
6,687
5,794
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
19
Kills
8
8
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
0
0
7
L
Hel
2
3
3
1.17
L
Hachiman
Guineaman_
Hachiman
3
2
2
2
L
Bellona
High6478
Bellona
1
3
1
0.5
L
Thanatos
JayDeeJD
Thanatos
1
8
3
0.31
W
3
2
4
2.5
W
Camazotz
Yeezir_2k
Camazotz
5
1
5
7.5
W
3
2
3
2.25
W
Scylla
1
3
4
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,095
Damage
29,966
52,040
Taken
42,594
27,355
Mitigated
19,264
21,120
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,186
1,206
0
3,350
9,947
9,280
38
1,009
8,906
0
48,616
L
Hel
4,146
0
2,068
1,846
5,539
1,515
222
1,816
3,698
17,996
0
L
Hachiman
Guineaman_
Hachiman
10,144
4,272
0
2,929
9,981
3,134
898
2,502
7,479
0
46,759
L
Bellona
High6478
Bellona
4,801
2,197
0
1,503
8,869
8,513
0
1,532
6,789
4,110
36,103
L
Thanatos
JayDeeJD
Thanatos
4,188
1,674
0
6,205
12,411
4,202
0
1,561
10,775
0
36,998
W
3,307
135
0
3,610
12,022
7,505
0
2,150
9,790
18,150
0
W
Camazotz
Yeezir_2k
Camazotz
6,254
2,416
0
9,760
15,589
5,809
73
3,494
11,903
0
45,862
W
5,664
4,795
0
3,426
7,817
2,520
354
1,245
6,568
0
47,478
W
Scylla
5,684
98
0
974
6,665
2,241
86
2,734
3,677
40,680
0
L
6,687
339
0
1,228
5,794
1,900
489
1,580
4,189
40,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,413
Gold Earned
35,240
365
Minions Killed
353
0
Camps Cleared
0
1,390,172
Distance Traveled
1,309,440
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,624
575
103
7
0
272,386
2
L
Hel
6,616
441
31
2
0
262,859
0
L
Hachiman
7,197
480
80
5
0
256,218
2
L
Bellona
7,387
492
87
6
0
245,434
2
L
Thanatos
6,662
444
61
4
0
280,388
1
W
Geb
7,086
472
8
1
0
294,911
5
W
Camazotz
7,773
518
75
5
0
308,878
2
W
Rama
7,804
520
103
7
0
246,805
1
W
Scylla
7,126
475
76
5
0
267,192
4
L
Janus
7,378
492
94
6
0
264,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role